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Posts Tagged ‘pop culture’

Man Kills Gods; Creates Life in Lab

“God is dead. God remains dead. And we have killed him…”
Friedrich Nietzsche. The Gay Science (1882), s126.

Long have we theorised the above line by a madman bearing a labtern not to be talking about the literal God believed in by so many theists. Instead, we interpret, he is talking about what this god represented for European culture, the shared cultural belief in God which had once been its defining and uniting characteristic.

So to has man thrown off the yolk of theism, every element of the divine has been replicated at large through science, trickery, art, illusionism except one final element; the creation of life.

Until yesterday when flamboyant geneticist Craig Venter held true to the pledge he made nearly 15 years ago, unveiling his magnum opus. This landmark of scientific progress, published in the Journal of Science, stands on the shoulders of his race to decode the human genome in his own laboratory, egotistically his own DNA I might add.

The madman carrying this lantern has indeed created the first instance of purely synthetic life, opening the doors nanoscience falter at with the potential to create designer microbes for special jobs such as production of biofuels, pharmaceuticals, through to filtering contaminents from air and water.

“This is the first synthetic life that has been made, and we call it synthetic because the cell is totally derived from a synthetic chromasome, made with four bottles of chemcals on a synthesizer from information on a computer,” Dr Venter said.

Lauded as a tour de force by Prof. Mattick from the Australian Research Council, Dr. Venters work is as ground breaking as science gets these days, the applications for man made life are phenominal and limited only by our imagination. That being said, mans imagination can often be self destructive, so think of all the fantastic synthesized zombie viruses the US military will make with this!

The bacterium used decoded DNA from Mycoplasma mycoides imprinting the synthetic DNA and inserting it into living bacterium, in this case Mycoplasma capricolum, allowing the bacterium to flourish with both it’s own and the synthetic DNA within, then finally using an antibiotic designed to kill all but the synthetic DNA allowing only the synthesized organism to proliferate and produce protein strands from the original Mycoplasma mycoides creating, simply, artificial life.

Klatu barada neck-tie?

Lisa Williams (@lwmedium) Charlatan ‘Psychic’

Lisa, Lisa, Lisa. Where do I begin? I recently saw an advert for her upcoming show, that was filmed by the Lifetime channel. She opens with her common pitch line, “Do you want to know everything?” What you won’t hear her telling you is that she is merely a charlatan who exploits the pain and suffering of people grieving using cold reading. Let’s set one thing straight, psychics and mediums do not exist. Conmen and women do. There has not been, in thousands of years of scientific documentation, one SINGLE example of the supernatural or paranormal existing under ANY scrutiny by learned and educated persons. It’s not because academics are closed minded, or have it in for the little guy, or have ANY other motivation other than pushing forward common sense, critical thought, and legitimate honesty of fact. Many deluded people out there honestly think it goes as far as there being complex conspiracies to conceal the ‘truth’ about ‘human psychic potential’, et cetera. In 1988 the U.S. National Academy of Sciences gave a report on the subject that concluded there is “no scientific justification from research conducted over a period of 130 years for the existence of parapsychological phenomena.”[1]

Let’s examine this critically: Not a scrap of evidence ever put forwards that can stand up to scrutiny, or giant illuminati plot to enslave and opress humanity. You tell me which one comes up in that fight.

Cold reading, combined with warm or hot reading, is the method by which all ‘psychics’ operate. Many people do this for a living as mentalists, or magicians; these people when asked will usually be outright honest about their art and it’s complete lack of supernatural or paranormal involvement. In 2004, Williams gave a reading to a senior staff member of TV host Merv Griffin. As a result, Griffin worked with her to host a show of her own. The proverbial path to ruin is laid with good intent.  Lisa Williams: Life Among the Dead aired for two seasons on the Lifetime network 2006-2007 and is set to air in Australia shortly. Her show Lisa Williams: Voices From the Other Side ran for five consecutive nights on the network in October 2008. The shows followed Williams on a typical day, as she claims to have ‘communicated with the dead,’ ‘investigates haunted houses,’ and conducts other ‘spirit-seeking activities.’ She claims she has spoken to Bob Hope, Princess Diana, Natalie Wood, Marilyn Monroe and Ray Charles after they died.

