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Nyheter för 'xbox' Category

Forza 3: Jalopnik Car Pack Review

I andra nyheter, och långt mäktigare ett syfte, är VIP Car Pack på erbjudandet, med .. väl, shitty bilar du inte vill för $ 10, men $ 10 går till Rädda Barnens stiftelsens Haiti överklagande.

Mars släpptes nästa PC Power Pack från Turn 10 med Forza 3, "Jalopnik Car Pack". Vad är en Jalopnik? Din gissning är lika bra som min, men Turn 10 hävdar att de anslutna med personalen på Jalopnik att få fram denna oinspirerade paket som kostar 400 Microsoft Points (cirka 8 $) för tio bilar, en eller flera som alltid måste vara en Audi R8 V10 annars skulle vi sitta där med våra 60 andra Audis V10 är av samma årsmodell som Forza installeras med eller varje DLC Pack medföljer.

Jag föreslår Turn 10 bör släppa en Audi-pack varje månad, det sättet de kan få sina pengar under bordet från fordons-tillverkare som deras symboliska bil, och vi kan undvika 1-2/10 slots pissed undan med en taskig porche på mesculine med det trist daterad design och ständigt unimpressive mekanik (dock inte konstatera att Forza Audis are amazing super bilar med 10/10 kraft, acceleration, lansering, kurvtagning, bromsning, etc (se: kickback)).

"Vi ansluten med personalen Jalopnik och sätta våra hjärnor ihop för att ge dig en bil Pack som skulle funktionen makt, skönhet, variation och framför allt, vara skitkul att köra runt i. Dessa bilar, men inte gamla har riktigt intressant bakgrund. Låt oss ta en titt på vad som gör dessa bilar värda bilen förpackningen.

Detta är förmodligen den sämsta DLC som Forza har släppt, bilarna är bortom oinspirerat, they're just plain. De fyller kategorier vi redan har en mängd bilar att fylla, och möjligheten att ändra dem försvåras avsevärt av kategori, typ av motor, och det faktum att de var så bråttom att göra vinst om rösträtten att det finns NOLL kropp byggsatser erbjuds ganska mycket undan från den fula Forza splitter främre och bakre spoiler.

Den Mugen Honda är den enda med lite bett och värt att måla upp om du gillar den grafiska sidan, resten är medelmåttig alla varianter i sina egna kategorier. Jag medger att det är Mazda "Too Many Baked Beans" American Le Mans Series är en tjusig ser rida, och eventuellt det enda Mazda någonsin har tillverkat det är inte Piero Manzoni är skit i en burk.

Jag kan verkligen inte vara Arsed granska varje bil för sig, eftersom den här gången verkligen Same Ol 'Same Ol' och står ingenting prestanda klokt. Så på med Turn 10: s wank i frågan och några vackra bilder.

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2008 Mazda Furai

Namngivna för "ljudet av vinden," Mazda futuristiska konceptbil kombinerar svepte snygg med en grön strimma. Bilen var visualiseras kör etanol E100 tillverkas av British Petroleum.

Furai är baserad på en American Le Mans Series (ALMS) tävlingsbil. I själva verket är dess Courage C65 chassit samma plattform Mazda kampanjer i ALMS-serien under 2006. En hård 450 hästkrafter tre-rotor roterande motor fastställs i lag med en stratosfäriska redline och att ta miste på roterande inducerad skrik som inte "luktar vinden" men det är ljuv musik i öronen av Forza 3 förare.

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2010 Honda Civic Type R Mugen

Den ultimata Civic, den läckra 2010 Honda Civic Type R Mugen är en JDM fans våta dröm. Börjar med en Civic Type R tredörrars halvkombi byggd Hondas brittiska fabrik, släpper Mugen odjuret genom att lägga till hög komprimering kolvar, mer aggressiva kammar, högt flöde intag och avgassystem, samt en Mugen ecu som gör det alla sjunga i harmoni på dess 8.500-rpm redline. Detta leder till 198-häst, 2,0-liters VTEC-motorn till 237.

Honda sport också Mugen kropp Tuning mods, en LSD, hjul och bromsar. Forza är det bästa stället att uppleva 2010 Honda Civic Type R Mugen eftersom produktionen är begränsad till 20 exemplar för den brittiska marknaden och de går för $ 64.000 amerikanska, det är rätt $ 64k för en Civic.

3_5_2009_Ford_GTR

2009 # 40 Robertson Racing Ford GT

Kevin Doran i Libanon, byggd Ohio Robertson Racing's # 40 Ford GT racer till American Le Mans Series GT2 specifikationer. Övergången till racerbil har omfattat bredda spåret, omarbetat fjädringsgeometri och lägger till mer reglerbarhet samt betydande aerodynamiska förbättringar featuring profilerade fender facklor och downforce generera främre och bakre spoilers. Kraften kommer från en sugmotor Yates inbyggd 5,0-liters V8 spec'd till GT2 regelbok. Den rejäla V8 backas upp av en Emco DP transaxel så Blue Oval Bruiser är redo att urarta på Forza 3.

