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Новини за "Xbox" категория

Тарди, но добрата новина

Аз бях много закъснял на края на блоговете, но моя интернет е форма на по 2kbps и аз чакам да гюм за TPG Optus, защото просто не се тенденции на пазара и не са конкурентна. Много неща се случиха зад кулисите, тя започна, когато аз трябва да говоря с няколко други блогъри, които искат за един Depeche риза режим от Left 4 Dead 2, който е невъзможно да се получат.

В рамките на един ден или за да можем регистрирани gear4gamers.com с намерение да открие трудно да се намерят лайна ние искаме, но не могат да получат и да ги предлагат на обществеността също. Това е най-вече е платформа за моята вманиачен раздаването на expesive автомобили раса от Forza 3 силно модифициран и обичай боядисани с моето изкуство или голямо качество състезателни премяна.

Сега стигнах до повратна точка, други услуги идват напред геймърите ще любов, като по поръчка конзола, ръчни и преносими ламиниране фирма искат да направят митнически за геймъри, чрез игра точка за шлифоване за Xbox epeen но това е било в съзнанието ми е TPG Интернет дистрибутора статут.

Тяхното обслужване на клиенти е глупости и това е всичко, чрез някои завързан на разстояние от брега център повикване, но това е най-бързият и най-голямата капачка за най-ниската цена в Австралия. Сега тя е евтин, тъй като е риселъри, но ще го получите-евтино, нали? И да я маркирате до реализиране на печалба? Подразбира се, че ако аз използвам моя бизнес регистрации за gear4gamers.com (BTW ни последват на нервна възбуда, http://twitter.com/gear4gamers за да aways и новини), че не мога да го при сконтов процент и ще позволи на хората да подпише нагоре отстъпка! Искам да кажа че не могат да ме бар от техните услуги, ако откаже да прави печалба? Това е моя прерогатив, или трябва да бъде.

Така че, за всички мои австралийските фенове, редовно. Аз ще се прилага и прочитам със ситни букви, и всичко върви добре, ще имате извинение за гюм с голи ADSL2 + с капачка 160GB по-малко в сравнение с обикновения им цена, която е вече най-евтините в страната.

Ще специално точка на обекта, че това е само за нетните разбирам хора, тъй като дори им ниво 2 техници в зоната за обслужване на клиенти са слабоумен. Основно TPG е виртуален доставчик препродажбата на Telstra ADSL2 +, която е страхотно качество, но като Mac, прекалено скъпо да бъдат практични. Така че аз ще бъде виртуална-виртуална интернет доставчик все още дава далеч дисконтирани услуга, само защото .. Е, това е 2010 година, ние като нация ТРЯБВА ДА СЕ достъпни високоскоростен интернет до кървав се започне.

Така че да, прости ми закъснение за още няколко дни в мрежата си получава сортирани и ще започнем работа по gear4gamers.com е мястото и организиране на услугите и продуктите, ASAP. Ако някой иска да помогне, просто се свържете с мен или G4G на нервна възбуда. Ние сме след блогъри да преразгледа геймър лайна, както и готовността на хората да се обединяват в едно дърво прегръща commie клъстер дяволите за предоставяне на геймърите с големи сделки.

Също така за написването на няколко приложения iPhone през следващия месец, или за насочване на геймърите да направи живота им по-лесно; ап особено сега, когато IPAD е обявена. (забавно IPAD не е в iPhone Говоря добавки речник, той го променя на ОЛАФ. Познай Той wasn'ta блясък в окото на Стив Джобс тогава!)

Протест, не мога да BS миризма от километри, така, ако продуктите или услугите, изглежда, завързан или сте, за да направят дивак захапка в портфейлите си геймър приятели ви спести време и DIAF. Но ако искат да направят законно справедлива печалба и за осигуряване на качествено ниша нека да поговорим и да работят нещо.

Преглед на автомобили Покажи DLC за Forza

След успеха на феновете крещи Forza който е купил първия DLC за игра на разстояние мащаб около Коледа, Turn 10 реши да освободи от дълго очакваните следващите десет коли на име Показвай Car Pack. Този пакет обеща да риташ задника с десет големи Hitters, че всички ние ще се приема Kickin 'рад мощност 2010 къщи.

Бяхме толкова, толкова, толкова ужасно погрешно. Аз започнах този блог пост положително предвид, развълнувана, след като прекарва три дни изтегляне на малката опаковка поради shonky интернет. Бавно като започнах списък на спецификациите на всеки автомобил, разбрах какво е лимон този кръпка DLC беше.

Четете за почивка определяне на превозните средства, преди да го купуват, ако все още мисля, че си струва да го в края вземете копие. За да запишете хора, които не са в или не разбират очила за четене Добавих плюсове и минуси и заключение в края на този пост.

Само Astin Martin и Акули откупи мястото на закупуването на този автомобил опаковка.

Астън Мартин
2010 Един-77
$ 1850000

S684

8,5 скорост
6,0 работа
7,9 ускорение
7,0 хвърлям
6,0 спиране

Професионалистите: Елегантен дизайн гледам, очаквам много от нечестивите работни места боята от мен през gear4gamers.com за него. В спецификациите писък потенциал изменяем R2-R1, че не изглежда като току-що плесници задник.

Против: Цена маркер, цена маркер, цена маркер. То също е RWD, харесва ми понита на пода и AWD дава старта и ускорението, че нека да ви разкъсат на най-курсове.

AUDI
2009 RS 6
$ 155,000

C480

7,9 скорост
5,3 работа
5,6 ускорение
7,1 хвърлям
5,3 спиране

Професионалистите: Ница максимална скорост за C, AWD потенциал да бъде високо изпълнител края.

Против: Каква е тази кола дори и правиш тук? 10% от целия пакет автомобил губи на обща скучен грозен седан. Ние всички знаем, Ауди "и" Хюндай изплати Включете 10 и "Майкрософт" за помпа на игра, пълна с тъпите си по изпълнение автомобили с нереалистични очила в сравнение с техните IRL equiv.s но ми глупости. Това е родово четири врати обикновен седан. И това е последните години модел. Губи слота на опаковката десет.

AUDI
2009 R8 LMS Покажи кола
$ 320,000

R3 712

6,8 скорост
6,8 работа
7,8 ускорение
7,9 хвърлям
7,0 спиране

Професионалистите: Изглежда означава, по-чиста облицована версия на А4 Седан минус гадняр позиция.

Против: два пъти цената на R8 2010 г. и е Bodykit не прави за нея. Това е едва очила са достойни за R3, наистина скучен допълнение. Хвани сегашния модел година и спад на резервни $ 150k по инженеринг и ще взривим врати на разстояние от идиоти, които купуват или състезание тази кола. Губи слота на опаковката десет.

BMW Motorsports
2010 M6 Купе
$ 90,000

B455

7,3 скорост
5,2 работа
5,8 ускорение
6,0 хвърлям
5,0 спиране

Професионалистите: ... Не мога да намеря едно нещо хубаво да се каже. Това ... това е червено?

Против: Неговите запаси стандарт скучен купе с нищо специално за него, но як таг цена за един много посредствен превозното средство. Също така там не е много по пътя на части, бихте могли да използвате за подсигуряването му. Фондова Б клас боклук. Губи слот в опаковката десет.

Chevrolet
2010 Corvette Гранд Спорт
$ 60,000

A543

7,5 скорост
5,7 работа
6,7 ускорение
6,6 хвърлям
5,5 спиране

Pros: Sleek гледам, някои може да я харесват.

Против: Прилича на AMG обратно, когато Мерц са става чрез надеждата си annorexic Южна Корея "не съществува няма кръстосано бриз, някой ми донесе капак бележка" дни. Това е очила са приемливи за това е класа, но това не главата Търнър. Друг губи слот.

Ford
2010 Shelby GT500
$ 50,000

B460

7,3 скорост
5,0 работа
6,0 ускорение
5,4 хвърлям
4,8 спиране

Професионалистите: Твърди позиция ядосан мускулна кола, много място за дизайн забавно, и куп място за изменение на R3 може би R2.

Против: Едва се различава от модела 2009, изглежда малко bulkier около предната комплект края тяло с малко повече buldge на капака, и има Arial. Това е доста странно. Също така, underpowered. Сравняване на САЩ Форд мускул на австралийските автомобил Форд Соколи те кара да се реализират като плащаме два пъти повече за нашите автомобили са пуснати два пъти силата на горния край equivs САЩ.

Lotus
2009 2-Единадесет
$ 66,000

A572

5,0 скорост
6,5 работа
7,0 ускорение
7,9 хвърлям
6,7 спиране

Pros: Уникален търси гол до кръста езда, прилича на синтез между комплект за кола и смарт кола, някои от вас може да искаш това, но някои от вас, също както и мъжете шибания си задник. Аз демографски смисъл се припокриват ...

Против: Това изглежда като нещо, което купуват, когато сте 55, разведен, ти действително реализиран като петел и не е просто "проучване" обратно в университет, след като всички. Lotus винаги са били по този начин все пак.

Pagani
2010 Zonda R
$ 1600000

R2 848

8,2 скорост
7,6 работа
8,6 ускорение
7,9 хвърлям
7,6 спиране

Професионалистите: Badass гледам отзад двигател монтиран RWD.

Против: Не е много стил дизайн на разположение, средно очила, не много части за ъпгрейд и огромна цена маркер.

Porsche
2010 Boxter S
$ 42,000

B447

6,4 скорост
5,5 работа
5,6 ускорение
6,4 хвърлям
5,4 спиране

Професионалистите: Не, дори там.

Против: Прилича на шибаната MR2 от 1980-те, мамка му очила, мамка му дизайн, мамка му всичко. Какво, по дяволите, са Порше мислене? Защо се обърна 10 включват дори тази възможност?

Акули
2010 S5S Raptor
$ 185,000

S647

7,5 скорост
6,0 работа
7,8 ускорение
7,2 хвърлям
6,0 спиране

Професионалистите: Елегантен дизайн, изглежда като тя може да бъде прототип ламбо ако заплодени с Ауди R8 2010 минус най-тежките елементи и от двете. Добър твърди статистика състезания, достатъчно ниска, за диапазон, за да има много модове. Твърди бърза кола.

Против: Цената е малко гаден и повече двигатели и части ще бъде хубаво. Малко прекалено AUDI в тази нова "Пътят на VW" бръмбар.

Заключение: аз пропилях 400 MSP закупуване на този ... ЗАЩО? 2 / 10 коли, които не смучете. Рейтинг това съдържание кръпка с 1 от 5 звезди по очевидни причини.

Пуснато на: 23-ти януари 2010 година
Категории: коментарите на потребителите, Forza, игри, ревюта, Xbox
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Коментари: Няма коментари.

Циниците Пътеводител за 2010 Технология

С 2009 г. сега е добре и наистина през очите ни неизбежно трябва да се обърнат към 2010. В прочутия роман С Артър Кларк, това е годината, когато руснаците и американците си партнираше на вселената предефинира мисията да разкрият тайните на реалността.

В реалния свят, ще има вероятно ще бъде малко по-бързо iPhone. Всички предвид всичко това, ние ще го наречем наравно.

Но какво друго можем да очакваме? Ние издълбани в кристална топка (със знанието, че никой, никога притеснява гледам назад към старите futurologists "работа), за да ти донесе тази изключителна визуализация на няколко месеца. Това е наука!

Януари: Windows 8 е освободен, няколко години по-рано. Новите функции включват актуализиран заглавие екран, три нови парчета на тапети, както и версия на Миночистач с xyzzy измама код обратно инча

Apple гишета чрез освобождаване на едно празно CD като следващата версия на OS X, описвайки го като "атомната бомба по време на война срещу нашата подувам.

Февруари: Рупърт Мърдок се отказва по интернет с отвращение, позовавайки се на широко разпространени пиратството и невъзможността за продажба на съдържание в Интернет, като основни причини.

Като един финален акт на отмъщение, той пресата първия в света твърд копие на мрежата. Вкус "на собствения си кървав лекарство, той казва на пиратски общност, което веднага се определя за това сканиране за Торент сайтове.

Март: Намаляването на приходите от реклама в крайна сметка сила промяната на уеб услуги. Навсякъде по света, бивш милионери онлайн Холдинг "ще се гледа отчаяно картон знаци четене" домакин снимки за храни ".

Април: Google Chrome стартира операционна система, базирана на Линукс операционна система, предназначена да се възползва от това, което е останало от икономиката на Мрежата. Потребителите не са напълно издухан от него, позовавайки се на ограничените си възможности и присъщите ползи от софтуер за сваляне през онлайн приложения JavaScript, особено в лицето на зомби апокалипсис месец май.

Юни: С май официално обявена за месец ние никога не говорим отново, светът се връща към важните неща: чисто нов iPhone. Новите функции включват екран диамант за предотвратяване на надраскване, актуализирана карта на приложение, което ви казва къде отиваш, преди да сте дори решиха, както и FM тунер.

Притеснявам се, че пазарът може да бъде получаване oversaturated, Стив Джобс само позволява на един да бъдат изградени. Apple Fanboys щастливо опашка за възможността да купи снимка на него да го използвате.

Юли: Холивуд окончателно се затваря в скандалния "аналог дупка". Предишни опити за Фолираща ", ако можете да го видите, можете да го копирате", са обявени за да се провали, поради неправилно насочени към половината от присъдата. Гигантски метални бариери са построени в предната част на всеки кино екрана.

Зрителите коментират, че докато това не отвлича вниманието от опит, че все още е по-добре от заседание през Transformers 2. Пирати продължи да се откъснете Оскар рентген DVD дискове като преди.