Let’s examine a well known psychic critically: A 2001 Time article reported that psychic John Edward allegedly utilized hot reading on his television show, Crossing Over, where an audience member who received a reading was suspicious of prior behavior from Edward’s aides, who had struck up conversations with audience members and asked them to fill out cards detailing their family trees.[2] In December 2001, Edward was alleged to have used foreknowledge to hot read in an interview on the television show Dateline, where a reading for a cameraman was based on knowledge gained in conversation some hours previously, yet presented as if he was unaware of the cameraman’s background.[3] In his 2001 book, John Edward denied ever using foreknowledge, cold or hot reading.[4]

I am VERY familiar with these methods and have used them out of the blue on random people in the streets of Sydney to illustrate the power of commonality to friends, and I know a close friend of mine, mentalist and stage magician Ryle Hilton, is exceptional at his art and absolutely blows peoples minds. I am not detracting from the SKILL involved in these acts, merely that using it to con and exploit people into believing only YOU can give them closure with their dead loved ones is abhorrent.

The following is sourced under fair use from Same Same, a publication for the Australian Gay and Lesbian Community that addresses some of the core elements of fail that is applied when handling ‘psychics’ in the press, with my comments in brackets.

Over the years Lisa has been challenged by many skeptics, including her own father. “He’s one of the biggest skeptics around!” she laughs. “But Dad has also seen first hand what I can do, and he’s seen how I give people a feeling of closure, and he says ‘you know what Lisa, I can’t take that away from you’.” [The closure given is fair enough, but the financial exploitation is unforgivable.]

One of the most public challenges Lisa has faced was with a skeptic named Laura on an episode of ‘The Oprah Winfrey Show’. Lisa said that during the reading she kept offering Laura details that should have resonated – like her father’s name, or that he was a ballroom dancer – but Laura remained unconvinced, and was intent on getting cold, hard facts. [Note the use of negative terms such as ‘skeptic’ just because someone was unconvinced.]

“I gave her the name John, but she wanted his full name, that kind of thing. I told her ‘I am only telling you what he is giving me, I can’t make it change’. I almost got up and walked away. I said, ‘if you’re not open to this then there’s no point in me being here’.” [Ie: Dummy spit.]

Lisa says that she often reads comments about her in online forums, where people dispute her authenticity. “People say ‘oh Lisa Williams gets all the ticket data and uses that to do background checks on people who come to her show’. Well hello, it’s just me. I don’t have a team of researchers. I certainly don’t put microphones in the bathrooms or under the seats. I laugh at it. Of course, when it comes to TV, the producers get given a certain story. The talent tells them ‘I want to communicate with my mum because of…’ but often there’s another story that comes out or that I bring out. [Lol.]

The last paragraph was the best, she admits that–like John Edwards–she has access to the core information, the ‘other story’ that ‘comes out’ is where the cold/warm/hot reading elements come into this.

I figured I would take these channels publishing her crap to bat and sent an email, given that the Lifestyle Channel and W are sponsors of my online life and commonly compensate me for critical evaluation (public or otherwise) of their programs or services, and considering I have a larger demographic reach than Lisa it will be interesting to see if they make a stoic legitimate call or just kowtow to a fast easy buck like a heroin dealer down a dark alley.

Here is a copy of one of my emails in it’s entirety: –

I am writing as a blogger who [details of financial arragements excised]. I write specifically to request that–in an effort to maintain fairness, legitimacy, honesty and integrity–that you cease publication of Lisa Williams, the ‘medium’ and other such charlatans.

Sure, you get viewers, sure you make a quick buck; but these people are exploiting the ignorance and idiocy of the masses, much like a drug dealer who peddles his wares amongst the foolish. These lecherous conmen and women exploit the pain and suffering of people by lying through their teeth, and there are avenues to be pursued for large financial and fame rewards if any individual can prove ANY element of the supernatural or paranormal exists through JREF, however most of these scum refuse to claiming they don’t want ‘wealth’ (even though they charge extortionate fees to fundamentally give people a pat on the back and tell them their dead family still love them), and none of these people pursue this proof of their talents for obvious reasons.

I am posting this letter on my blog, which will be replicated throughout my social networks and blogs demographic reach meaning over half a million people will view this within 24 hours. I would like a reply to this, and I advise you now it will be published as will your choice to continue to air these exploitative shows or otherwise. I hope you make the right decision.