3_5_2010_Aston_Martin_Rapide

2010 Aston Martin Rapide

Löper parallellt med Porsche Panamera är Rapide Aston Martin tar på fyra dörrar grymhet. Vad är i huvudsak en sträcka DB9, levererar Rapide varorna till ett belopp på 470 hästkrafter och 4,8-0-60s. Den 5,9-liters V12 är parad med en ZF sexväxlad Touchtronic automatlåda. Medan de verkliga dealern börjar levereras under våren, tack vare Turn 10: s DLC du kan köra det nu.

3_5_2010_BMW_Z4

2011 BMW Z4

Den helt nya 2011 BMW Z4 Roadster är hotness på hjul. Den fun-in-the-är solen bayerska drivs av BMW: s N54 direkt-insprutning, dubbla turboladdad rak sexa. Anläggningen har varit masseras för användning i den tvåsitsiga pumpar ut 335 hästkrafter vid 5.900 rpm och 332 Nm i vridmoment från 1,500-4,500 rpm. Resultatet är 0 till 60 säger i 4,7-andra intervall med potential för mycket mer tack vare Forza 3 djupa tuning garage.

3_5_2010_Audi_TTRS

2010 Audi TT RS

RS-versionen tar TT till nästa nivå. Huvudaktörerna är lysande kombinationen av sin 2,5-liters turboladdad femcylindrig motor och åtföljande quattro all-wheel-drive system. Med 1,2 bar (17,4 psi) för att öka coursing genom sina ådror TT RS flexar 340 hästkrafter. Den Inglostadt pojkar förtjänat sin lön för veckan lägga en stelnade sport fjädring, bättre bromsar och en sexväxlad manuell till bilens 4,6 sekunders 0-60 framgångar.

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2010 # 33 RSR Jaguar XKR

Jaguar / RSR XKR är en full-tilt GT2-klassen American Le Mans Series Racer baserad på väg att gå XKR. Noterade gatbil Paul Gentilozzi har förvandlat bilen och planerar att gå till strid 2010. En tjock 550 hästkrafter V8 ger katten den uthållighet det måste duell ut med 911s, 'Vettes, Vipers och Aston Martins.

Den # 33 kommer att bli lätt topplaceringen med sina livliga grönt och svart livré och massiva bakre spoiler. Bilens 2010 debut är griffeltavla för säsongen öppning Sebring 12-timmars den 20 mars. Tack vare denna gång DLC du kan ta bilen, gå till Sebring och jämföra dina varvtider med the real thing.

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2010 Porsche 911 Sport Classic

Porsche har lagt ensamrätt till 911, en konstruktion vars siluett har inte ändrats sedan i dig ut på vägarna år 1964, genom att införa en begränsad upplaga. De 250 exemplar av idrott Classic hylla Carrera RS 2.7 med kroppsbehandlingar och 19-tums Fuchs-inspirerade hjul. Euro-only Sport Classic drivs av en 406 häst 3.liter platt sex kopplad till en sexväxlad manuell växellåda. Hon är en dyr dag $ 230.000, vilket gör henne till ett utmärkt komplement till Forza 3.

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2010 Aston Martin V12 Vantage

Leva som James Bond 007 dröm till fullo bakom ratten i Aston Martin V12 Vantage. Aston Martin säger att V12 Vantage kommer innehålla en 6,0-liters V12-motor som producerar 510 hästkrafter och £ 420-ft ett vridmoment med en toppfart på 190 km / h och 0-62 km / h tid på 4,2 sekunder. Det är svårt att argumentera med dessa siffror.

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1992 Bugatti EB110SS

Volkswagen-koncernen var inte det första företaget att försöka återuppliva Bugatti namn. Skriven av Marcello Gandini och monteras av karosserimontör Aerospatiale Frankrike EB110 SS hade antalet en ikonisk superbil, 12 cylinder, fyra turbos, fem ventiler per cylinder och 650 hästkrafter, 3,3 sekunder 0-60 och 217 km / h toppfart, imponerande siffror i 1992. Den RWD Supercar featured aluminium kroppen under kolfiber tub konstruktion och kom med en $ 380.000 prislapp, som var riktigt brant under 1992. Bilens produktion köra avslutades under 1995 med 31 enheter, en köpt av ingen mindre än Michael Schumacher.

Inlagd: 17 mars 2010
Kategorier: forza, recensioner spel, spel, xbox
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Game Review: Toy Soldiers 2010 (, Xbox)

Microsoft Game Studios och Signal Studios har äntligen släppt den efterlängtade-och orsakar mycket lidande från awesome video nedladdningar av spel-base försvar med en twist, Toy Soldiers.