Август: Първа присъда за Rage Skype уважава. Съдията казва, че докато той оценява неудовлетвореност нови студентка Филип Кармайкъл изградена след слушане на родителите му казва "Чуваш ли ме? Дали това през следващите? за два часа, действително скок в колата, шофьорска седем часа в цялата страна и ги убива, тъй като те продължават parroting въпроса в евтини микрофона им беше малко прекалено.

Септември: Intel бори срещу обратно на AMD-късно така малък-ти-мога-само-виж-го-по-а-чип микроскоп, чрез изграждане на един толкова малък, не може дори да направи това. Най-малко, това е, което той твърди. AMD е поканен да докаже, че е лъжа.

Октомври: Денят Rages чрез графична индустрия първата напълно цифрова актьор в света се оказва просто да бъде дълбоко убедителен човек.

С пластмасови кожата му, мъртви очи и без следи от личност, тъжен марионетка месо Виртуален Актьорът признава, че едно мислеше той официално променя името си ще бъде най-добрият начин за намиране на работа в една все по-техно-фокусирани Холивуд. Актьорът-One миналото роли включват трета стража на правото в Tron и T-Rex от "Джурасик парк".

Ноември: Учените в ЦЕРН най-накрая успя да създаде неуловим "частицата Бог" в Large Hadron Collider. Борба с незабавно се появи над това, което трябва да се нарича, как тя трябва да бъде проучен и как техници рокля трябва да го направят. За щастие, от средите на най-бързо намира начин за разрешаване на различни въпроси, свързани с удовлетворяване на всички. "Ако само бихме имали Halo 3 Deathmatch по време на Кръстоносните походи," въздишки на папата.

Декември: Бил Гейтс обяви откриването на клинични безсмъртие. Всеки на възраст под 55 са допустими и всеки може да си го позволят, докато най-накрая някой чете ЛСКП подробно и открива, че годишната лицензионна такса за подновяване за тяхното съществуване се основава на експоненциално мащаб. На плюс страна, роб яки са наистина много привлекателен.

Първо публикувани в PC издаване Плюс # 290

Преглед на Зомби Апокалипсис от Konami

Щеше да преразгледа Зомби Апокалипсис за Xbox, но това е така regurgitated и глупости, че не го заслужават. Това е един бутон каша, макар и по-примитивни от вече regurgitated техники бутон каша не очаква от игри, то е основно reskinned на пощенските услуги, със зомбита, вместо civillians.

Така че болни от detivative игри. Винаги има двойно скачат, полицата вися, бутонът спам от "лек" и "тежки" атаки да се направи "гребен", вие винаги трябва да монтирате великан, Balrog, трол, динозавър или нещо да се прекъсне тези големи врати по-надолу и винаги има здравни прегледи да се събират в една и съща дериват мода.

Gaming стана толкова скучна и предвидима. Всичко е едно и също само имена и графики на климата.

Really disappointed with how boorish most game dev's are, I expect good stuff from Konami but regularly encounter disappointment. Silent Hill is another typical example of button mash in sequence, like in Fear, Dante's Inferno, Ice Age (all), Tomb Raider (all), god the list goes on.

I think Tom Clancy's Endwar is the only game I own that isn't derivative shite in some form. C'mon game developers, stun me. Maybe release an MMORPG that feels as finished as World of Warcraft? Not like Star Trek Online, which whilst still seeming vaporware (a decade of development and two companies going under) managed to sell out the entire concept of MMO where EVERYONE is the hero.

Seriously, blah. Look what you started, Konami! Fuck you and your lame rip of Postal (original) with zombies.

Watching Deadgirl (2008) next, expect my review of it in a few hours.

Posted: January 9th, 2010
Categories: games , reviews , xbox , zombies
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Review of Dante's Inferno by Visceral

I've been following Visceral's progress with their show pony, Dante's Inferno, for quite some time. Better known for gritty horroresque smashes like Dead Space and sequels this project takes Dante Alighieri's poem, throws out almost every page, gives a giant fucking scythe to a self mutilating god bothering crusader and laughs it's way to the bank with this blockbuster to be when it releases on the 9th of February 2010.

Visceral Games are very .. well, visceral with their creations, I watched several hours if dev documentary over the course of the games development from inception to creation, so I was well pleased at getting a chance to play it pre-release.

Having had a chance to review the game play I was honestly torn. The cut scenes are gritty, nasty, horrific and gory but the game play leaves you wanting, it's an over the shoulder type platformer where button mash is the way to go for mass destruction. There's a lot of on screen prompted keystrokes for fatality type moves, and the overall feel is that of 2010's Assassins Creed 2 minus free movement in any way.

Playing through the storyline is interesting though, the fact you're confronted by some random hot naked woman who's Dante's girlfriend within the first five minutes made me grin, albeit I can see the game being banned in Australia due to their lack of R18+ ratings for video games.

The platform jumping type feel is irksome, and at times the linear progression is rather constrictive, leaving you one path to follow down to the pixel or certain death shall follow.

It's sales will be high and it'll be hyped up the whazoo so it's probably good I had a chance to review this game before corporate marketing polluted my view. The cut scenes and story line is pervasive and intimidatingly good, never has man seen such a true vision of hell.

It lacks zombies but has a naked undead babe, so I think it's worth a good 7.5/10.

Posted: January 8th, 2010
Categories: games , xbox
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Streaming MKV on Xbox 360

Така че има един тип файл там, наречен MKV. Това е лайно. Само абсолютен wankers го използвате. Тя предвижда по-голяма една сгъстяване, отколкото всеки друг файлов формат, който се поддържа от почти friggen всичко и се поддържа от много, много малко се инсталира по подразбиране на някой играч. Това е проклятието на Xbox 360 TV сияние света, и причинява повече QQ от Noobs от всеки друг формат. Това е често използвана от fucktards мисля, че хората, които все още използват RAR, компресиране или притеснява едно файлове с няколко стотин Мег, когато има натиск не изплати да се губи време шибан наоколо. Needless to say, the idiot proof program for streaming PC to Xbox, TVersity, doesn't support it.

MKV ще изяде душата си, почти всеки един форум и темата за това е, че хората оплакваш и стонове как недоказани е последвана от абсолютна dimwits се опитва да го защитава, когато всички потребителски искаше нещо, което се работи на полето, а не растат-и - събира си сам-автомобили-от-нулата комплект.

Well, let my countless downloads of various programs, codecs, and virii and having to manually remove EVERY FRIGGEN CODEC on my box to use various 'methods' that 'TTLY WRK DOODLOL' and cut to the chase: -

GOTSent, http://www.videohelp.com/tools/GOTSent

Това ще го направя. Той прави обаче трябва да изтеглите и инсталирате две програми, преди да го инсталирате, аз няма да отида в TL; д-р за това, което те са за дрън дрън, те са: --

Haali Media Splitter, http://www.videohelp.com/tools/haali_media_splitter
AC3 Filter, http://www.videohelp.com/tools/ac3_filter

Haali GOTSent ще позволи да се раздели на файлове до 4 концерта (или каквото и да е настроено на), за да запишете на DVD или да е, но ако четете това искате да поток от вашия компютър с Xbox. Направете това използване TVersity. Заредете входен файл, създаден на продукцията към какъвто и изберете полето искате да се кодират, тогава хит на бутона и изчакайте. Той ще открие MS-DOS черупка прозорец (черен прозорец с бял текст), не се побърквам. Тя ще направи това няколко пъти, тъй като разкъсва на видео, аудио разкъсва, съставя на видео, аудио филтри, след което обединява двете. Това ще отнеме около 5-10 минути за 1 GB файл, той изход е почти 1:1, около десет Мег-голям в 1 + GB марки, затова не забравяйте да злоупотребяват с MKV потребители за това, че абсолютно fuckwits.

Good luck, and enjoy that HDTV goodness. Remember to check out http://eztv.it to find awesome shows you already watch, but watch them well before you get them on TV and minus ad breaks. Пиратството поради нередовни телевизионни FTW. О, също така, проверете "V", на Reimagined серия от 1980 години Sci Fi трилър на reptillian чужденци хранене лицето и такива неща. And come February, you've got Lost, House, and CAPRICA starting up. 2010 is going to be a good year for couch hounds. :)

Posted: January 7th, 2010
Категории: рана, чрез разходка, Xbox
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Wtf do I play Silent Hill?

Games are meant to be fun. Silent Hill: Homecoming is NOT fun. I dread playing further. I recall the character reading a note or some such suggesting the only solution is sitting in a room on your own in the dark. It's good advice.

If the terror of seeing pyramid head stalking the same hall you're in doesn't make you want to, nothing will. Fuck your stupid little assinine brother who continuously fucks you around and screws about doing EVERYTHING possible to obstruct your attempts to rescue you. That being said it's very stereotypical J-horror, even down to background sounds dimming before a 'freak out' scene.

It does score some psychological hits with my hardened westerner horror fan mind though, I really do dread playing further. I don't want to, it's not a fun game, it's awkward and nasty and grimy.

Yet, as I sit here typing this on my iPhone ($500 product placement from Steve Jobs pls, cheques payable to BaSH PR0MPT is ORSM fund.) I can't think of a more awesome game to recommend people play. Why expose people you care about to such nasty?

Because it's better them than me?

Because it has an affect on you you barely fathom, as objective as you try to be the grime, the blood, the gore, the shock and freak out techniques you can clinically describe and predict still seem to gradually bare down on you.

There's nothing positive to the game, I mean plot line and experience that is. There's nothing but doom and gloom, it's this that begins to wear you down, a challenge between how un-fun the game is compared to your gamer desire and urge to 'beat the machine' and finish it.

Well fuck this, Pyramid Head isn't going to fire axe fuck his own head in, is he? Bbl.

Posted: January 3rd, 2010
Categories: games , pop culture , xbox , zombies
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Silent Hill: Homecoming Text Walkthrough

This is a full-text walkthrough of the 2008 survival-horror game Silent Hill: Homecoming. Outlined in this guide are step-by-step tactics to 100% completion of each map, item and weapon locations, boss battle strategies, fighting strategies for enemies, and how to obtain the extra outfits for Alex. Also included in this guide are instructions on how to obtain each of the game's five endings, as well as an Achievements listing. This guide was ganked from somewhere, reformatted and in parts re-written by myself, the original was unreadable due to too many adverts, so I figured if I'm re-writing it for myself to read on my mobile while playing, I may as well copy paste it here for others. Радвам се!

Gameplay

The game begins with Alex Shepherd, the protagonist, recovering from battle injuries in a military hospital. Upon his discharge, he returns home to find his mother in shock and his father and brother missing. Shepherd is led to the small, deserted town of Silent Hill in search of his brother. As in prior releases, the character will be confronted with monsters and horrors that directly challenge his current psychological state.

Shepherd's military background leads to enhanced combat skills that add depth to gameplay. Camera angles can now be maneuvered to allow players to see events and objects prior to their actual occurence.

Въведение

This guide is dedicated to 100% completion of Homecoming – complete with boss battle strategies, weapon locations, strategies for use against common enemies and a comprehensive list of Achievements. Details on unlocking all of Alex's outfits and obtaining each of the game's five endings are also listed in their respective sections, along with a step-by-step walkthrough for completing the game and collecting the secret weapons. The guide is broken into sections, with enemies encountered and current objectives listed along with tactics to use to defeat and complete each.

The guide assumes that you are on your first playthrough on NORMAL difficulty; the walkthrough can be used for HARD difficulty, but the monsters are stronger, tougher, and you find less ammunition – some ammo stashes may not exist on HARD that exist on NORMAL difficulty.

Controls

Left Thumbstick: Move, select a menu option
Right Thumbstick: Control the camera
Directional Pad (D-Pad): Cycle weapons; toggle flashlight; select menu option
Back Button: N/A
Start Button: Pause
Right Bumper (RB): Access Inventory Wheel
Left Bumper (LB): Access Weapon Wheel
Right Trigger (RT): Combat Stance
Left Trigger (LT): Fire/swing weapon
A Button: Fast attack; investigate; select highlighted menu option
Button: Defense; previous screen/return to Main Menu
X Button: Strong attack in Combat Stance; reload firearm
Y Button: View map

* NOTE: You can reconfigure the controls to better suit your tastes in the Options menu at the start of the game. This walkthrough assumes the default button configuration.
Преглед

* Below are explanations on the basics of Silent Hill: Homecoming, and tips and tricks on using them. These sections are designed to help you to grow accustomed to the games controls, and with a little practice, will have you fighting demonic monstrosities and enjoying creepy scenarios in no time.

Карта

The map is necessary to get around – some of the areas in this game are huge, and most of the Hellstates are confusing in their layout. To decipher the scribbles on your map, refer to the following list:

Red Double Arrows: Open doors
Red Curved Lines: locked or blocked doors
Blue Arrow: Alex's current position
Red Scribble: Blocked area or impassible passage

Maps are detailed with room numbers (if applicable) and make getting around a snap. View the map with Y, and check the objectives by pressing X while viewing the map. You can't view a map for an area you haven't collected the map for, but you can still view objectives.

Combat

To initiate combat, hold down LT to enter Combat Stance. From this stance, you can swing melee weapons with A(Fast Attack) or X(Heavy Attack), dodge or block attacks with B, or (if you're using a gun), shoot the gun with RT and reload with X. Due to recoil, dodging after an attack with a firearm takes longer to perform than dodging after a melee attack. Some weapons are fast (ie Combat Knife), but do little damage, while other weapons are slow (ie Fire Axe), but do a high damage. Find which weapons work best for which enemies for your personal play style.

Radio and Flashlight

Your radio and flashlight are essential for detecting monsters. The radio will emit static whenever an enemy is nearby – it also allows you to receive transmissions from Deputy Wheeler and Elle. Depending on which way the monster is oriented to your position, the static will fade and swell – when it's at it's loudest, you are facing the enemy. Your flashlight can be used to detect enemies in dark locations, but be warned – it attracts enemy attention as well.