So for now, I advise all of you to pass this on to your wanky airy fairy friends who believe in the supernatural and like a suppository of testicular fortitude it should thwart their idiocy, and stay tuned for the results of my correspondence to these networks, if they even dare reply. Oh, and Lisa, and I know your PR agent has shown you this because with my reach they wouldn’t be worth a pinch of shit if they haven’t, this isn’t a PR nightmare for you honey; it’s just a wake up call that you should get a day job that DOESN’T involve exploitation. In 50 years people like you will be locked up in prison for these crimes you perpetrate on innocent and vulnerable people.

And people like me, who’re probably only in for a night stay due to drunk and disorderly in public, will make sure you drop the soap. 😉

References:

  1. ^ Druckman, D. and Swets, J. A. eds. (1988). Enhancing Human Performance: Issues, Theories and Techniques. National Academy Press, Washington, D.C.. p. 22. ISBN 0-309-07465-7.
  2. ^ Leon Jaroff (2001-02-25). “Talking to the Dead”. Time Magazine. http://www.time.com/time/columnist/jaroff/article/0,9565,100555,00.html. Retrieved 2006-06-14.
  3. ^ Joe Nickell. “John Edward: Hustling the Bereaved”. CSICOP. http://www.csicop.org/si/2001-11/i-files.html. Retrieved 2006-06-14.
  4. ^ Edward, John (2001). Crossing Over. Jodere Group. ISBN 1-58872-002-0.

Valve Release Portal 2 ARG (Alternate Reality Game)

The seemingly-massive Valve ARG that started with a mystery update to Portal could be teasing either Portal 2 or Half-Life 2: Episode 3 – or both.

On Monday, a surprise patch to the three-year-old fan favorite Portal spawned a massive Alternate Reality Game that had internet communities from Steam to Something Awful racing to figure out the puzzles. Two days later, we may not have the puzzle solved, but we have a lot of very interesting new information – frustratingly, there’s very little that’s concrete; everything that the intrepid puzzle-solvers have uncovered seems to be just designed to tantalize and tease.

The original post in its entirety is below, and while I’ll attempt to recap the new information, it really does help to go to the Steam forums themselves.

Most of the new stuff seems to have come from the ASCII images – a cleaned-up version can be found here, and a colorized version can be seen here. There are plenty of fan theories bouncing around the forums: For instance, some fans are speculating that what I called “Vortigaunts holding hands” in the original post (second column, at the bottom) are possibly Combine super-soldiers as seen in the Half-Life 2 games.

More interesting, though, is this image, which appears to show what could very well be an ASCII-ized screenshot from a hypothetical Portal 2. And then there’s this, which is unmistakably a human female holding what could be the iconic Portal Gun – perhaps the game’s protagonist, Chell?

The mysterious ASCII images aren’t the only things fans have uncovered, though. There are also some “confidential” Aperture Science documents that offer some insight into the workings of the secretive laboratory – ideal “Low Risk” candidates for testing include “hoboes [sic] and tramps, orphans and foundlings, psychiatric patients and seniors” – as well as its founder, Cave Johnson.

“A lot of you have been raising concerns about the so-called “dangers” of what we’re all doing here. The beancounters told me to tell you that as of today, testing will no longer be as mandatory or as dangerous. That’s not gonna happen and here’s the reason.

Science isn’t about why, it’s about why not. You ask: Why is so much of our science dangerous? I say: Why not marry safe science if you love it so much. In fact, why not invent a special safety door that won’t hit you in the butt on the way out, because you are fired.

Plus, in the event of your death, I personally guarantee that, thanks to the form you were required to sign this morning, your family will not suffer the indignities of a prolonged and costly legal battle against Aperture Science. Trust me, I am rich, and it is a burden I would not wish on anyone.”

It’s clear that much of this is white noise, designed to mislead as much as it is to inform – but how much of it is made up of red herrings, and what does it all mean?

The immediately obvious answer is that this would all seem to be pointing towards a reveal for Portal 2, but the presence of main-series Half-Life imagery leads some to believe that there could be an Episode 3 unveiling in the works as well. Perhaps Portal 2 will bridge the two series together, leading to an epic conclusion?

We’ll probably find out on March 11th.

Update: The game now has a new ending. Shock!

The original post is below in its entirety:

A surprise content patch to the three-year-old Portal yesterday has spawned a feverish race on the internet to decode an ARG that seems to be teasing… something big.