Jag har inte haft en chans att spela den fulla versionen, av skäl som jag ska gå in senare, men den demo talar Tomes för kvalitén känsla, nedsänkning, och gameplay.

Detta spel är vad Battle Chess var att min generation, ta något socialt tafatt ännu beroendeframkallande och utnyttja tekniken för att göra det kick arse! Ställ i början av första världskriget, är strider utkämpas på en bordsskiva med tennsoldater mellan de allierade nationerna och centrala behörighet Kaiser.

Modellerna är otroligt blivit helt corny post-30's Toy Soldier groteska. Den korniga filmprojektor känner video blandat med lofi register spelas i bakgrunden av första världskriget eran musik.

På början av demon får du se rutorna i din tennsoldater, bänkskåp försvar, och din snazzy Red Baron tri-plan "med över 200 delar!" De delar som du "spela" på slagfältet är ganska självständigt, du tjäna pengar för att uppgradera och reparera enheter genom att förstöra dina motståndare enheter i ett torn / bas försvar fashion-om än med en solid 3D-känsla och full kamera kontroll-med en förmåga att mikro hantera enheter.

Oavsett om du väljer att flyga, använda "shell-cam" att manuellt guide i en Arty skal, eller till lägret i din databas och enkelbeckasin från sniper tornet it's addictive stuff! Innan du vet att du är mitt i striden, uppgradering enheter med den manuella syftar enheter, och poof innan du vetat det du har låsts upp några avatar belöningar.

Nu om bara du "låsa upp den fulla versionen på 1200 Microsoft-poäng." Som översätter till "Om ni köper det här spelet för $ 20 udda dollar ger vi dig en gasmask för din avatar." i MS hjärntvätt termer som används för att du ska känna lossnat från skattemyndigheterna kostnaderna och därmed okänsliga dig att köpa skiten och impuls inköp.

Marknadsföring wank åt sidan, är den andra nackdelen det faktum att det bara 200 spelare punkter i det, jag kommer inte att spela ett spel med något under 1,000 GP, orsaken är Jag har haft några mindre buggier Xbox Arcade-spel knäppa deras skit och glitch aldrig tilldelning den measley få GP de borde.

Om den hade 1KGP jag skulle bli allt för det, men att de är villiga att blåsa $ 20-30 på det du kommer inte att bli besviken alls, det är verkligen söt, roman, och lysande!

Tentative 8 / 10, lägga till fler GP och det skulle bli en 9! (10 är reserverade för 9 är med förutsättning zombie plague relaterat innehåll bara.)

Post-script: Jag köpte den, det är gulligt. Tower Defence sammanfattar det hela bra, beroendeframkallande men inte mycket expansiv och det är återspelbarhet är lågt med det nätverket spela blir alltför osannolikt att få stor nytta eftersom det inte är en kickin 'rad spel som BC2 eller L4D2 eller något sådant. (Protip: L4D2 AU utgåva fortfarande inte riktigt fungerar, inte upptäcka några online-spel .. någonsin.: (

Inlagd: 16 Mars 2010
Kategorier: recensioner konsument, spel, spel krig, xbox
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Senkommen, men goda nyheter

Jag har varit väldigt sent för sent blogging, men mitt Internet har formats till under 2kbps och jag väntar med att uttala att TPG eftersom Optus enkelt inte få marknadstrender och inte competative. Mycket har hänt bakom kulisserna, började när jag fick pratat med några andra bloggare om att vilja ha en Depeche Mode shirt från Left 4 Dead 2 som är omöjlig att få.

Inom en dag eller så vi registrerat gear4gamers.com med uppsåt att spåra svårt att hitta skit vi vill men kan inte komma och erbjuda dem till allmänheten också. Det är mest varit en plattform för mitt tvångsmässiga ge bort i Expesive ras bilar från Forza 3 kraftigt modifierade och anpassade målade med min konst eller hög kvalitet racing livré.

Nu har jag kommit till en vändpunkt, är andra tjänster som kommer fram spelare skulle älska, t.ex. ett skräddarsytt konsol, handhållna och bärbara laminering firma ville göra tullen för spelare, genom att gamer punkt slipning Xbox epeen men en som har varit on my mind är TPG Internet återförsäljare status.

Deras kundservice är skit och det är allt igenom några skumma off shore call center, men det är det snabbaste och största tak för det lägsta priset i Australien. Nu är det billigt som det är, men återförsäljare skulle få det billigare, eller hur? Och markera upp att gå med vinst? Självklart att om jag använder mitt företag registreringar för gear4gamers.com (btw följa oss på Twitter, http://twitter.com/gear4gamers för Give aways och nyheter) att jag kan få den på en diskonteringsränta och tillåter människor att underteckna up diskonterade! Jag menar att de inte kan spärra mig från sin tjänst om jag vägrar att göra en vinst eller hur? Det är mitt eget privilegium, eller bör vara.