Healing

To heal, you need to first collect Health Drinks and First Aid Kits. When you take damage, go into your Inventory menu (LB) and press X to use a Health Drink, or Y to use a First Aid Kit. First Aid Kits heal you by a larger amount than Health Drinks, so be wary about which you use. The little number on the icon for each tells you how many of that item are left in your inventory.

Context Scenarios

Sometimes, you'll need to press a certain button with proper timing, or mash a button repeatedly in order to accomplish an action. These are Context Scenarios – the most common one is the Dialog Scenario. Dialog Scenarios occur at certain points in the game when Alex talks to certain characters – you'll be given a choice of what to say to them, inciting different responses. Multiple playthroughs and selecting different options is the only way to fully explore the Dialog Scenario. Other examples of Context Scenarios include rapidly tapping a button during a Smog attack, or tapping buttons that appear during a boss fight to finish it off.

Journal

Your Journal (accessible from the Pause menu) gives you access to Clues, Manuals, Photos, and Drawings you've collected during your game.

1. Clues are anything you find written on a wall, or read in a document. If it's important, it gets stored here for future reference.
2. Manuals teach you things about combat – before you find the Combat Knife, you'll find a Basic Weapons Combat Manual. Reading through these teach you how to attack and defend with different weapons.
3. Photos are Polaroids that are scattered about the game world – collect them all for an Achievement.
4. Drawings are sketches and doodles of Josh's that are scattered about the game world – collect them all for an Achievement.

Visible Achievements

These achievements are visible before completing them.

1. Lock 'n' Load: Found Rifle, 25 GP
2. Sightseeing: Found 1 Photo, 10 GP
3. Josh's Gallery: Found ALL Photos, 50 GP
4. Alchemilla's Finest: Defeated 1 Nurse, 10 GP
5. Eddie's Legacy: Defeated 1 Feral, 10 GP
6. Lurk No More: Defeated 1 Lurker, 10 GP
7. To The Point: Defeated 1 Needler, 10 GP
8. Split Personality: Defeated 1 Schism, 10 GP
9. Shades of James: Defeated 1 Siam, 20 GP
10. Clear the Air: Defeated 1 Smog, 10 GP
11. Creeper Reaper: Defeated 1 Swarm, 10 GP
12. Out of Order: Defeated 1 Order member, 10 GP
13. Kaufmann's Handiwork: Found 1 Serum, 10 GP
14. Health Junkie: Found ALL Serums, 50 GP
15. The Old Gods… …Haven't Left This Place. Complete game on HARD difficulty, 100 GP
16. Nursery Rhymes: Found ALL the Children's Drawings, 50 GP

Secret Achievements

* These achievements aren't visible until you complete them.

1. Six Feet Under: Defeated Sepulcher, 20 GP
2. Blood Donor: Defeated Scarlet, 20 GP
3. Catch Your Breath: Defeated Asphyxia, 20 GP
4. Head Above Water: Defeated Amnion, 20 GP
5. Rising Tension: Found Circular Saw, 25 GP
6. Science Fiction: Found Laser Pistol, 25 GP
7. Smile: Achieved Ending 1, 50 GP
8. In Water: Achieved Ending 2, 50 GP
9. Judgment: Achieved Ending 3, 50 GP
10. Intensive Care: Achieved Ending 4, 50 GP
11. No Dogs Allowed: Achieved Ending 5, 50 GP
12. Mercy: Alex ended his mother's suffering, 50 GP
13. Compassion: Alex could not end his mother's suffering, 50 GP
14. Forgiveness: Alex forgives his father, 50 GP
15. Angela's Choice: Alex does not forgive his father, 50 GP
16. Now About Those Drinks: Saved Wheeler, 25 GP

Chapter One – Nightmare

1. Escape from the hospital
2. Follow Joshua
3. Find Joshua's Toy

* CUTSCENE: Alex is wheeled through what appears to be a dilapidated hospital, strapped to a gurney. As he is rolled down the hallway, scenes of torture jump at him from the open doors to either side. Finally, he's wheeled into a room and left, where he witnesses through the door's windows a doctor being impaled by a large blade.

You'll come across your first Context Scenario – mash A repeatedly to break free of the gurney straps and gain control of Alex. You can examine the memo by the double doors by pressing A when standing close to it – you can also examine the sink at the back of the room, though no context clue displays. The door to the stairwell is locked – the only unlocked exit is the double doors through which you witnessed the death of the doctor earlier, so head through them to the Operating Room.

The doctor's body is gone, and there are bloody drag marks leading through the door on your right. Go through them, and check on the right for another cryptic bulletin. To your left is a barred door with a keypad next to it. Walk towards the door.

* CUTSCENE: Alex believes the child on the other side of the barred door is Josh, his kid brother.

The door is locked – it needs a keypad combination to unlock it. Head through the door to your right closest to the keypad and examine the picture in the back to find a map of the Hospital. From this point, directions are given based on the map's compass – up being north, down being south, and so forth. You'll currently be in the Nurse Center. Behind you on the X-ray display are the first three digits of the keypad code, scratched into an x-ray.

Go to room 203 – the rest of the rooms are blocked, or the locks are broken. Inside you'll find a Health Drink and a page from an incident report. Examine the burned Child's Doll incubator, then head over to the broken window and press A to hop over into room 204.

Inside room 204 you'll find a Basic Weapons Combat manual, which can be accessed again later by selecting Journal in the Pause Menu. There's also X-Ray Film on the board to the left – take it, and head back through the window to room 203. Head back into the hallway, and enjoy the spoof scare on your way back to the Nurse Center.

Once back in the Nurse Center, press LB to bring up your Inventory, and select the X-Ray Film to place it on the board next to the first one – the remaining three digits appear, and you can see the full code to use to open the keypad-locked door. Go enter the code to open the door (it was 624872 in my game). The door unlocks – head through it.

* CUTSCENE: Josh rises and runs to a door, entering it before Alex can comprehend what's happening.

Walk forward to collect the Child's Drawing, which you can look at later using your Journal if you like. The door that Josh went through (which leads to the Men's Restroom, incidentally) is the only unlocked door here, so don't worry about missing anything by not exploring – there's nowhere else to go for now. Head after him, and a short cutscene of Josh running into the storage room for the restrooms will play, and you'll see an odd symbol on the wall before he slams the door.

Go into the storage room to the strange symbol, and examine it – these symbols are your Save Points. Save your game, and continue North in the storage room to the door leading to the Women's Restroom. When you enter, try the stalls – take note that the one closest to the storage room is locked. There's a Combat Knife stuck in the mirror – retrieve it to trigger a cutscene.

* CUTSCENE: A fluorescent light falls, and the room transitions to a hellish version – the “Hellstate” version – when a Nurse exits the locked stall, wielding a scalpel.

Use simple combos to take the Nurse down – tap A three times, then X to perform a spinning slash attack with the Combat Knife. When she falls, you'll receive the Alchemilla's Finest Achievement.

Both of the doors out of the room have broken locks – check the last stall to find a hole. Press A to squeeze through into the Men's Restroom. There's a First Aid Kit on the wall by the door into the room where you first met Josh – take it, and head South to the stairwell – the other doors are locked or broken. As soon as you enter, Josh pushes a wheelchair down the stairs at you – ignore him for a minute and head over to the note taped to the wall across from the doorway to learn what one patient thought about staying safe – sitting in the dark and staying quiet. Head upstairs.

There's a window you can break, and a door you don't need to bother checking – the lock's broken. Bust out the window, and hop over into the Day Room. Defeat the two Nurses here, and use A to cut a gash in the fleshy wall blocking the path into room 303. You'll need to tap A repeatedly, then squeeze through into 303 and save your game. There's a cryptic note on the bed by the Save Point.

Go into the hallway and head towards the Linen Room – a cutscene will play of the Swarm bugs crawling through a hole underneath the gurney to attack you. Run into the Linen Room, and take advantage of the Context Scenario to defeat the Swarms – press B when one lands on you, and tap the button that displays repeatedly to throw it to the ground and crush it. Grab the Health Drink on the shelf in the lower-left corner of the Linen Room, then head out of the upper-right door and go South to find a photo of Joshua's Robbie the Rabbit doll on a broken table near the bathrooms, and unlock the Sightseeing Achievement. This photo is also accessible from your Journal in the Pause Menu.

Head North to the Operating Theatre, and grab the patient's chart from the rack that details Dr. Copen's ability to perform electroshock therapy. Head around, then down the stairs to the lower-level balcony, and walk around until you see the “drop down” option. Take a look first – you'll be fighting some more Nurses. Drop down, wipe out the three Nurses with some quick combos, and take in the atmosphere created by a decapitated body torn in half. Examine the double doors to see that they are chained shut – a key will be needed to get into the Operating Room. Head East to the stairwell door and cut it open.

Back on the third floor, there's a body laying on the gurney when you first reach the top of the stairs – examine it to discover it's the other half of the body from downstairs. Take the Operating Theater Key from his cold, dead hands, and head back downstairs to the Operating Room doors and use the Operating Theater Key to remove the padlock.

Examine the document in the lower-left corner of the Operating Room to learn about one doctor's attitude towards his patients. Head out of the West door to trigger a Dialogue moment – Josh is busy drawing rabbits again. Ask him Y button questions to learn that he wants his toy, Robbie the Rabbit. Head into the Nurse Center to find a Health Drink and a Save Point – grab the drink and save the game. There's a document on the desk in the bottom-right corner about a missing patient in 205. Ignore it for now, and head south.

Enter room 203 to watch Robbie the Rabbit get sucked through the window to room 204. Examine the hole, and press A to reach inside it. Alex will reach in, and something will grab him – tap B repeatedly to retrieve your arm and the Robbie toy. Once you retrieve the toy, watch out for the Swarm that appears. Head back to the Nurse Center, save, and then give Josh the Robbie toy.

* CUTSCENE: Josh makes as if to grab the toy, but then runs off down the hallway into an elevator. The door blocking Alex opens.

Grab the Child's Drawing on the ground before heading down the hall. Head to room 206, and take the next Child's Drawing on the door. Examine it, and Alex swears he can hear the ocean just beyond it. Head to the elevator, and use the button to the left of the door to call the elevator.

* CUTSCENE: As Alex descends, he hears metal scraping. He walks towards the elevator doors, and is stabbed by a huge blade – only to awaken in the cab of a semi, on his way to Shepherd's Glen.

Chapter Two – Missing Persons

Chapter Two Objectives

1. Трябва да се прибера вкъщи.
2. Потърсете начин за запълване на газ може.
3. Канализация на водата в мазето.
4. Исус не е у дома. Търсене в останалата част на града.
5. Търсене в гробището и близките части на града, за информация за изчезването на Исус Навиев.
6. Намерете някой, който знае нещо за определяне на оръжие.

Shepherd's Glen

* Анимация: на шофьора му отпада, и Алекс прави своя път към дома си.

Ще е трудно да се връщам към западната част на града - това не е възможно. Насочете се към Крейвън Ave. И не си правете труда да опитва на страничните улици или врати още - те са блокирани и заключени. Ще предизвика анимация, когато те срещнах съдия Холоуей, който говори с вас за малко, и предлага да отидете да посети майка си.

Ръководител на сграда в града зала и отивам към центъра стая да се намери снимка на съдия Холоуей и майка на Алекс говори. Ръководителят на най-вдясно на сградата и разглеждане на случая на масата да събере и да получат серум Kaufmann's ръчна Ачийвмънт. Ръководителят към задната част на града зала да се намери съдия Холоуей, и да започнат разговор с нея. Попитайте я за града, и Ел, и изследва стаята малко. Ръководителят на стая в близост до съдия Холоуей да намери едно питие здраве и Запиши точка. Запиши си игра, тогава главата си назад, за да Craven Ave. - Предприемане на дясната ръка път, когато излизате и да вземат предвид на борда врата; с различно оръжие, можете да рязка рана тези дискусии и навлезе в тази стая.

Отидете на Южна Craven Ave. за да намерите огромна пукнатина блокиране на пътя. Отидете на север, и се насочете към къщата на Алекс. Ръководителят наляво към гаража и патица по стената, главата надолу по пътя, и патица по следващата стена да се окажете в парка - има детска рисунка за събиране, както и снимка на паяк и някои играчки армия. Ръководителят обратно към къщата и да влезете през входната врата.


Къща Алекс

Ръководителят на горния етаж и да предприеме първата ляво да въведете Алекс и стая Джош's - има фенерче на долното легло. В етажерка в гърба е тайна - да се преместят всички книги, за да се покаже левия превключвател, който се отваря в тайната стая, съдържащи карта на къщата на Алекс съставен от Джош. Ръководителят обратно към стълбите и през двойните врати, за да намерите Алекс родителя спалня; главата през вратата за намиране на касетка, без етикет в банята. Има писмо до баща на Алекс от майката на Алекс заседание на шкафа до вратата.

Ръководителят обратно долу да предизвика анимация.

* Анимация: Алекс вижда майка си, кой е по-близо до catatonic състояние. Той пита за Джош, и тя му казва, че всеки е отишъл. Той забелязва, че тя е с пистолет в скута си, и той пита какво е станало, но тя само му казва, че тя пропуска Джош. Алекс измъква пистолета на разстояние от скута си, и казва, че ще я намерите Джош. А плача идва от сутерен, и Алекс отива да разследва.

Алекс къща, Сутерен

Следвайте пътека води до врата, водеща към мазето, и долу главата. А анимация ще играе, който въвежда в Lurkers - поражението да печелят на крия не повече творчество. Проверка на помпата от стълбите за да получите гараж дистанционно и прочети бележката да откриете, че ще трябва газ от гараж за работа на помпата.