There’s something lurking behind the scenes in Valve-land.

It all started yesterday when owners of the beloved physics-puzzle FPS Portal discovered that the game had a new content patch – which was odd, given its age. That innocuous little patch has since spurred a massive race on the internet between communities like Steam and Something Awful, as they scramble to unravel an ARG that appears to be teasing a new Valve game. (An ARG, by the way, is an Alternate Reality Game – something that asks gamers to figure out real-life puzzles; arguably the most famous example of which is Halo 2‘s ilovebees. It could also stand for the noise you make when you can’t figure out the puzzle).

There’s a ton of dizzying information about the game so far, and we’re still learning more, but I’ll attempt a recap: The Portal update included a new mystery achievement, and people who loaded the game up again found that the radio in the starting chamber now had a green light. If players stood in certain areas of the Aperture Science test chamber while carrying the radio, it would start to emit strange static interference.

While they could have done things the hard way, it was much easier to just rip the .wav files from the game itself. The static turned out to be a code when fed through a steganography program (*I have been corrected on this – more below*), a code that resulted in numbered images which – when fed through another program – led to a land line in Kirkland, WA (near Valve’s HQ). Only it wasn’t a land line at all, but a data line for an encrypted BBS. On said BBS, people found strange data which turned out to be interesting ASCII pictures.

Some of the pictures are unmistakable: Vortigaunts holding hands, an Aperture Science door, the defense turrets (turn your head to the right), and of course nefarious AI, GLaDOS herself. This is where everything stands right now, because the internet is still trying to figure it out.

One interesting little tidbit of information: The ASCII information identifies the crazy AI antagonist as GLaDOS v3.11 – and as it happens, 3/11 (that is, March 11th) is the day on which Valve head honcho Gabe Newell will be receiving the Game Developers Choice Pioneer Award at GDC. Could the man be planning on making some sort of surprise announcement or reveal?

And if he is, just what would he be revealing? We’ve already been told that Half-Life 2: Episode 3 won’t be coming this year, but there’s always Portal 2.

Curiouser and curiouser, indeed. Between this, the ApocalyPS3, and the Infinity Ward lockdown, yesterday was a really weird day for gaming.

ARG!

Update: 7r3nd has written in to inform me exactly what happened regarding the .wav files and the information encoded therein – and how no steganography was involved. I’m going to be honest and say that this is a bit beyond me, so rather than try to offer another explanation that’d only end up muddying the information, I’m going to just copy/paste it below.

There’s some information noted in the “Crazy Valve ARG Teases … Portal 2?” posting which is incorrect.

Several of the dinosaur wav files that were extracted from the new portal gcf that were not morse code sound files, were actually SSTV transmissions, and not steganography as reported in the posting.

SSTV is just an audible way to transmit an image.

Essentially what is required is to play the audio back and pipe it to SSTV software which reads the data from the audio stream and in turn displays the actual image is is contained in the data.

More about SSTV can be read here:
http://en.wikipedia.org/wiki/Slow-scan_television

There was not steganography involved.

It sounds very much like listening to the audio noise generated when you listen in on a modem.

The resulting images were analyzed and noticed that certain characters where cricled.

The circled characters where collected and ended up making a 32 character string which turned out to be an MD5 hash.

More on MD5 here: http://en.wikipedia.org/wiki/Md5

The MD5 hash ended up being a hash for the phone number for the BBS.

The BBS itself was not encrypted. It was just necessary to use the correct terminal settings to display the content properly.

Once the content displayed correctly, a username and password was required.

The username and password was provided trough the transposed morse code that was extracted from the dinosaur wav files.

It still sounds like techno-voodoo to me, but glad to know that the people working on this know what they’re doing!

Aggression / Gamer Link ‘Proven’

Exposure to violent video games makes players more aggressive and less caring.

Researchers say they have proved this conclusively after analysing 130 reports involving more than 130,000 gamers.

Iowa University psychology professor and video game researcher Craig Anderson said the results left little doubt – violent video games are bad for those who play them.

“We can now say with utmost confidence that regardless of research method, the effects are that exposure to violent video games increases the likelihood of aggressive behaviour,” he said.

The results are significant, as the impact of violent games has divided academics and been subject to long-running debate.

Victoria Police Chief Commissioner Simon Overland last year expressed concerns about players becoming desensitised by violence in computer games, something that was being reflected in their behaviour.