Så, för alla mina australiska fans, stay tuned. Jag kommer att använda och läste det finstilta, och allt går bra kommer du att ha en ursäkt med att uttala att naken ADSL2 + med en 160 cap för mindre än deras ordinarie pris som redan är billigast i landet.

Jag kommer särskilt punkt genomföras på plats att det är endast för netto smarta människor, eftersom även deras nivå 2 tekniker inom kundservice området Moronic. I grund och botten TPG är en virtuell ISP säljer Telstra ADSL2 + som är bra kvalitet, men som en Mac, för dyra för att vara praktisk. Så jag ska vara en virtuell-virtual ISP ändå ge bort en rabatterad tjänst bara för att .. Tja, det är 2010, vi som nation borde ha rimliga höghastighetsinternet till blodiga börja med.

So yeah, ursäkta att jag dröjt ytterligare några dagar så mitt nät blir sorterade och jag ska börja arbeta på gear4gamers.com: s webbplats och organisera tjänster och produkter ASAP. Om någon vill hjälpa till, bara att kontakta mig eller G4G på Twitter. Vi är ute efter bloggare att granska gamer skit liksom människor som är villiga att gå samman i ett träd kramas kommunist cluster fuck ge spelare med bra erbjudanden.

Också skriva några iPhone apps under de närmaste månaden eller så riktar spelarna att göra deras liv enklare, särskilt apt nu att IPAD har förklarats. (underhållande IPAD är inte i iPhone jag talar ons lexikon, bytte det till OLAF. Guess det var inte glimten i Steve Jobs "öga på den tiden!)

Caveat, jag kan lukta BS från en mil bort så om produkter eller tjänster som verkar skumma eller om du är ute efter att göra en vilde bita på min gamer vänner plånböcker spara tid och dIaF. Men om du vill rätta att göra en skälig vinst och ge kvalitet för en nisch kan vi prata och komma överens.

Inlagd: 29 januari 2010
Kategorier: recensioner konsument, spel, allmänt, livsstil, pop kultur, teknik, xbox
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Kommentarer: Inga kommentarer.

Review of Show Car DLC för Forza

Efter en skrikande framgång Forza fans som har köpt den första DLC till spelet utanför skalan över jul, Turn 10 beslutat att frigöra den långa förväntade kommande tio bilar Visa namnet Car Pack. Denna förpackning lovat att sparka arsle med tio stora stadsområden som vi alla väntat skulle vara kickin 'rad 2010 power hus.

Vi var så, så, så fruktansvärt fel. Jag började detta blogginlägg positivt i åtanke, upprymd efter att ha tillbringat tre dagar att ladda ner den lilla förpackningen pga Shonky internet. Långsamt som jag började lista den speciell för varje bil jag insåg vad en citron detta DLC lapp var.

Läs vidare för en fördelning av det fordon innan du köper den, om du fortfarande tycker det är värt det i slutet skaffa dig ett exemplar. Att rädda folk som inte är i eller inte förstår specs det läste jag till och nackdelar och en slutsats på botten av det här inlägget.

Endast Astin Martin och Saleen lösa den punkt att köpa bilen pack.

Aston Martin
2010 One-77
$ 1.850.000

S684

8,5 hastighet
6,0 hantering
7,9 acceleration
7,0 lansering
6,0 bromsning

Fördelar: Sleek looking design, väntar massor av elaka färg jobb från mig genom gear4gamers.com för det. Den speciell skrika potentiella modifierbara R2-R1 som inte ser ut som en nyligen slog arse.

Nackdelar: prislapp, prislapp, prislapp. Det är också RWD, jag gillar mina hästar på golvet och AWD ger lanseringen och accelerationen som gör att man kan riva upp de flesta kurser.

AUDI
2009 RS 6
$ 155,000

C480

7,9 hastighet
5,3 hantering
5,6 acceleration
7,1 lansering
5,3 bromsning

Fördelar: Nice toppfart för en C, AWD potential att bli en hög slut performer.

Nackdelar: Vad är det här bilen även här? 10% av hela bilen Pack slösas bort på ett generiskt oinspirerat ful sedan. Vi vet alla Audi och Hyundai löna sig Turn 10 och Microsoft att pumpa spelet fullt av deras shitty underpresterande bilar med orealistiska specifikationer jämfört med deras IRL equiv.s men shit mig. Det är en generisk slätt fyra dörrars sedan. Och det sista år MODELL. Wasted kortplats i tio pack.

AUDI
2009 R8 LMS Show Car
$ 320,000

R3 712

6,8 hastighet
6,8 hantering
7,8 acceleration
7,9 lansering
7,0 bromsning

Fördelar: Ser menar, en renare fodrad version av A4 Touring minus badass hållning.