Ръководителят на района с надпис "SECRET" на картата и прорязан от маскировка завеса да се намери вратата - да се проучи да гледате смущаващи сцена. Това е заключена, за да се върнем на горния етаж.

Shepherd's Glen

Излезте с гараж, отворете инвентаризация, както и използването на гараж дистанционното, за да отвори вратата, която пуска Lurker. Поражението него, и влиза в гаража. Ще намерите стоманена тръба на ляво, той подготви, след това го използвате, за да отварям с взлом в кабинета на гърба да се получи Празен газ може. Прочетете памфлет надясно, за да си намерят друга борба с наръчник за обучение.

Ръководителят обратно навън и през малки дупки от хамбара да отида в парка отново, и се насочете към портата на южната страна. Pry тази врата с новия си Steel Pipe, и гледам за полу камион от ляво както ти прогрес. Убий Lurker, че е тук, и проучване на полу - можете да запълнят празните газ може. Отидете в инвентара си за да го използвате, и вие ще получите пълна газ може. Върнете се в мазето.

Използвайте Пълен газ може на помпата и проучване на вратата към задния двор да го отключите. Ръководителят през врата в задния двор - събират детска рисунка на дърво къща и да проучат раница на гърба врата оградата да се намери снимка на лов баща стаята на Алекс (заключена стая в "Тайната" част на картата). Ръководителят на задната веранда и влезе в къщата.

Къща Алекс

Потърсете в хладилник за да получите едно питие здраве, и използването на касетка на телефонния секретар да слушате радио шоу прекъсната Алекс и Джош малко назад. Ръководителят на изток през вратата, и прочети бележката по телефона - Алекс името на баща е Адам, и той е трябвало да питам един човек на име Къртис за двигателя. Ръководителят обратно към задния двор и мине през задната врата ограда.

Роза възвишения гробище

Разходка Южна и ще се намира на общинска порта достъп - следват пътя на розата в възвишения гробището. Вие ще намерите на розата възвишения гробището карта в първата стая попаднете, Стария Crypts стая. От тук, отидете в източната стая градина. Ще предизвика кратка анимация на човек, изкопаване гроб. Ръководителят ляво, от където той е и скок надолу, за да предизвика анимация.

* Анимация: Алекс е нападнат от Дивите - един отвратителен, без кожа куче.

Поражението на Дивите да получи Еди наследството Ачийвмънт. Вземете Од каменна плоча от счупения чешма, и се изкачи от яма (това е под думата "Изток" на картата гробище).

Има едно питие на здравеопазването в малката беседка от портата с лозя - я сграбчи и дрънкалка портата на Бартлет Семейство Мавзолей да научат, че това е заключена.

Слезте надолу по пътя на семейството Crypts север, към третото поле на дъното (от картата гледка), и чрез свиване на дупката да се окажете в Семеен Crypts средата. На изток една стая и проверка на Северна крипта за едно питие здравеопазването. Ръководителят на юг от там в друга гробница и патица по дупката от разселени гроба на изток да преминат, и чрез свиване на дупката в криптата Южни, за да излезете Семейство Crypts в средносрочен и пристигат в Учредители Роу.

Минете през южната порта и най-хоп определяне на по-ниско ниво, а след това по патица и се изкачи да бъде само извън от основателите градина. Няма нищо тук, така че само чрез по главата и нагоре по стълбите към Запада градина.

Тук ще намерите две табели, които говорят за събирането две неща, за да направи нещо и да разкрие целия този път - там също странна каменна плоча да вземем. Ръководителят на средата на пътя до портата и място на Од каменна плоча и странната каменна плоча за да я отворите и се насочете към главния вход - следват този наоколо и ще се окажете от другата страна на непроходими участъци от пътища, където шофьор на камион първо изпусна разстояние в Shepherd's Glen.

Shepherd's Glen

Главата надолу Главната улица покрай SGPD да предизвика анимация.

* Анимация: Алекс се запознава с Ел, и те говорят. Алекс иска Ел, ако тя разглежда Джош, и тя му разказва за хората, които държат да изчезне в Shepherd's Glen. Тя дава Алекс уоки токи.

Получавате уоки токи от Ел - тя ще ви даде главите, когато враговете са наблизо. На юг от река Преглед и да моста Запада. Прочетете знак над вратата за непохватен, и отвори вратата за влизане в склад за отпадъци.

J unkyard

Потапям по разликата в оградата и главата и около сградата. Останете в покрайнините на пътя и вятъра пътя си около сградата на входа с дупка може чрез натиск. Ще излезе от другата страна на боклуци от входа. Ръководителят на сградата. Той започва сценарий Dialog. Говори с него, за да разберете, че кметът Бартлет е човекът, изкопаване на гробове в гробището. Той ще ви даде на МК 23 Пистолет. Има някои боеприпаси пистолет зад щанда, както и борба с наръчник за обучение по основни варира борба на инструментариума. Ръководителят в задната стаичка, за да намерите Junkyard Карта, едно питие на здравеопазването в счупената хладилник, и по-пистолет боеприпаси в standup инструментариум в ъгъла. Има и Запиши точка, за да запишете играта, след което главата на вратата до нея.

Излезте от Junkyard и да бъде предпазлив на диви, който се появява, след като патица по разликата в оградата.

Shepherd's Glen

Ръководителят обратно по моста да предизвика анимация.

* Анимация: Алекс получава радио предаване, че's чете, и започва да кашля на отровни пари като атаки смог.

Поражението на смог използване навременна комбота, избягване на пари чрез използване на Б. Ако ти правя добивам заобиколен с пари, кран Б многократно. След поражението на Смог ще получи на чистотата на въздуха Ачийвмънт.

Роза възвишения гробище

Ръководителят обратно към гробището, побеждавайки Ferals срещнете по пътя. Смог ще се чака в Учредители градина - можете да избегнете тази борба, ако искате.

Върнете се на входа на Бартлет Семейство Мавзолея - това е вече отворен. Ръководителят в криптата. Вие ще срещнете пъзел стопанство ковчег на детето затворени.

* Детето Coffin Пъзел

За да отключите ковчег, горната част трябва да бъде изтеглен безплатно - без пукната пара на парчета от по-долу толкова, че тя може да дойде по целия път надолу. Има шест броя - с две полета, две хоризонтални правоъгълници, и две вертикални правоъгълници. Поставете двете парчета хоризонтално в горния десен ъгъл, на два квадратни парчета в долния ляв ъгъл (формират друг вертикален правоъгълник), и вертикалната част и от двете страни на пътя горната част трябва да следват, за да отключите ковчег. Издърпайте по целия път надолу, за да предизвика анимация.

* Анимация: ковчега пързалки отворен, разкриващи гледате. Алекс го взема, четене на надпис на гърба. Той го държи до ухото си, за да видите, ако все още работи, но пада в безсъзнание, и събужда в Silent Hill. Джош работи в своята област на видимост, когато се събужда, и взема убежища в хотела - на входа на който е блокиран от дъски Алекс не могат да преминат.

Глава трета - Хотел

Глава трета Цели

1. Улов до Исус.
2. Power е била възстановена. Използвайте асансьора.
3. Стая 306 е уникален за заключване. Намерете начин да го отворите.
4. Намерите три спомени за дамата в стая 301.
5. Използвайте ключа от дамата в стая 301.

Silent Hill

Джош се блъсна в хотела, който се качва - можете да го видите, но не можете да отидете там. Има само един път на разположение - за определяне на алея от сградата с искри тел отпред. Има смог обратно тук, за да го победи, след това слизам на насип. Ръководителят на превозното средство, патица по него, както и твърдението на брадва (а лични предпочитания). Ръководителят обратно до хотела и рязка рана за определяне на дъски за разгръщане на силите - Джош е отишъл, разбира се. Въведете хотела.

Гранд Хотел

Надолу по първи път на правото е едно питие здраве и заключена врата. Всички четири от тук вратите са заключени, така че да продължи да фоайето, и проверете зад гишето за Гранд Хотел сайта. Проверка на картата сега - единственият път, който не е блокиран или заключени е директно от западната страна на залата сте започнали инча началник там, и да скочи в пропастта.

Проверка на инструментариума за поддръжка ключ, след което скочи върху разликата обратно в лоби-бара. Връщам се на начина, по който има в, и ще бъде на Св. Симънс - Гранд Хотел карта също така ви е казал какви са извън сгради.

Silent Hill

Има една заключена врата в алеята на запад от Гранд хотел - използвайте Ключови поддръжка за да го отворите. Има смог тук, както и - му кръг, докато той напада и гребен гърба си, подвижен назад (задръжте за левицата Thumbstick и кранче Б), за да избегне контраатака. Вземете Пийте здравеопазването въз основа на перваза и да каже "здравей" на Гранд Хотел окабеляване Пъзел.

* Гранд Хотел окабеляване Пъзел

Има пет проводника във веригата извън полето, всеки свързан най-отгоре в този ред - жълто, бяло, лилаво, синьо и зелено. За да ReWire полето, можете да изберете една жица с и изберете кой от петте места в долната жица е, че да. Правилният начин да го направите, е (от ляво на дясно) - бяло, жълто, синьо, лилаво, зелено. Това води до светлините да дойде в Гранд хотел, така че е време да се върнем инча

Гранд Хотел

След като се вътре в Гранд хотел, разходка до асансьора област и използвайте бутона само пред вратата на призива на асансьор - има някои боеприпаси пистолет вътре. Използвайте бутоните в асансьора на главата до петия етаж - това е само един, който работи.

* Анимация: Асансьорът прави ужасните напрежение шумове, и Needler се появява.

В Needler тук е болка - това е в състояние да ви удари през отвора го gouges в асансьора, но го удря в гърба с брадва или стомана тръба е трудно. Бих предполагат оборудване на Mk 23 Пистолет и стрелба - вие ще получите до точката постижение за това чукат на разстояние от асансьора първи път - той поддържа атакува за известно време. Когато е окончателно завършен изключена, Асансьор отново е изкачване, след това пада до малко под 3-ти етаж - ще трябва да се изкачи.

Малко настрана - на картата пише "3-ти етаж". Всеки път е блокиран, но едно - да се проучи живопис на юг да се реши има нещо зад себе си, тогава си подготви борба с нож и го нарежете. Стиснете чрез и ще откриете, врата със снимка на Джоуи Бартлет в дърво къща. Вратата е заключена - се опитва да го отворите го прави се появяват на картата си като стая 306. Патица по разликата в стая 302, за да запазите играта.

Ръководителят в коридора за да предизвика сценарий Dialog - попитайте на глас коя е тя, как е попаднал там, и се съгласяват да си помогнем. В стая 303 ще намерите загадъчен съобщение, и в 304 ще намерите документ за Atrium. Към средата на 3-ти етаж и Южна да се намери проход - чрез свиване, тогава патица по разликата, за да се озовеш в стая 307. Има съобщение за теб в стая 308 за стая 405. Ръководителят в зала начин и на изток от стая 309 - има някои дъски можете чрез рана. Вътре ще намерите чакъл достатъчно устойчиви за да се изкачи през дупка в покрива - не толкова.

Ще вятър в стая 408. А дупка води в стая 406, който съдържа бележка на Карол. Тъй като всичко останало е блокиран или счупени, ръководител на стая 402, побеждавайки на сестра ви среща. Има гардеробиер тук, че можете да натиснете - не е така, и въведете стая 404.

Проверете в банята да се съберат Цариче Пощенска картичка, един от спомените, принадлежащи на глас на 3-ти етаж. Ръководителят обратно в стая 406 до предизвика анимация.

* Анимация: Алекс получава погледнете Пирамида Ръководител - на Wielder на острието, че набучени на лекар в съня си, и себе си.

Рояци ще атакува, а вратата на стая 405 ще бъдат отворени - ръководител инча Минете през дупка, която води в стая 407 и обратно в коридора, където току що ви казах Пирамида ръководител (според феновете на поредицата, това е неговото неофициално правилното име , въпреки че в Homecoming той е по-нататък "Вампирът". За целите на това ръководство, за феновете, аз пак ще го наричаме пирамида главата). Рязка рана пътя си в банята на стая 408 да си намерят друга серум, и след това рана през дупка в горния десен ъгъл за да получат достъп до стълбището.

Ръководителят на горния етаж, скочи в разликата, и да каже "здравей" на 5-ти етаж. Веднага след като получите тук, анимация задейства.

* CUTSCENE: A Needler attacks Alex, who doesn't like the look of things…

Defeat the Needler by dodging it's attacks – when you see it raise one of it's legs, be ready to tap B. After you dodge, counter-attack, and retreat. Keep up the pattern until it falls.

TIP: Don't attack the Needler from the front – it can block your attacks.

After you defeat the Needler, jump across the gap to the South to collect a Health Drink. Then, head back down the hallway to room 508 to find a note about Carol's affair, as well as Swarms and a giant hole. Exit, then hack your way into room 505, and push the dresser over to get into room 507. There's a note about the Mayor's odd habits on the dresser in here, a Health Drink on the sink in the bathroom, and the Lakeside Amusement Park Postcard on the bed, another memory of the lady downstairs. Head back into the hallway, and you'll find another Needler. Take him down just like the other one, and hack your way into room 504.

There's some Pistol Ammunition on the bed in room 504. You can duck under a gap in the wall to the bathroom of room 503, inside which you'll find a hole back down into the 4th floor – room 403, to be precise.

Head into the bathroom to find a Toluca Lake Postcard, the last memory you need for the lady in room 301. You need to head back there now, and you'll encounter some Needlers, Nurses, and a Smog along the way. Needlers can be beaten easily with the Fire Axe, but Nurses are quick, so use the Combat Knife – just avoid the Smog, it's slow enough.

Once you reach room 301, press A to reach in and give the lady the three postcards – she'll give you the Strange Key. Wonder what it goes to…head back into room 302, and save your game.