“They see it (violence) happen in the movies and in video games and the person always gets up. Well, sadly, we know that’s not always the case,” he said.

The latest research comes as the Federal Government considers the introduction of an adults-only R18+ rating for games.

The move, which requires the agreement of all state and federal attorneys-general, is bitterly opposed by anti-violent video game activists, who argue it will expose children to unsavoury content.

The video games industry and gamers have mounted a campaign for reform, arguing the introduction of an adults-only category for games would bring Australia into line with the rest of the world.

The new study was published in the American Psychological Association journal Psychological Bulletin.

The team of international researchers, led by Prof Anderson, said exposure to violent games helped increase the risk of increased aggressive thoughts and behaviour and simultaneously decreased empathy toward others.

“From a public policy standpoint, it’s time to get off the question of ‘Are there real and serious effects?’ That’s been answered and answered repeatedly,” Prof Anderson said.

Australian Council on Children and the Media spokesman Dr Wayne Warburton said the research offered fresh ammunition against introducing an adults-only rating for games.

Posted: March 7th, 2010
Categories: games, general, pop culture, science
Tags: , ,
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AUS R18+ Petition, Ending Feb 28

UPDATE: Submissions to the Government close on February 28. Once this closes, it may be many years before Australian’s get a chance to raise this issue again.

EB Games has launched a petition, which you can sign at any of their 350 stores, urging the Government to bring in an R18+ classification so that games deemed too graphic for the current MA15+ rating can still be sold without massive edits that impact on gameplay.

Despite the average age of a gamer being 30, Australia remains one of the last major territories in the world in which an R18+ rating for gaming does not exist. As a result, games that fail to get the MA15+ rating are either banned or require editing to pass the Classification’s Board’s strict guidelines.

Last year the Federal Government released a discussion paper on whether or not an R18+ rating for games should be adopted and called for submissions. EB Games managing director Steve Wilson said the company started the petition after finding overwhelming support for R18+ ratings from customers, News Ltd. polls depicted a 98%+ demographic demanding a fair go and an EB Games poll on the R-rating attracted more than 50,000 respondents, with 84 per cent voting in favour of an 18+ game rating.

Submissions to the Government close on February 28.

“Once this government paper is closed, it could be many years before we get another chance to voice our opinion on this issue.” Mr Wilson said the call for an R18+ rating was not to gain access to more violent or sexual content in games.

“This is not a call for violent video games but rather a call for a better classification system that brings Australia in line with the rest of the world and other Australian entertainment industries, such as films,” he said.

Recently the Classification Board overturned a decision to ban up-coming title Aliens Vs Predator after game publisher Sega appealed against the decision while refusing to edit the game in any way, stating that their game will turn better profits in nations where their Governments believe their citizens are mature enough to evaluate their choice of entertainment for themselves without Government interference.

Games edited for Australian players include Left 4 Dead 2 and Grand Theft Auto IV – the latter broke sales records in 2008, both of which on many platforms include impacting gameplay butchering which leads to incompatible play with international players, especially along the Xbox Achievement and Gamer Point reward system.

Posted: February 5th, 2010
Categories: games, lifestyle, politix, pop culture
Tags: , , , , ,
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15 Most Hated Twitter Types

t can be argued that those of us who tweet links to content on the web are the most annoying of Twitter users. That is the “category” that I fit in, so it makes sense that I would exclude my personal type from this list.

Otherwise, there are probably dozens of other types that are just as annoying.  This is, of course, a partial list, but we’ll be expanding the post once more annoying Twitter types come to light. In the meantime, here’s the first 14. Post any that we missed in the comments or tweet at us with your suggestions.

1. The FOREX Spammer

Forex Spammer

With as much money as people are apparently making on FOREX, it’s amazing that they have time to work their Twitter accounts.

2. The Linkjacker

The_Linkjacker

When you post links to stories, you really should make sure that everyone can see what the story says rather than link to your own site and expect people to click through from your site to the source content. Just a thought.

3. The YELLLLLLERRRRRR

The_YELLERIF YOU TWEET, EMAIL, IM, OR DO ANY FORM OF COMMUNICATION IN ALL CAPS, IT MEANS THAT YOU’RE YELLING WHATEVER IT IS THAT YOU’RE TRYING TO SAY!!!!!! MAKE SURE THAT WHAT YOU YELL IS WORTH YELLING!!!!!!! PLEASE!!!!!!