Nackdelar: dubbla priset av 2010 R8 och det är bodykit inte kompensera för det. It's specifikationer knappt värda R3, verkligen oinspirerande tillägg. Grab innevarande års modell och släpp den outnyttjade $ 150k på teknik och du kommer att blåsa dörrarna av idioter som köper eller ras här bilen. Wasted kortplats i tio pack.

BMW Motorsport
2010 M6 Coupé
$ 90,000

B455

7,3 hastighet
5,2 hantering
5,8 acceleration
6,0 lansering
5,0 bromsning

Fördelar: ... Jag kan inte hitta en enda sak trevligt att säga. Det ... det är rött?

Nackdelar: Its a stamstandardlösningen oinspirerat coupe med inget speciellt med det men en rejäl prislapp på ett mycket klent fordon. Dessutom finns det inte mycket i vägen för delar som du kan använda för nötkött upp. Lager B klass skräp. Wasted plats i tio-pack.

Chevrolet
2010 Corvette Grand Sport
$ 60,000

A543

7,5 hastighet
5,7 hantering
6,7 acceleration
6,6 lansering
5,5 bromsning

Fördelar: Sleek look, kan vissa gillar det.

Nackdelar: Ser ut som en AMG tillbaka när Merc gick igenom deras annorexic sydkoreanska "hoppas det inte finns något kors vind, någon hämta mig en följenoten" dagar. It's specifikationer är acceptabla för det är klass, men det är ingen Head Turner. Another wasted slot.

Ford
2010 Shelby GT500
$ 50,000

B460

7,3 hastighet
5,0 hantering
6,0 acceleration
5,4 lansering
4,8 bromsning

Fördelar: Solid hållning ond muskel bil, massor av utrymme för design kul, och massor av utrymme för ändringar R3 R2 kanske.

Nackdelar: knappt skiljer sig från 2009 års modell, verkar vara lite skrymmande runt front body kit med lite mer buldge på motorhuven, och har ett Arial. Det är ganska konstigt. Dessutom underpowered. Jämföra amerikanska Fords muskel bil till australiska Ford Falcons gör du inser när vi betalar dubbelt så mycket för våra bilar de gav ut två gånger kraften i den övre änden USA equivs.

Lotus
2009 2-Eleven
$ 66,000

A572

5,0 hastighet
6,5 hantering
7,0 acceleration
7,9 lansering
6,7 bromsning

Fördelar: Unik letar topless rida, ser ut som en fusion mellan ett kit bil och en smart bil, några av er kanske gillar det, men några av er också som män knullar din röv. Jag känner en demografisk överlappning ...

Nackdelar: Det ser ut som något man köper när du är 55, frånskild, insåg att du verkligen gillar kuk och det var inte bara "utforskning" tillbaka på universitetet trots allt. Lotus har alltid varit så ändå.

Pagani
2010 Zonda R
$ 1.600.000

R2 848

8,2 hastighet
7,6 hantering
8,6 acceleration
7,9 lansering
7,6 bromsning

Fördelar: Badass tittar bak motorn monterad RWD.

Nackdelar: Inte mycket design stil tillgängliga genomsnitt specifikationer, inte många delar att uppgradera och en enorm prislapp.

Porsche
2010 Boxter S
$ 42,000

B447

6,4 hastighet
5,5 hantering
5,6 acceleration
6,4 lansering
5,4 bromsning

Fördelar: Don't even go there.

Nackdelar: Ser ut som en jävla MR2 från 1980-talet, shit specifikationer, shit design, skit allting. Vad i helvete var Porsche tänkande? Varför gjorde Turn 10 även inkludera denna POS?

Saleen
2010 S5S Raptor
$ 185,000

S647

7,5 hastighet
6,0 hantering
7,8 acceleration
7,2 lansering
6,0 bromsning

Fördelar: Sleek design, ser ut som det kan vara en lambo prototyp om det parad med 2010 Audi R8 minus sämsta inslag av båda. Good solid racing statistik, låg tillräckligt rad har massor av mods. Solid snabb bil.

Nackdelar: Priset är lite otäck och fler motorer och delar skulle vara trevligt. Lite för Audi i att VW "nya" Beetle sätt.

Slutsats: jag slösat 400 MSP köpa denna ... VARFÖR? 2 / 10 bilar som inte suger. Omdöme innehåll lapp en 1 av 5 stjärnor av uppenbara skäl.

Inlagd: 23 Januari 2010
Kategorier: recensioner konsument, forza, spel, recensioner, xbox
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Kommentarer: Inga kommentarer.

Cynikerna Guide till 2010 Technology

Med 2009 nu väl över måste Vi vänder blicken oundvikligen till 2010. I Arthur C Clarke berömda roman, var detta år då ryssarna och amerikanerna slog sig ihop om ett universum omdefiniering uppdrag att avslöja hemligheter av verkligheten.