After you save, squeeze through back into the room with the locked door leading to room 306. Use the Strange Key to unlock it, and jump across the gap to get to Josh – and trigger a cutscene.

* CUTSCENE: Alex doesn't quite make it, and falls through the gap, catching the edge with his arms. Josh looks on as Alex loses his grip and falls all the way to the ground floor.

There's a Health Drink and Pistol Ammunition on a table by your starting location. You can only carry two spare clips – the numbers on the gun will say 9/18, one clip loaded and two spare. Unless you've been using the Mk 23 Handgun, you should already be full on ammo. Take advantage of the Save Point on the East wall, and head south through the doors into the Atrium – there you'll find the doors locked. Feast your eyes on the glory of real-time Hellstate transitions, then head through the southern-most doors.

You'll find Mayor Bartlett, who's apparently done digging up graves for now. You'll have a Dialog Scenario – Y options are nicer, more polite, with X options being more forceful.

* CUTSCENE: Alex shows the Mayor the broken watch, and Mayor Bartlett gives Alex some cryptic messages before being killed by a huge monster.

BOSS: Sepulcher

To kill this boss, hide behind the dressers and equip the Mk 23 Handgun – use it to shoot the four meat sacs hanging from the ceiling. Three shots per sac will destroy them, which causes the monster to drop to the ground.

Equip the Fire Axe, and dodge his attacks until he slams a fist into the ground with enough force to get it stuck. Hit it with the Fire Axe, and it'll fall on its face. Use heavy attacks on its head until it rises. Do this twice, and when you see the X context clue pop up, hit it to finish off Sepulcher, earning the Six Feet Under Achievement.

* CUTSCENE: With Sepulcher defeated, a hole opens up and swallows the monstrosity. Alex, weary from the battle, peeks over into the abyss, only to faint and fall down into it as well. He awakens in a prison cell, back in Shepherd's Glen.

Chapter Four – Sheriff's Station

Chapter Four Objectives

1. Follow Deputy Wheeler through the station.
2. Escape the station and meet up with Elle.

SGPD

You start with no weapons, no items, and your radio and flashlight are missing. Walk around, check the cell doors, and a cutscene will play.

* CUTSCENE: A light comes on, and Deputy Wheeler, who demands answers, holds Alex at gunpoint.

Another Dialog Scenario occurs – tell the truth by selecting the A answers to get out of the cell and earn Wheeler's trust. He'll release you from the cell, so follow him. Eventually, he'll lead you into a room with a Save Point, and tell you that you need to find Doctor Fitch. Save your game, and follow Wheeler down the hallway.

* CUTSCENE: A new kind of enemy appears, and Wheeler holds them at bay to give Alex a chance to find and equip his gear.

Run back down the hallway, and when an enemy breaks down the door on your right, dodge past it into the room to find a photo of Wheeler and Adam. Then, head further down the hall, and take the door on the left. Walk forward and enter the first door on the left to reclaim your gear.

* CUTSCENE: Elle calls Alex as he grabs his stuff, and tells him that she's being chased and is on her way to the Police Station. Alex tells her to head to the parking lot behind the building, and Wheeler gives him a shotgun.

You'll obtain the 12 Gauge Shotgun. Equip it, and take the Station Map. When you exit, a cutscene will play with another enemy destroying the ceiling and blocking your path back to the hallway you came from. Use your Fire Axe to hack down the barricade, and you'll face more enemies like the one Wheeler was shooting at – Schisms. There are four just here, so use your Shotgun to take down the first two, and the Mk 23 Handgun to take out the last two. Check the bathrooms, and then hop over the ledge into the room South of the Lobby to find a Health Drink.

Head east, and duck under into the Briefing Room – you'll encounter two more Schisms here. There's some Shotgun Ammunition in the Southwest corner of the room. Use the Fire Axe to hack through the barricade leading East, and South into the Garage. Kill the Schism here, and enter the room with the TV – flip the switch on the back wall to cause the garage door to lift up enough to duck under.

Once you get outside, a cutscene of Elle getting into a squad car to avoid a Siam will play. When it finishes, you'll find yourself face-to-face with it. It's not that difficult to beat – dodge it's attacks, and slice it with the Fire Axe. It'll attempt to counter-attack from time to time, so stay ready to dodge at any moment. When it's defeated, a cutscene will play, and you'll obtain the Shades of James Achievement.

* CUTSCENE: Elle crawls out of the cruiser and escapes with Alex to the sewers, avoiding a swarm of Schisms just in time. With a few moments to rest, Alex learns that Elle's sister, Nora, disappeared at the beginning of everything. He promises to find Nora for her, and they continue.
Chapter Five Objectives

1. Keep Elle Safe.
2. Find a way out of the sewers.

Sewers

Head forward, and you'll find a grate with a valve by it. Rotate it by pressing A repeatedly, and Elle will slip through and hold the gate open for you. Head forward and left, and climb up onto the ledge. Follow the path around. Step down into the water, and watch out for the Lurkers. Follow the path to the next place to climb up, and grab two boxes of Pistol Ammunition off the top of the propane tank at the end of the area.

Step down into the next path, and equip the Steel Pipe. Climb up on the left ledge and use the pipe to pry open the fence gate, and rotate the handle – you'll see water being drained from somewhere. Head further down the tunnel to find another ledge – climb up it, and walk forward to use the Save Point. The room behind it contains the Sewer Map, and a box of Shotgun Ammunition.

Take a look at your map to familiarize yourself with where you've been – you started at the far left Gate, and entered through Gate 13 into Gate 4. You went left from Gate 4, and used the Bilge Control Valve to drain water out of the Bilge Tank. Gate 12 is the bricked up gate you saw at the last ledge.

Head to the Bilge Tank area, climb down, cross it, and climb back up. Head down to Gate 8, taking the East tunnel dead end to collect a Health Drink. Open Gate 8, and then head back to Gate 4, avoiding or defeating the enemies along the way. Elle will open Gate 4, so duck under and start towards Sluice Drain. Stop in at the offshoot to the right to grab some Shotgun Ammunition. Defeat the two Needlers you encounter, and climb up the ledge and down the ladder to the Sluice Drain. Head across the bridge to the Spillway.

There's a Lurker in the water, so defeat it so Elle can cross the Spillway. When you climb up on the far side, climb up the ladder. Pull the lever, kill the Needler, and head to the far West end to collect a box of Pistol Ammunition and Shotgun Ammunition. Head out of the East door, and North to drop down. There's a Save Point in the room to the East, so save your game, then head towards the Main Drain Chamber.

When you arrive at the Main Drain Chamber, head to Gate 15, and open it using the valve. Elle tells you there's no way to open it from her side, and you'll have to face off against three Needlers – use the Combat Knife to slice them until they go on the defensive and back away from you, then shoot them in the head with the Mk 23 Handgun. Alternatively, you can finish them off with the Mk 23 Handgun. When they're defeated, you have to face off against a Siam – use the same tactics as the first one you defeated.

When Siam is beaten, Gate 15 opens. Walk down the tunnel, climbing up the left-hand ledge to grab a photo of Nora Holloway. You'll spot Elle's radio, sitting in a pile of blood – follow the trail to the ladder and climb up.

* CUTSCENE: Alex climbs up out of the manhole right in front of his house.

Shepherd's Glen

There's barbed wire covering your door, so don't bother trying to go back home. Instead, follow Wheeler's advice from the Police Station and try to get to Dr. Fitch's – it's off Main St. Walk towards Main St. to get a radio call from Wheeler, who's on his way to Fitch's office. Alex agrees to meet him there, and marks the location on his map – guess where you need to go?

When you get on Main St., a cutscene plays of Alex finding Dr. Fitch leaving bloody footprints and carrying a well-used scalpel around. He flees from you back into his office, so follow him on in.

Dr. Fitch's Office

Look in the reception area to find a Health Drink, then walk down the hallway to the last door on the right – you'll find a photo of Scarlet Fitch, and a locked case on a dresser. When you leave the room, Nurses appear – use the Combat Knife to combo them to death, and you'll notice the door that's now open. Enter the room.

Inside the room you'll find a Serum, a Small Key, and a document to Dr. Fitch from the Psychiatric Department of Alchemilla Hospital. Use the Small Key on the case on the little girl's dresser to trigger a cutscene.

Chapter Six – Hell Descent

Chapter Six Objectives

1. Investigate the area.
2. Find Joshua.

* CUTSCENE: Alex finds a creepy doll, that ages and decays in seconds – he then faints, and reawakens in a Hellstate.

You'll obtain Scarlet's Doll. Head down the narrow path to your left and climb down to find Josh. He'll run to your right, but you won't catch him – besides, it dead-ends. Head left instead, down the stairs, and take the first right path and jump across. Tap A repeatedly to remedy the failed leap across, and head left.

Jump across into the hole, then across the broken fan. There's a doll to your right that instigates a fight with a Smog – leave it alone and drop down into the hole. You'll fight Swarms, and find a box of Pistol Ammunition. Drop down the next area, and continue forward – you'll see a sign that says “Staff only beyond this point”. You'll come to a wide gap to jump across, so do so and climb the stairs beyond.

When you reach the top of the stairs, keep an eye out left for an area to drop down. Head up the stairs to find a Health Drink, then head back down them. As you descend the stairs, you'll see Josh run by – go to where he started to find a Child's Drawing. There's a Smog down here, as well, so defeat or avoid it and continue towards where Josh ran off to. Jump across to the path, then head left and drop down.

Head down the narrow path and climb down the ladder. Head left and drop down, and jump across the lava gap. You'll see a cage, and a place to step down on your right – do so, and climb down the ladder. You'll find some pipes you can squeeze through, and a fan to duck under. Behind the fan is the Crowbar(which replaces the Steel Pipe), so grab it and head back to where you first dropped down. There's another place to jump across – do so now.

Step down, then climb down the ladder – you'll see a spinning fan to your left. Pull the lever on the wall to stop the fan, then duck under it to continue forward. Drop down at the end of the stairs, and turn around to find a fan you can duck under – and catch a glimpse of Josh, running away from you, again. As soon as you duck under the fan, there's a Child's Drawing for you to collect.

Head to your right, then left, and you'll run up to three fans – two spinning, one broken. Duck under the broken one to find two doors, one of which is locked. The other must be cut open with your Combat Knife. Squeeze through to find a lever that'll stop the spinning fan to your left. Pull it, and duck under the fan, then drop down the hole made by the other stopped fan.

Follow the path around to find the Fan Puzzle.

* Fan Puzzle

There are six fans, labeled 1 through 6. The lever for fan 1 is broken, and no fan that is already on can be turned on. You switch power from one fan to another, so go ahead and duck under fan 3 and 2 and grab the Serum before you start. Head to the right side and switch power from fan 5 to fan 4, then switch power from 4 to 3, then from 3 to 2. Then, switch power from fan 6 to fan 5, then from 5 to 4, then from 4 to 3. This clears a line of fans to duck under to get to the area behind the broken Exit door.

Climb down the ladder and use the Save Point to save your game. Climb down the next ladder, and you'll see Josh run away from you – follow him. A path will materialize in the wall that looks like a hallway, and the lights will cut off – head down the hallway. At the end of it, you'll see an industrial door that you must open. Dr. Fitch awaits just inside – talk to him with the Dialog Scenario, and give him the doll when the option appears – he'll begin bleeding profusely, and a giant monster will appear from his blood, holding him. Fitch asks it to forgive him, and it bites his head off – so is the boss Scarlet introduced.

BOSS: Scarlet

Whack the monster's legs until they crack and break – it'll fall, giving you a chance to smash its arms. When all of its limbs are maimed, you'll see the X context clue appear – tap it, then press A repeatedly to mangle the monster. It'll reform as a spider.

Stay back from it when it becomes a spider, and it'll crawl up the walls to the roof. A scream notifies you that it's ready to pounce – tap B when it appears to dodge it. It'll fall to the ground – run up and stab it with X. Three times will destroy it, and give you the Blood Donor Achievement.

* CUTSCENE: As Alex pulls the crowbar from the monstrosity, a key flies out. He suddenly is jerked through the pool of blood, back into the normal version of Dr. Fitch's office. He finds the key there.

Chapter Seven – Town Hall

Chapter Seven Objectives

1. Explore the Town Hall.

* You'll get the Founders Key. You'll need to head to the Town Hall from here.

Shepherd's Glen

Run straight to the Town Hall to avoid taking any unnecessary damage, and enter. Aren't you glad we already went through here?

Town Hall

You'll find a Smog blocking the left-hand hallway – head down the right one and enter the Save Point room to save your game. From there, hack open the door in the left-hand hallway to find a picture of Alex's ancestor. Push the bookshelf over and grab the Child's Drawing on the wall. Enter the middle room and use the key on the Cross keyhole in the pedestal to open a path underground. Follow it, and defeat the Nurses that appear.

There are four books in this room – read through them, then examine the cross to obtain the Ceremonial Dagger. A flashback informs you that it's the key to open Adam's door in the “SECRET” section of Alex's basement. Use the dagger to unlock the door between the two books across from the entrance, and follow the tunnel until you find a ladder. Use it, and you'll find another door to use the Ceremonial Dagger on to unlock. When you open it, you'll find yourself back in Founders Garden of the Rose Heights Cemetery.

Rose Heights Cemetery

Walk over to the door across from where you are and unlock it to find another Serum. There's a Health Drink in the furthest upper left corner of the Founders Garden area. Head back to the Founders Row, duck into the gap and follow the newly opened path. At the end of the hall behind the two Smogs are a box of Shotgun Ammunition, and a First Aid Kit. Duck into the next gap and climb up. Head back through the Crypts, using the Fire Axe to hack open the boarded entrance in Family Crypts North to obtain the Chrome Hammer Pistol. There's also a Save Point in Family Crypts North, so save your game.