4. The Twitter Gamer

Twitter_Gamer

Unlike many, I have nothing against the games on Twitter like SpyMaster, Mafia, Ninja, whatever. I actually play SpyMaster in the background. However, there’s more to Tweeting than posting your last gaming action. For those not in the game, it can get rather mundane if all you post is who you’ve assassinated, what weapons you’ve purchased, and how we can join your clan/family/ring/dojo.

5. The “Get 100 Followers a Day” Spammer

Get_100_Followers_per_Day

Have you ever noticed that most of the accounts that Tweet about being able to pick up hundreds of Twitter followers per day only have 84 followers?

6. The Celeb Who Has 2 million People Following their 3 Tweets Per Month

Inactive_CelebsI know. Everyone loves Oprah. You can’t say anything bad about her because she is perfection boxed up into human form. Still, what are her 2 million followers doing? She doesn’t talk to any of them. She rarely tweets at all (going on a month of inactivity).  It reminds me of the people who followed Forrest Gump on his runs across the country. They were there, waiting for him to say something magical, and it never came.

7. Porn Spammers

Porn Twitter Spammers

It’s the Internet. Porn is everywhere. Why would anyone go to Twitter to find it? Answer: they don’t.

8. The Repeater Tweeter

Repeater_Tweeter

These are amongst my favorites. You see them in your stream – the people who have something so important to say that they have to say it over and over again in case you missed it 30 seconds before.

9. The Random Tweeter of the Utterly Mundane

The_Random_Tweeter_of_Utter_the_Utterly_Mundane

I know Twitter in its purest form is supposed to be somewhat mundane, but some people take it way too far.

10. The MLM Spammer

MLM Spammer

Everyone has to make a living, and because Twitter is about networking it has become a natural fit for the MLM crowd. That doesn’t make it any less annoying.

11. The Quoter of Witty Wisdom

The_Quoter_of_Witty_Wisdom

Some of the best quotes I’ve ever seen came from Twitter. I have been known to throw out some of my faves myself. Still, that shouldn’t be ALL that you tweet, should it?

12. The Super-Fan

Mega_Fans_Pathetically_Begging_for_Replies

Everyone idolizes someone whether they admit it or not. I feel bad and somewhat uncomfortable when I see those who are doing anything they can to get a reply from those they idolize. What will they do if they get a response?

13. The Account Named After A Twitter Action

The_Account_Named_After_a_Twitter_Action

That’s nice. What are you going to Tweet about? “Following @0boy back because he followed me!”,  “Following @soshable back because he followed me, too!”, etc.

14. The Tweeter of the Same Link 500 Different Ways

The_1_link_500_different_ways_Tweeter

They have one link they’re pushing. It’s the only thing they will ever tweet about, so if you’re really, really interesting in everything pertaining to that link, please follow these people. You won’t be disappointed.

15. The White Teether

White_Teeth

I never knew about this one until @bobf_vstpgh pointed them out to me. Once I did a search, I discovered that there seems to be a growing number of people Tweeting about white teeth! Who would have known?

* * *

I know there are more of them out there. Let me know via comment here or @bashpr0mpt on Twitter  if you know of any other annoying Twitter user types.

Reprinted without authorization. Piracy, fuck yeah.

Posted: February 5th, 2010
Categories: pop culture, twitter
Tags: , ,
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Italy’s CNR is Bad Science

After hosting a panel earlier this year to discuss supposed flaws in evolutionary theory, Italy’s science agency the National Research Council (CNR) reportedly put up thousands of dollars to help with the publication of a follow-up book, Evolutionism: The Decline of an Hypothesis. The move has vexed many scientists in the country where the Vatican recently came out in support of Darwin’s ideas.

Authored by CNR’s Vice President Roberto de Mattei, the book asserts, among other things, that scientific dating of rocks is inaccurate and that dinosaurs went extinct just 40,000 years ago (rather than some 65 million years ago, not accounting for modern birds, of course), according to the blog ScienceInsider. The American Academy for the Advancement of Science blog notes that an Italian newspaper, La Repubblica, is reporting that CNR provided 9,000 Euros (some $13,255) to help publish the book, which came out last month.

Posted: December 23rd, 2009
Categories: general, science
Tags: , ,
Comments: No Comments.

 

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