I den verkliga världen, kommer det förmodligen att bli en något snabbare iPhone. Allt som allt kommer vi kalla det oavgjort.

Men vad kan vi förvänta oss? Vi har grävt ut kristallkulan (i vetskap om att ingen någonsin, någonsin bekymrar man tittar på futurologists gamla arbete) för att ge dig denna exklusiva förhandsvisning av den kommande månaderna. It's science!

Januari: Windows 8 är släppt, flera år i förväg. Nya funktioner inkluderar en uppdaterad titel skärm, tre nya bitar av tapeter, och en version av MS Röj med xyzzy fuska kod tillbaka in

Apple-diskar genom att släppa en tom CD-skiva som nästa version av OS X, beskriver det som "atombomben i vårt krig mot svälla".

Februari: Rupert Murdoch ger upp på internet i avsky och åberopade omfattande piratkopiering och omöjligheten att sälja online-innehåll som de viktigaste orsakerna.

Som en sista hämndaktion släpper han världens första papperskopia på webben. "Smaka på din egen blodiga medicin," säger han till The Pirate gemenskap, som omedelbart tar itu med att skanna den i för torrent tomten.

Mars: Vikande annonsintäkter kraft äntligen ändra på webbtjänster. Runt om i världen, fd miljonärer online är inloggad innehar desperat kartong skyltar med texten "värd Photos For Food".

April: Google lanserar Chrome OS, en Linux-baserat operativsystem som utformats för att ta tillvara det som blir kvar av webben ekonomin. Användarna är inte helt blåst bort med det, med hänvisning till ett begränsat antal egenskaper och de fördelar som nedladdningsbar programvara över nätet JavaScript tillämpningar, särskilt i ansiktet av maj är zombie apocalypse.

Juni: När får officiellt deklarerad månad kommer vi aldrig tala om igen, världen återgår till den viktiga saker: den splitter nya iPhone. Nya funktioner inkluderar en diamant skärm för att förhindra repor, en uppdaterad kartor program som berättar för dig var du ska innan du ens beslutat, och en FM-tuner.

Orolig att marknaden kanske får överöstes, Steve Jobs endast tillåter en att byggas. Apple fanboys lyckligt köa för chansen att köpa ett fotografi av honom att använda det.

Juli: Hollywood slutligen stänger den ökända "analoga hålet". Tidigare försök Foiling "om du kan se den, kan du kopiera det" förklaras ha misslyckats på grund syftar till fel halvan av meningen. Giant metall barriärer är byggda före varje biografduk.

Tittare kommentar att även om detta inte bortses från de erfarenheter, är det ändå bättre än att sitta med Transformers 2. Pirater fortsätta att slita Oscar screener skivor som förut.

Augusti: Första domen för Skype Rage bifallas. Domaren säger att även han uppskattar den frustration nya högskolestudent Phillip Carmichael byggts upp efter att ha lyssnat till hans föräldrar säger "Kan du höra mig? Är detta kommer igenom? " i två timmar, faktiskt hoppa in i en bil, kör sju timmar i hela landet och mördat dem eftersom de fortsatte parroting frågan i sina billiga mikrofon var lite för mycket.

September: Intel slår tillbaka mot AMDs senaste så små-you-can-only-se-it-i-ett-mikroskop chip genom att bygga en så liten, kan du inte ens göra det. Åtminstone är det vad företaget påstår. AMD uppmanas att bevisa att de ljuger.

Oktober: Scandal rasar genom den grafiska industrin som världens första helt digitala skådespelare visar sig vara endast en djupt övertygande människa.

Med sin hud av plast, bekänner döda ögon och inga spår av personlighet, sorgsen kött marionett Virtual Actor-One att han trodde att officiellt ändra hans namn skulle vara det bästa sättet att hitta ett arbete i en alltmer tech-inriktade Hollywood. Actor-One förflutna roller innefatta tredje vakten till höger i Tron och T-Rex från Jurassic Park.

November: Forskare vid CERN lyckas äntligen skapa den svårfångade "God Particle" i Large Hadron Collider. Fighting bryter genast ut över vad det borde heta, hur den bör studeras och hur tekniker ska klä att göra det. Lyckligtvis finner gemenskap snart ett sätt att lösa de olika frågor som till allas belåtenhet. "Om vi bara hade haft Halo 3 Deathmatch under korstågen," suckar påven.

December: Bill Gates tillkännager upptäckten av klinisk odödlighet. Alla under 55 år som är stödberättigande och alla har råd med det, tills någon till slut läser licensavtalet i detalj och upptäcker att den årliga licensen årsavgiften för sin existens bygger på en exponentiell skala. På plussidan är slaven kragar verkligen mycket att hämta.