Continue backtracking to your backyard, avoiding the Smogs when possible.

Alex's House

First, head in through the backdoor and use the Fire Axe to break down the barricade on the door to the dining room, and collect the First Aid Kit there. Then, head back outside and enter the basement through the backyard entrance.

Head to the “SECRET” area on your map and use the Ceremonial Dagger to unlock Adam's Hunting Room. There's a Bluesteel Shotgun in here, and the Attic Key, so grab them. Head upstairs to the attic, and unlock the door with the Attic Key. Head through the door into the attic. Check the North section for a photo of Alex. Push the bookshelf over to find a door.

* CUTSCENE: Alex has a vision of Adam giving Joshua an important ring, and making him swear to never show it to anyone, not even Alex.

When you enter, you'll find a document of Adam Shepherd's honorable discharge, and a book puzzle.

* Attic Book Puzzle

Slide the pieces to form the coat of arms on the flag above the table. It's rather easy; just slide them around until the flag matches. For a hint, the open spaces will be in the top corners. Finish it to get a Letter from my father for Alex, and a Map of Silent Hill. Leave the attic, and head downstairs to trigger a cutscene.

* CUTSCENE: Alex demands information from his mother, but members of the Order, who kidnap his mother, attack them. The house undergoes a transformation as a Hellstate occurs, and Alex awakens.

Chapter Eight – The Attic

Chapter Eight Objectives

1. Escape the house.
2. Solve each puzzle.

* YouTube: Silent Hill: Homecoming -56- Attic Puzzle (Time: 2:06)
* NOTE: You still have a map of this area – it's slightly different, but still available.

First things first – defeat the Schism that appears. Walk into the kitchen and collect the Frowning Mask from the stand. Grab the Health Drink, and head through the single door to the East to find two bodies on either side of a cross – it's another puzzle, but you don't have everything you need yet.

There's a lever by the stairs, pull it to open the way into the attic. Head upstairs, and push the large piece of furniture in the room leading to the attic to obtain the Heart of Darkness Medal. Head to the attic, and move through the now-typical obstacles (squeeze through, duck under, hop over) until you reach the East side – there you'll find a Fallen Star Medal and a Jacket. The Jacket is where you'll be placing the Medals you collect – head to the West side of the attic to acquire the Vile Acts Medal. Head back to the Jacket, and place the Medals in the following order – Fallen Star Medal, Heart of Darkness Medal, Vile Acts Medal. This will cause one of four runes around the exit will light up.

Head back to the 2nd floor, and grab the Meat Cleaver from the bureau. Then, head through the double doors, jump across the gap, and grab the Stuffed Rabbit from the bathtub, and the Indifferent Mask from the stand by the mirrors. Head back downstairs, and pull the lever again to open the door to what was Josh and Alex's room. Head in, read the creepy message on the wall, and examine the document by the door to hear about the lobotomy from Alchemilla Hospital again. Set the clock in the room to 2:06 to open the four windows. Place the Stuffed Rabbit in the lit window to cause a rune to glow at the exit. Cut open the door by the clock to find a Butcher Knife and a Child's Drawing. Head downstairs to the room Alex's mother was in and collect the Angry Mask and save your game.

Open the door to the kitchen and head back to the Cross Puzzle, and place the Indifferent Mask on the body facing South, and the Frowning Mask on the body facing North. Another rune around the door will glow. Time to head into the basement.

When you enter the basement, work your way through and defeat the Lurker that appears. Duck under the pipes, squeeze through the gap, and cut open the door. You'll be in the Hellstate version of Adam's Hunting Room – grab the Bogeyman Knife from the Schism body hanging on the wall. Place the knives in your inventory in their spots on the board, and the Bogeyman Knife in the Schism head laying there to cause a third rune to glow around the exit.

Go to the exit and use the door – the house will revert to it's normal state. Alex will exit.

* CUTSCENE: Elle shows up, and tells Alex she can't find her mother. Wheeler calls Alex on the radio, and Alex asks him to get them a boat to get to Silent Hill. Alex and Elle talk on the boat as they head to Silent Hill, until the Order shows up and kidnaps Elle. Alex is knocked off the boat into the water, and awakens in a foggy area.

Chapter Nine – Dark Times

Chapter Nine Objectives

1. Find Elle.
2. Search for a way into the prison.
3. Disable the electric prison gate.

* NOTE: You already obtained the map for this area when you found the Map of Silent Hill in Alex's attic.

Work your way up the stairs, jumping across gaps and climbing the ladder, and duck through the gap to Sagan St. Walk across the street to trigger a cutscene.

* CUTSCENE: Wheeler calls Alex on the radio, and informs him that he and Elle were taken to the prison.

You'll want to stop at the Bait Shop and duck through the gap to find a box of Pistol Ammunition, a Child's Drawing, and a Save Point. Head across the plank bridge to the front of the Overlook Penitentiary to find out that the entrance isn't accessible. Go out the West door to the next section of the map. You'll see a gate circled on Simmons St., and the Toluca Lake Water and Power building will be circled.

Head to the gate.

* CUTSCENE: Alex calls Wheeler to tell him the rear gate is electrified – the Order is running power directly from Toluca Lake Water and Power to do it, so Alex is going to head there to shut it off.

Head to the Boiler Room.

Boiler Room

Head down the stairs. There's a Lurker here, so be careful when moving around in the water.

Grab the Health Drink from near the northernmost boilers, and head up the West stairs.

Head West out of the alley, and go through the gates on your left to find a Serum on the bench. It's the indent of the Alchemilla Hospital. Head North up Wilson St. and into the Toluca Lake Offices.

Toluca Lake Offices

Read the newspaper, and grab the Pistol Ammunition in the top right corner of the Reception room. Head North the Lower Landing, then West to the Office. Grab the Health Drink, then go south and jump the gap to find a Save Point. Hack open the door to continue.

Head into the Kitchen to find the Toluca Lake Water and Power Key. Head back to the Lower Landing, and use the key on the locked door to get into the Toluca Lake Water and Power building.

Toluca Lake Water and Power

There are some Order members here – defeat them, and earn yourself the Out of Order Achievement. Move south and climb up the ledge. Climb the ladder and walk over to the shelf to collect two boxes of Rifle Ammunition. There's a First Aid Kit in the top left corner of the 2nd floor, so grab it, use the valve for generator bank B, and head back downstairs.

There's some Pistol Ammunition near the bottom right area of the 1st floor, be sure to grab it. Use the valve for generator bank A, then head upstairs and use the valve for generator bank C. This is the proper order to shut down the systems – use the Turbine Control switch after the short cutscene to kill the power. More Order members will appear, head back out to the Toluca Lake Offices.

Toluca Lake Offices

Stop by the save point to save your game, then head out of the Toluca Lake Offices and back to the Boiler Room.

Boiler Room

Head back through the Boiler Room, defeating or avoiding the Lurker when it appears, and exit through the North back onto Simmons St. When you reach the now-safe gate, a Siam will bust through. Defeat it with whatever weapon you're comfortable with, and head through the gate.

Overlook Penitentiary, Outside

When you first walk through the gate, be sure to grab the Health Drink from the upper left corner, and the Pulaski Axe from the back of the broken down truck. Head North, and wind your way back to the front of the penitentiary.

Chapter Ten – Prison

Chapter Ten Objectives

1. Find Elle.
2. Find Wheeler.
3. Defeat Asphyxia.

When you first enter, you'll be in Visitor Security – hook a left and use the Save Point to save your game. Walk forward to receive a transmission from Wheeler telling you that he's in Cellblock B, so head around the barred reception room and through the door. Head into the Lower Guard Room to your right and pull the lever to unlock the gate.

Hack through the barricade into the Visitors Booths, and grab the First Aid Kit. At the end of this hall is another gate like the first one, but the switches are broken. Break the glass to your left and hop over into the other side of the Visitors Booths. When you exit, you'll be in a large room with a staircase – the Overlook Penitentiary Map is on the West wall.

Head into the little supply closet to the South and grab the Health Drink, then go up the staircase.

Work around and jump across the gap to get into the upper-left building. Pull the lever in here to unlock the entrance to the upper wing of Cellblock B. You'll encounter two Order members – walk slowly enough and they won't notice you, giving you time to kill the first one with the Mk 23 Handgun, and the other one with a quick melee weapon (two shots to the head will kill them). In cell B5 you'll find a newspaper clipping about the degradation of Shepherd's Glen, but nothing of worth is found in B8 – B6. Pull the lever on the wall to open the door to the stairwell.

You'll be in the lower wing of Cellblock B, head into the room that connects to the Shower Area to find a box of Rifle Ammunition. Head West into the area with cells B9 – B14 to fight two more Order members – they fall easily enough to combos from the Ceremonial Dagger. Wheeler is in a cell here – pull the switch on the wall to release him.

Wheeler will inform you that they took Elle to Solitary. Suddenly, a Siam appears – pull out the Pulaski Axe and beat it down. It destroys the way that you came from, so Wheeler will go unlock another gate for you. Head through the only available path to 2nd floor.

When you get up there, stop in the busted open Upper Guard room to retrieve a Child's Drawing. Follow Wheeler, jump across the gap, and duck through the gap to find another switch. Pull it to open the locked gate to let you back into the upper wing of Cellblock B where you started. Head back to the room you first entered up here so Wheeler can find the control panel for the prison's gate system – it magically works for him. He'll tell you to head around to the door leading to the upper wing of Cellblock A – do so now.

After Wheeler unlocks the door for you, head North through the double doors and continue North – Wheeler will try to open the gate, but it'll be damaged. Head back inside and he'll unlock the stairwell leading down to the 1st floor.

You'll be in the lower wing of Cellblock A. Transmission interference will cause Wheeler to shout for you, and a Needler will appear – take him down. Wheeler will open the gate to the Shower Room, so head that way. Two Needlers will attack, so defeat them (combos from the Ceremonial Dagger work well). The only shower stall with a light has a breachable passage – whip out the Pulaski Axe to break your way into the Boiler Room.

Head North out of the Boiler Room, and up the stairs.

There's a Save Point here, so save your game. Go north, following the path, and you'll find a jammed set of double doors. Alex will call Wheeler, who tells him to head back – get moving. Head back to the Save Room, and down the stairs.

There's a metal gate that'll slide open here, so head through it. Follow the available path and you'll wind up in the lower wing of Cellblock A (A9 – A14). Head up the stairs and grab the Health Drink from the shelf, then jump across the gap and enter cell A20 to find a Radio Wire. Head back downstairs, duck into the gap of cell A11, squeeze through into cell A10, and grab the Loose Wire from the headlight. Head back upstairs and use the Radio Wire in the Junction Box in the Upper Guard Room. Head out of the 2nd floor exit, and enter the door on your right to find a Scrap of Wire. You'll have to head out of the bottom floor exit to find the keypad before you can put the Loose Wire in the Junction Box, so go ahead and do that to find the Penitentiary Wire Puzzle.

* Overlook Penitentiary Wire Puzzle

Just like the one at the Grand Hotel, you've got five wires in this order at the top – white, green, yellow, blue, red. The proper order to wire the bottom is (from left to right) – red, white, green, blue, yellow. This restores power to three switches – one in the room with the junction box, and two downstairs. It also restores power to the keypad. Pull the switch in the room with you and jump across to the cell that opens to obtain a Serum. Head back downstairs and use the other two switches to gain some clues – prisoner 110391 can help you, so input 1110391 in the keypad to unlock the door to solitary confinement.

* CUTSCENE: Alex finds his mother on a cross – and has a decision to make.

You'll need to decide whether or not to kill Alex's mom – this affects which ending you get. As soon as you pick one or the other, the game will transition to Hellstate.

Hellstate

Exit the Solitary Confinement area, and you'll find a Save Point – save your game. Head back into what was Cellblock A to find a horrific puzzle – a mound of flesh is blocking your path. There are three dials – from the entrance, set the left dial to the Knight (horse), the back dial to the Coffin, and the right dial to the blank space. Investigate the hole to unlock the puzzle, and the flesh is pulled up and out of your way.

Drop down the hole to meet up with Wheeler. There's a Save Point down here, so save your game. Squeeze through the hole to the West and head up the northern stairs; follow the path until you trigger a cutscene with two Needlers. Having Wheeler around will make the fight a snap, so just finish them off and head down the path until you find a room to the left – there's a Save Point and First Aid Kit there, as well as a Health Drink.

There's another industrial door like the one you encountered when you found Dr. Fitch just outside – open it.

* CUTSCENE: Alex finds Judge Holloway, and drops Elle's locket freeing her. She asks where Elle is, and Wheeler is grabbed by an enormous, malformed monstrosity. Judge Holloway escapes, and Alex faces off against Asphyxia.

BOSS: Asphyxia

* YouTube: Silent Hill: Homecoming Prison Boss (Time: 8:29)

Asphyxia has four attacks – it spits gas at you that can knock you down, and spins around to hit you with it's tail. If it knocks you down, it'll attempt to body slam you, or grab you and crush you to death. When it grabs you, tap whatever button appears rapidly to escape, or you'll be instantly killed – all other attacks can be dodged the usual way.

When you avoid Asphyxia's body slam, hit its tail to cause it to drop down. Immediately use a charged Heavy Attack to inflict some massive damage. The third time you do this, you'll see the X context button appear – tap it to defeat Asphyxia, and earn the Catch Your Breath Achievement.

* CUTSCENE: Alex sees Josh through the glass window Asphyxia destroyed when it died.

Chapter Eleven – Church

Chapter Eleven Objectives

1. Search the church for anything helpful.

2. Find the pieces missing from the five prongs.

Follow Josh by hopping over the ledge and going through the doors. Run up to him (he'll run away again), and follow him. Defeat the Smog, and use the valve to open the gate – as soon as you pass through the gate, look to your right for a Health Drink. Move forward and up the stairs to the entrance of what looks like a Hellstate church.