Först publicerad i PC Plus Issue # 290

Översyn av Zombie Apocalypse av Konami

Skulle granska Zombie Apocalypse för Xbox, men det är så Regurgitated och skit att den inte förtjänar det. Det är en knapp mäsk, men mer primitiva än de redan Regurgitated knapp mäsk tekniker man förväntar sig av spel, det är i grunden ett reskinned Postal, med zombies istället för civillians.

Så trött på detivative spel. Det finns alltid de dubbla hopp, kanten hänga, knappen skräppost av "light" och "tunga" attacker att göra en "kombo", du alltid måste montera en jätte, Balrog, troll, dinosaurier eller något att bryta de stora dörrarna ner och det finns alltid hälsa ups att samla i samma derivat sätt.

Gaming har blivit så tråkig och förutsägbar. Allt är samma endast namn och grafik förändring.

Verkligen besviken med hur tölpaktig flesta spel dev's är, jag hoppas på goda grejer från Konami men regelbundet möter besvikelse. Silent Hill är ett annat typiskt exempel på knappen mäsk i sekvens, som i Fear, Dantes Inferno, Ice Age (alla), Tomb Raider (alla), Gud så vidare.

Jag tror att Tom Clancy's EndWar är det enda spelet jag äger som inte är derivat shite i någon form. C'mon spelutvecklare, bedövning mig. Kanske släppa ett MMORPG som känns så färdiga som World of Warcraft? Inte gillar Star Trek Online, som samtidigt som de fortfarande till synes vaporware (ett decennium av utveckling och två företag som går under) lyckats sälja ut hela begreppet MMO där alla är hjälten.

Allvarligt, blah. Kolla vad du startat, Konami! Fan ta dig och din lam rip post (original) med zombies.

Watching Deadgirl (2008) nästa förväntar min recension av det på några timmar.

Inlagd: 9 januari 2010
Kategorier: spel, recensioner, xbox, zombies
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Översyn av Dantes Inferno som Visceral

Jag har följt Visceral framsteg med sin show pony, Dantes Inferno, ganska länge. Mer kända för tråkiga horroresque krossar gillar Dead Space och uppföljare detta projekt tar Dante Alighieri dikt kastar nästan varje sida, ger en gigantisk jävla lie till ett självständigt stympning gud stör Crusader och skrattar det är vägen till banken med denna storsäljande vara när det utsättningar 9 februari, 2010.

Viscerala Spel är mycket .. väl, visceral med sina skapelser, såg jag flera timmar om dev dokumentär under loppet av spelens utveckling från början till skapande, så jag var mycket nöjd med att få chansen att spela den pre-release.

Ha haft en chans att se över spelet jag slets ärligt. Snittet scener är skitiga, elaka, hemska och blodiga men spelet lämnar du vill, det är en över axeln typ plattformsspel där knappen mäsk är vägen att gå för massförstörelse. Det finns en hel del på skärmen uppmanas tangenttryckningar för drag dödsoffer typ, och det övergripande känsla är att 2010-talet Assassins Creed 2 minus fri rörlighet på något sätt.

Att spela igenom storyn är intressant dock gjort att du konfronteras med några random het naken kvinna, som Dante's flickvän inom de första fem minuterna mig flina, trots att jag ser spelet förbjuds i Australien på grund av sin brist på R18 + rating för videospel.

Plattformen hoppande typ tycker är tråkig, och ibland den linjära progressionen är ganska constrictive, lämnar du en väg att gå ner till pixel eller en säker död skall följa.

Det försäljning kommer att vara hög och det blir hyped upp whazoo så det är nog bra att jag hade en chans att se över det här spelet innan Corporate Marketing förorenade min åsikt. Snittet scener och historia rad genomgripande och intimidatingly bra, aldrig har man sett en så sann bild av helvetet.

Den saknar zombies men har en naken undead babe, så jag tycker det är värt en bra 7.5/10.

Inlagd: 8 januari 2010
Kategorier: Spel, xbox
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Streaming MKV på Xbox 360

Så det finns en filtyp ute kallas MKV. It's shit. Endast absolut wankers använda den. Det ger ingen större ett kompressionsförhållande än något annat filformat som stöds av nästan friggen allt och stöds på mycket, mycket få standard installationer av alla spelare. Det är den Bane av Xbox 360 TV streamers världen, och orsakar mer QQ från noobs än alla andra format. Det är vanligen används av fucktards som tror att folk använder RAR fortfarande, eller bry komprimera enstaka filer i några hundra meg när det inte komprimering löna sig att tid slösas bort jävlas. Naturligtvis idioten bevis program för strömmande PC till Xbox, TVersity, inte stödja det.

MKV äter din själ, nästan varje forum och tråd om det är människor som gnäller och stönande hur stöds det följs av absolut dimwits försöka försvara det när allt konsumenterna ville ha något som fungerar ur boxen i stället för en tillväxt-och assemble-ditt-eget-automobile-from-scratch kit.