Church of the Holy Way

Use the Ceremonial Dagger on the organ at the front of the building to unlock some gates, and pick up the Shotgun Ammunition. From the front entrance, head left and duck under the beams to find a baptismal font. Use the valve at the back to open it, and defeat the Swarms that appear. Examine the now-open font to obtain the Chalice Plate. Check the bowl on the dresser to collect a photo of Josh, and head up the stairs – there's a confessional booth and a Save Point.

Use the confessional booth to start a Dialog Scenario – which options you pick determine the ending of the game. Remember, Y options are polite, nice options, with X options being the blunt or mean options. When the conversation is over, collect the Kneeling Man Plate from the booth the confessor was in. Save your game, and grab the Unlit Candle from the shelf in the back room, as well as the Health Drink near the pit.

From the entrance to the Church, head to the right and duck under the beams to find an offering plate – place the Unlit Candle there to obtain the Candle Plate. Head upstairs to receive a broken transmission, and grab the Health Drink. Examine the paintings, and cut the painting of the man to find the Tree Plate. There's a box of Shotgun Ammunition in the corner of the pews, a box of Rifle Ammunition in the back room, and a First Aid Kit further down the back room hallway. Examine the window of the Knight being stabbed to find the Sword Plate. This will cause a Siam to burst out of the window, throwing you back to the 1st floor, where another Siam awaits. Defeat both Siams, then place the plates in the organ.

* Organ Puzzle

There are five prongs to place the plates, and each has a word on it. They are (in no particular order) – Sorrow, Desire, Vengeance, Penitence, Sacrifice. Place the plates as follows – Sorrow – Candle, Desire – Tree, Vengeance – Sword, Penitence – Kneeling Man, Sacrifice – Chalice. The organ will open to reveal Alex's father, Adam.

* CUTSCENE: Adam tells Alex that it's okay that he hates him – and wonders why he still wears his old dog tags. When Alex tells him they're his, that he's a soldier, Adam tells him he's been in a mental hospital since the day he gave Josh the family ring. Alex refuses to accept it, but Pyramid Head appears, and cuts Adam in half.

You'll obtain the Shepherd Family Ring. Walk forward past the pieces of Alex's dad to find a Health Drink and a stairwell. Head down the stairwell, and at the bottom, head left to find a mining suit to protect you. Head back through all the gas jets, and push the button by the door.

* CUTSCENE: Curtis, from the junkyard, greets Alex in the elevator. He tells him he now has clarity, and knocks Alex out with a hammer. He then drags him to a cell with Judge Holloway, who tells Alex about the sacrifices necessary to protect Shepherd's Glen.

Chapter Twelve – Underground

Chapter Twelve Objectives

1. Find Elle.
2. Find Joshua.

* TIP: Be ready to tap buttons rapidly – you're about to find yourself in the middle of the most intriguing Context Scenario yet.

When the Judge takes the drill to your leg, wait until the context button appears, then tap it like crazy – you'll break free of the restraints, and Judge Holloway will attempt to drill a hole in your face. When the context button appears, tap it rapidly and you'll kill the Judge, shoving the drill into her bottom jaw up into her brain. Take a look around the room to find the Lair Map, a Health Drink, the Ceremonial Dagger, and a First Aid Kit.

Sector 2

There's a Save Point in the room with you, so use it to save your game. Head to Sector 2, and enter room 212 – defeat the Order member and obtain the Steel Pipe from the cop's corpse. Break the glass into room 211 and defeat another Order member.

There's a box of Shotgun Ammunition, an Mk 23 Handgun, and the Sector 3 Key. Head back out of room 212 to the Sector 2 hallway, and head towards Sector 3, defeating Order members along the way. Use the Sector 3 Key on the door to gain access.

Sector 3

Pry open the second door on the right, and head down the hall. Defeat the two Order members, duck under the gate, and watch the cutscene with Curtis and Elle. You'll need to hurry here – climb up the wall on the left of the door, push the fridge out of the way, and pry open the door with the Steel Pipe. Curtis will spot you and begin his attack – avoid his thrusts and pop him with the Steel Pipe to take him down without taking any damage. Finish him with a Heavy Attack when you stun him, and begin your escape with Elle.

With Elle in your party, head back to the first Sector 3 area, defeat the two Order members (one carries a shotgun, so be careful), and go to Sector 2, heading North to the hall where room 114 is. With Elle in your party, you can open the gate to Sector 1.

Sector 1

Enter room 113, and break the glass to find Wheeler – you'll have two options, which will affect the end of the game. Head through the door to room 111, which will cause a short cutscene to play, and exit into the hall.

At the end of the hall is a Save Point in the room below room 108, so save your game. Head into the large circular room to find the Lair Puzzle.

* Lair Puzzle

Use the Ceremonial Dagger to unlock the pillars – this will tell you which family belongs to what two symbols. The symbol at the top of the window and the symbol above the pillar lock go to one family a piece – rotate the rings until the symbol for “Man”(between the bug and wind) is in the place where Doc Fitch left his pad, and rotate the outer ring until the symbol for “Eye”(between the triangle and the scales) is behind it. It'll unlock the door's lock, letting you mess with it.

Rotate the symbols until the two symbols for the Shepherd family (water and a trident) are lined up on the door to unlock it.

Find the Shepherd family altar and examine it to discover that Alex was to be sacrificed.

* CUTSCENE: Alex will have a flashback of him and Joshua on a boat – and discovers he's the reason for everything that's happened.

BOSS: Amnion

Amnion is a bit more difficult than your other bosses – it has several metal legs holding up it's soft, vulnerable body. Stay near the center, where the grating is, and dodge it's attacks until you get an opening to whack the soft bits. Keep doing this until it flips over during a cinematic.

In it's second stage, it's a little faster, but not by much. Again, stay in the center, avoid it's attacks, and it'll get it's legs stuck in the grating during it's smash attack. Whack the soft bits until you finally see X pop up as a context clue, tap it and defeat Amnion to obtain the Head Above Water Achievement.

Congratulations! You've completed Silent Hill: Homecoming!

Posted: December 29th, 2009
Categories: games , walk through , xbox , zombies
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Forza 3 Christmas Special

The last Forza giveaway wa a bit of a failure, no thanks to them enforcing copyright of trademarks within their own game; you can't gift anything with someone elses work in it (even if you bought it) or with any manufacturers decals. This is dumb on so many levels, you don't strip the paint off a car or remove any carbon fiber attachments when you sell it IRL!

So I had to recreate everything from scratch, which was hard when it came to the carbon fiber layer because I'm using a monitor that runs twice what te xbox puts out which means I have very fine pixel wide stripes down the screen; this isn't even noticable unless you're doing something graphics related that involves 1px lines, then it all goes pear shaped.

My CF is done though, and I sent all my garage from BaSH PR0MPT to xBaSHxPR0MPTx (thanks xbox live, again :/) and have $300k in the bank I need to spend and send from my old account.

I made a sweet custom after setting myself a challenge to use a colour I would never normally use, a metallic pink. Balanced it with white and the black grey of the CF nicely and it looks sweet. Used an old 2004 WRX STi I had sitting in the garage, modified it with a mix'n'match body kit to some success. Looks pretty sweet!

So with that $300k+ I have I might buy a line up of rexxies and apply the custom paint job to them all and send them out to my userlist just as a lame albeit well intended Christmas present. Gives me until the 25th to custom paint and modify a fleet of vehicles but it's doable.

I really wish Forza let you edit templates in a PC environment. : (

Posted: December 18th, 2009
Categories: forza , games , xbox
Tags:
Коментари: 2 Коментари.

L4D2 New Content 'The Passing'

In an yesterday, Valve announced the first downloadable content add-on for Left 4 Dead 2 (L4D2), “The Passing,” targeted for an early Spring 2010 release. The Passing “brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.” Valve stated that players will assume the role of the L4D2 Survivors and merely meet with the L4D1 characters.

In addition to a new co-operative campaign and arenas for Survival, Versus and Scavenge mode, there will also be a “new co-operative challenge mode of play.” It's unknown whether the L4D1 crew will be joining them making 8 v 8 or whether it will still be 4 v 4. The Passing will also add a new “uncommon common” zombie class, melee weapon and firearms, along with a new set of achievements for xbox users.

Doug Lombardi, VP of marketing at Valve, is calling The Passing “the most important campaign in the Left 4 Dead story.” There has been no comment on pricing yet, nor whether this means there will be more than 1-2 online play servers active at any given time for xbox live users, which is the most common complaint about the game. Even during prime time you can search to join active games and come up with 0 for half the campaigns even though sales dictate that L4D2 is a smash hit, the official game servers just don't seem to talk to one another.

Posted: December 16th, 2009
Categories: L4D2 , games , xbox
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4×30G L4D2 Achievements 10 Mins

Below are four easy 30 gamer point achievements for Left 4 Dead 2 on the Xbox, I will repost these individually in a moment for maximum SEO to save folks who, like me, don't xbox near their PCs and certainly don't want to sit through 10 minutes of some 13 year old kid squeeking and explaining it on a YouTube video when it can be summed up in a few paragraphs.

WING AND A PRAYER (30G)

This is a relatively easy achievement if done correctly, it starts in Swamp Fever campaign at level 2 and best played with 3 AI, you need not do level 1 beforehand and it can be done on it's own; do not use pills or adrenaline anytime before popping the hatch on the downed airliner you will come across as these are temporary health and will reduce over time thus being considered 'damage' by the game. Arm yourself with a melee weapon (I normally advise against ever using melee weapons, as you should be using your handguns to kill infected through levels and only switch to main firearm when you're dealing with a zerg rush).

First on arriving at the aeroplane examine it closely and remove any petrol cans or gas containers nearby, there's often some in the water too, piss them right off because these going off will lead to you having to repeat it all over again. Pop the hatch, about-face (right bumper) and run to the plane wing, zig zag a little and do it in one swift movement. You need to get with your back up into the corner between the planes engine and the wing, crouch (left bumper) and switch to melee and hold your right trigger (swinging wildly), your team mates will crowd in in front of you and be your meatshield.

Hold that right trigger, watch your health , and should it drop by a single point hit start, vote, return to lobby and repeat until you get your 30 gamer points. All you have to do is not take a single point of damage until the zerg rush is over. Caution though, sometimes you get unexpected spawns of chargers, smokers, spitters, or tanks which can cause a complete abort.

SOB STORY (30G)

This achievement starts in Hard Rain level 2, you need not complete level 1 before attempting this, and it is best carried out with 4 player-characters as the AI can sometimes balls things up for you. Ensure that all team members are savvy and not mad spray and pray 13 year olds who like to tell you “Cool story bro…” stories over the headset, they're a sure fire way to blow any achievement.

Head through the sugar mill, use common sense and avoid witches, when you get to the cane field (you'll know it) the best way to navigate is to all line up with the pipe on the ground and head forwards in unison. Stay together, walk around witches, and bam, 30 gamer points.

VIOLENCE IN SILENCE (30G)

This achievement starts in The Parish level 3, you need not complete level 1 or 2 before attempting this, and it is best carried out with 4 player-characters as the AI can sometimes balls things up for you, but not always. Ensure that all team members are savvy and not mad spray and pray 13 year olds who like to tell you “Cool story bro…” stories over the headset, they're a sure fire way to blow any achievement.

It's best to stick to melee weapons unless you trust your team enough for firearms, avoid red cars, head for white only, watch for witches and chargers as they can end it all for you in a heartbeat.

BRIDGE OVER TREBLED SLAUGHTER (30G)

This achievement starts in The Parish level 4 finale, you need not complete levels previously before attempting this, and it is best carried out with 4 player-characters as the AI will always balls this up for you. Ensure that all team members are savvy and not mad spray and pray 13 year olds who like to tell you “Cool story bro…” stories over the headset, they're a sure fire way to blow any achievement.

To begin the game start it on Expert Mode, the reason for this is, you want friendly fire before you leave the safe room. Grab a gun and execute any AI that are in the room with you, then call a vote and switch it back to Easy Mode. You will not complete this with AI alive, they just get in the way. Another alternative is to console kick them, but killing them is just as simple. You can also spam for the achievement where you have to help up 10 survivors under the speed effects of adrenaline by spamming the above process of killing then ressing the AI on Expert Mode. Аз отделям.

Grab adrenaline, a medi pack, the auto shotgun (I never use this aside from this situation where it's essential and built for the job), you need stopping power. Also grab a melee weapon, these are usually shit but knocking the enemies off is all you want to do here, you're not out for kills.

When you go out, hit the button on the right and rush down the left hand side of the bridge, swing right when you can and adrenaline shot when you get to the white trucks, swing out right again on the scaffholding to avoid mobs, do the “Omfg get off me dance.” of spinning around and right and left triggering we all do whenever you get slowed and simply GET TO DE CHOPPAH. It's easy to do in under 3 minutes, well, was the first time I got it, need to get it on my new profile after Microsoft dicked me .

To view other simple Achievement walk-throughs that aren't YouTube videos (I game in a different room to any PC's, so I use my iPhone to check walk throughs and 99.99% are videos. :/) check out my Guardin' Gnome achievement which unlocks the Depeche Mode t-shirt avatar reward.

Posted: December 15th, 2009
Categories: L4D2 , games , walk through , xbox
Tags: , , , , , , , , ,
Comments: 1 Comment .

Dicked by Xbox Live / MS

Today wasn'ta very good day. I noticed for a while that I couldn't purchase or sign up my VISA or MasterCard with my xbox live account, and that whenever I entered my personal details it wouldn't save it; on the xbox live site itself it would let me sign up my CC, register my xbox, and add my personal details, but then would forward me to a purely blank .html with zero content not even meta tags after asking me to confirm my billing address by offering me two IDENTICAL examples and radio buttons to choose which.

Long story short, I rang them and got some guy who seemed super helpful, but the only help he could give me is 'Sign up a new xbox live account.' Now the reason I wanted to put my CC on was because for $10 I could get three months live gold service; signing up another account would mean I lose 3 weeks of live gold and am not eligible for the offer and instead have to pay $11 for ONE month live gold service. This was nonsense.

What it boiled down to is, as an Australian, when I made my live account which I linked to my xbox I made it at live.com rather than live.com.au, because I, like every sentient being, know that an email domain does not represent perfectly which nation they're from. Microsoft see it differently, and bound my xbox live account to the United States, so it was shitting itself when I was entering a make believe address and the CC info of an Australian.

To make matters worse, to get BaSH PR0MPT back I have to pay 800 'MS points' to change it to something then another 800 to change my current account to it, I lose all my achievements, all my bought items, all my saved games , all my data, movies, music, and all my avatar rewards and my entire gazillion plus friends list that I've made over the last few.

Wtf Microsoft? Why're you so retarded? I mean, I know you guys are caught up on your American help desk red tape beaurocracy of arseface where you can't do the whole square peg round hole thing and y'know, click the country field on my account on your end and change US to AU (I mean fuck, it's ONE letter difference, big effort) but instead I have to kiss everything goodbye, including wasting about $40 to rectify the situation, not to mention having wasted a good three hours on the phone and dicking around online, and god knows how many hours fucking around with xbox settings trying to add my fictional address and fictional CC info.

FML.

PS: The Forza car give-away will still be on, see http://bashpr0mpt.com/forza-3-car-giveaway/ for those details, I still have the other account for two to three weeks so I'll just grind my new account up to cover the S, R3 and R2 vehicles , and maybe an X. Currently evaluating the holiday pack of vehicles to see if any are adequate performers whilst suitably styled for custom paintjobs.

Posted: December 10th, 2009
Categories: general , journalism , lifestyle , news , xbox
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Comments: 1 Comment .

Forza 3 Car Giveaway

Forza Motorsport 3 Car Giveaway
I usually give away a lot of things, from vinyl designs to general graphics and the like, but this time I've decided to take it another step further. Add bashpr0mpt to twitter. Every Saturday for the next five weeks I will be giving away a Forza 3 motorsports car.

What's the deal? There is no deal, I want to meet more forza players who're active on social networks, this is a sweet way. Is this a scam? Nope! Are you mad? Yes, to be giving away a bloody R3 let alone an R2 rated car (looking at 500k base for an R3 and 1.5m for a nice R2) I'd have to be.

How do you win it? Every Saturday get as many fellow racers, or twitterers you know to follow me and @bashpr0mpt me your xbox gamer tag associated with your Forza 3 account and the person who gets me the greatest number of crazed car loving gamers gets the car. It's as easy as that. Make sure they simply follow me, and @ me your tag.

Week 1's Prize
2009 Citroen C4 VTS
D-350

This is an ideal car for a beginner to Forza or even someone who's been playing a while yet is still in the hatch range. This 1,221 kg Citroen is running full race displacement 1.8L block with racing valves and an Ansa sport exhaust's dump spooling up a Garret sport turbo, blowing out 177 kW of power and 345 Nm of torque in a tight package.

This ride is specifically designed as a dream for racers who're still getting the hang of the game, it runs 14.61 quarter miles, and does 0-97 kph in 6.405 seconds (or 0-161 in 15.172) so it's definitely a quick car for it's class, it is at the highest performance level it can be yet still fall inside the D range.

Aside from driving well, it looks great with a custom bodykit from Ibher Design, smooth carbon fibre with metallic black ghost GT stripes up it sleaks across the top while the side has chameleon detailing disecting the cold clean white of this machine.

This little beast cost 20,000 new with five times that worth of engineering–at least–sunk into it it's going to be the property of one lucky racer out there.


Citroen C4


Citroen C4


Citroen C4


Citroen C4


Citroen C4

This ride includes: -

  • Gredder Intercooler
  • Garret Sport Performance Turbo
  • BC Rims
  • Ibher Design Bodykit
  • Carbon Fiber Bonnet & Roof
  • Custom paintwork by BaSH PR0MPT
  • Citroen race valves
  • Citroen race displacement
  • Ansa Race Exhaust
  • Schrick cams
  • Fioanza sport fly wheel
  • Getrab Race Oil & Cooling
  • Magnetarelli Fuel System
  • Green Sports Air Induction
  • Intrax Springs & Dampeners
  • AP Racing Brakes
  • Whiteline Performance Anti Roll Bars (front & back)
Posted: December 9th, 2009
Categories: forza , games , xbox
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What is this I don't even..




Plants vs Zombies

Originally uploaded by BaSH PR0MPT

Found this game at K-Mart, I double handed facepalmed on the inside, I assure you. It looks pretty cute though!

In other news, I've got all social networks syndicating properly, gravatar and google reader bring together all my comments on the blogs I follow, so special hi to any traffic from those, and my Twitter app is working properly now. Means I'll find interesting twits to follow who share my interests to a higher degree.

Special hi to those folks from Twitter too, I assure you I'm not a sp account, although if you need Viagra without a script, or the cheapest cialis online… kidding. ;)

Tonight I got some epic achievements in L4D2, ragin Cajun, price chopper, head hunter, and the use all melée one + chain of command, violence in silence, wing and a prayer, and half completed the mudmen and CEDA operative side quests. Close to finishing everything in L4D2! I should start writing up more concise walk throughs, there's a lot of them out there for Left 4 Dead 2 that are lacking super important parts or are pretty vague. Anyone have any specific walk thru's they'd like to see? If so, email me and I'll do it. :)

Posted: December 7th, 2009
Categories: L4D2 , games , general , twitter , xbox
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Guardin' Gnome


Guardin' Gnome

Originally uploaded by BaSH PR0MPT

I've had a lot of emails and visits to my gnome related pages for L4D2 so I figure a better walk through is in order as I only vaguely touch on how you get / find him.

The Guardin' Gnome achievement is gained by carrying out a mini-quest within the game, it rewards you with the depeche mode t-shirt , but involves a lot of screwing around with a gnome named Chomski .

The quest begins in the Dark Carnival campaign, on the second level (after the first safe house) you will find a shooting gallery in the fair ground, blue button over the button on the stand and it will commence the game. Targets will move past, one being moustachio (who gives you 100 points), one being the peanut guy who deducts 100 points, then there's two kinds of skeletons, ones with red sacks (10 points) and ones with blue sacks (20 points).

Many sites incorrectly explain the above, or say you need of points to get it, the game TELLS you how much you need to get, 750 or above. It's much easier if you have a friend helping and grabbed the two 15 round handguns as opposed to the lame 8 round deagle. After a bit of screwing around, the light around the box to the left of the shooting range will swirl and it will open to reveal the bane of your existence, the gnome you have to lug around with you.

You can drop him and pick him up again, just remember to get into the safe room with him in your hands. Make your weakest player (kills wise) carry the gnome, it's obstructive and a complete screw around so you'll need to keep your better players free to clear a path. During zerg rushes I recommend using pipe bombs, so everyone grab one when you see them. General gameplay style of the usual 'use secondary weapons for standard zombies, pull out main weapon when zerg rush / special undead / stuff gets hairy' routine is effective during this phase too.

One important part is surviving the crescendo of Dark Carnival, which is the Midnight Riders rock concert pyrotechnics display to signal the helicopter. A lot of people balls up on this part. The problem is, the Z's zerg rush, non stop, until you get on the chopper. The way to survive this is to get your back into a corner, squat, and pull our a sword or axe as a melee weapon and just hold down your right trigger. You may have to shuffle along the wall due to spitters, or get knocked back by tanks or chargers during this phase, but keep your back to a wall, stay calm, and stay close together and you will survive.

Unfortunately, I've still yet to get this achievement, mostly because I've yet to have a team that follow any tactic other than run around solo and spray'n'pray at things. That's just part of the game I guess, but I really hope this assists all those folks who've emailed me asking for more info about it.

As an aside, there's also a whack-a-mole type game and a strength tester on Dark Carnival too, the trick to the whack-a-mole is to use a guitar and spam at it (blue button to turn it on) and hit 'continue' before your score expires, get 41+ and you get 10 achievement points; the strength tester is easier, grab a melee weapon, grab a shot of adrenaline, head on over to it, bust the shot into yourself and guitar at it side on, another easy 10 gamer points right there! Успех!

Btw, if anyone finds the pink Depeche Mode t-shirt IRL, please email me and let me know, or contact me somehow. I seriously want it so, so bad.

EDIT: I have now enabled comments on all posts, so if you find any post of interest or useful, please post a short comment and I'll ensure more content stylised along that genre for you in future! :)

Posted: December 2nd, 2009
Categories: L4D2 , games , xbox
Tags: , , , , , , , ,
Comments: 4 Comments .

Xbox 360p (laptop!)




Xbox 360p (laptop!)

Originally uploaded by BaSH PR0MPT

I was reviewing the generic trendy design sites I tend to regularly read when I came across this novel idea. Years ago I used to custom make my desktops, and would go out of my way to make them as tiny as possible, even forking out big bucks for solid state hard drives, something that has only just recently become industry standard for micro pc's. You can imaging my amusement when I found this.

An Xbox 360p, (see: laptop!) modified by Benheck. It has all the functionality of an Xbox 360 just bunged into a nice little aluminium chassis and coupled with a neat little display. The design, albeit a little on the chunky side, is reasonably chic, I love the keyboard accents and the integration of the green wheel Xbox front end being where a trackball would be on a laptop.

Hidden behind it's chic design is a rather impressive heat sinking system, so no RROD (Red Ring of Death) recovery there as you'd be hard pressed to overheat this laptop.

Somehow I doubt it's functional purpose, given that an xbox is reasonably portable, and you generally use a laptops portability for university or work related stuff. Also given the commonality of games consoles and access to them, it packages this into the box of “random yet cool” gadget at best.

I dunno though, I kind of like it.

Click here for build info.

Posted: December 1st, 2009
Categories: hack , technology , xbox
Tags: , , , , , , , , , ,
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Assassins Creed 2 Review




Assassins Creed 2 Economics

Originally uploaded by BaSH PR0MPT

Assassins Creed 2 presents as a typical over the shoulder button mash combat game mixed with lashings of lame free running / parkour and horrible polygon graphics. The kicker is, you're an escapee from some mental home where they run experiments using a freaky virtual reality system that appears to insert people into the time line reliving history. On escaping, for no apparent reason (see: tl;dr cut scene I vagued out during) you're roped into doing the very same for a break away group of Buffy the Vampire Slayer back up team drop outs.

There is however a reasonable RPG side to it, far from as expansive as the historical cities through which you play , brawling and swashbuckling your way to infamy. You can purchase new weapons and armour, albeit at a trickle feed of restriction raises as you progress.

You encounter various quest givers, and have run ins with guards depending on your notoriety (which you can lower by assassinating critics, bribing pages, or ripping down your wanted posters) and the overall feel is very GTA sandbox with better graphics and a less complex RPG aspect.

You do, however, look shit hot in your fathers assassin robes and can customize your looks with armour upgrades and dyeing your robes, although such customisation is horribly limited (four colour schemes in total, boo!) but still, your character does look pretty cool no matter what he wears.

There's a lot of collect this and that, hidden treasure and mini quests in it. There is also the macro economics of running your uncles garrison, a small walled city a short horse ride from Florence. Upgrading and refurbishing buildings from banks to brothels, sponsoring and developing arts and medicine , all of which ups the net worth of the town and subsequently the income generated, assumedly, from taxation which you get a percentage off every 20 minutes.

The economcs, overall, is uninspired. A chest plate can set you back 10,000 florens, whereas upgrading the bank costs 3,000. I dunno, I think building a bank would cost a bit more than a bit or reinforced leather. I might be wrong.

All in all it's an addictive and immersive little game. Far cry from what critics make it out to be. However it lacks zombies. : (

Posted: November 29th, 2009
Categories: games , xbox
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L4D2 Depeche Mode Shirt II


L4D2 Depeche Mode Shirt

Originally uploaded by BaSH PR0MPT

This is the shirt I've been lusting over of late and one of the things keeping me at the grind of Dark Carnival in Left 4 Dead 2. God damned Gnome Chomsky . : (

Posted: November 27th, 2009
Categories: L4D2 , flickr , games , xbox
Tags: , , , , ,
Comments: 1 Comment .

Xbox hacking, custom photos

So, I've noticed the Xbox only allows you to have a VERY restricted choice of gamer pictures, and the only way to get PERSONAL pictures up is to take a photo of yourself through the special massively overpriced xbox webcam which only your friends can see. It's still rather lame you can't upload graphics, so after an hour or so wasting time on google to make sure that there is no possible way out there to make custom gamer personal pics I decided to think a little laterally.

If you can hack this up, you can mount any graphic. Keep in mind, at the moment people take photos of drawings and shit or try and take photos of their laptop screen and it all looks terribly fail.

The thing you want to be able to customise is here , and is only visible when you have your webcam plugged in.

The only way I can think of doing it is to splice the webcam's cable onto an RSA video cable and plug it into a PC with a TV/AV card and mount it as a display. So you'll fool the xbox into thinking it's viewing through a webcam but it's really viewing your computers screen. Then you load up any image you want to use as your personal picture, and mount it full-screen, then save it on the xbox as though you were taking a 'photo' through your webcam.

Downside is you butcher a perfectly good albeit massively overpriced proprietary camera, upside is the epic buff of your geek points off the richter. I'll give it a shot sometime in the near future and will post results if someone doesn't inb4 me and hack up their camera.

Posted: November 27th, 2009
Categories: hack , technology , xbox
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