Nåväl, låt min oräkneliga nedladdning av olika program, codecs och Virii och vara tvungen att manuellt ta bort ALLA FRIGGEN CODEC på min låda att använda olika metoder "att" ttly WRK DOODLOL "och rakt på sak: --

GOTSent, http://www.videohelp.com/tools/GOTSent

Det kommer att göra det. Det behöver dock att hämta och installera två program innan det installeras, kommer jag inte gå in på tl; dr om vad de är för yadda yadda, de är: --

Haali Media Splitter, http://www.videohelp.com/tools/haali_media_splitter
AC3 Filter, http://www.videohelp.com/tools/ac3_filter

Haali will allow GOTSent to split your files to 4 gig (or whatever you set it to) to burn to DVD or whatever, but if you're reading this you want to stream from your PC to your Xbox. Do this using TVersity. Load the input file, set the output to whatever, choose what box you want to encode for, then hit the button and wait. It'll open an MS-DOS shell window (black window with white text), don't freak out. It'll do this several times as it rips the video , rips the audio, compiles the video , filters the audio, then merges the two. It'll take about 5-10 minutes for a 1 gb file, it's output is almost 1:1, about ten meg bigger at the 1 GB+ mark, so remember to abuse MKV users for being absolute fuckwits.

Good luck, and enjoy that HDTV goodness. Remember to check out http://eztv.it to find awesome shows you already watch, but watch them well before you get them on TV and minus ad breaks. Piracy due to substandard TV broadcasters FTW. Oh, also, check out 'V', the reimagined series of the 1980's sci fi thriller of reptillian aliens eating face and stuff. And come February, you've got Lost, House, and CAPRICA starting up. 2010 is going to be a good year for couch hounds. :)

Posted: January 7th, 2010
Categories: hack , walk through , xbox
Tags: , , , , , , ,
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Wtf do I play Silent Hill?

Games are meant to be fun. Silent Hill: Homecoming is NOT fun. I dread playing further. I recall the character reading a note or some such suggesting the only solution is sitting in a room on your own in the dark. It's good advice.

If the terror of seeing pyramid head stalking the same hall you're in doesn't make you want to, nothing will. Fuck your stupid little assinine brother who continuously fucks you around and screws about doing EVERYTHING possible to obstruct your attempts to rescue you. That being said it's very stereotypical J-horror, even down to background sounds dimming before a 'freak out' scene.

It does score some psychological hits with my hardened westerner horror fan mind though, I really do dread playing further. I don't want to, it's not a fun game, it's awkward and nasty and grimy.

Yet, as I sit here typing this on my iPhone ($500 product placement from Steve Jobs pls, cheques payable to BaSH PR0MPT is ORSM fund.) I can't think of a more awesome game to recommend people play. Why expose people you care about to such nasty?

Because it's better them than me?

Because it has an affect on you you barely fathom, as objective as you try to be the grime, the blood, the gore, the shock and freak out techniques you can clinically describe and predict still seem to gradually bare down on you.

There's nothing positive to the game, I mean plot line and experience that is. There's nothing but doom and gloom, it's this that begins to wear you down, a challenge between how un-fun the game is compared to your gamer desire and urge to 'beat the machine' and finish it.

Well fuck this, Pyramid Head isn't going to fire axe fuck his own head in, is he? Bbl.

Posted: January 3rd, 2010
Categories: games , pop culture , xbox , zombies
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Silent Hill: Homecoming Text Walkthrough

This is a full-text walkthrough of the 2008 survival-horror game Silent Hill: Homecoming. Outlined in this guide are step-by-step tactics to 100% completion of each map, item and weapon locations, boss battle strategies, fighting strategies for enemies, and how to obtain the extra outfits for Alex. Also included in this guide are instructions on how to obtain each of the game's five endings, as well as an Achievements listing. This guide was ganked from somewhere, reformatted and in parts re-written by myself, the original was unreadable due to too many adverts, so I figured if I'm re-writing it for myself to read on my mobile while playing, I may as well copy paste it here for others. Njuta av!

Gameplay

The game begins with Alex Shepherd, the protagonist, recovering from battle injuries in a military hospital. Upon his discharge, he returns home to find his mother in shock and his father and brother missing. Shepherd is led to the small, deserted town of Silent Hill in search of his brother. As in prior releases, the character will be confronted with monsters and horrors that directly challenge his current psychological state.

Shepherd's military background leads to enhanced combat skills that add depth to gameplay. Camera angles can now be maneuvered to allow players to see events and objects prior to their actual occurence.

Introduction

This guide is dedicated to 100% completion of Homecoming – complete with boss battle strategies, weapon locations, strategies for use against common enemies and a comprehensive list of Achievements. Details on unlocking all of Alex's outfits and obtaining each of the game's five endings are also listed in their respective sections, along with a step-by-step walkthrough for completing the game and collecting the secret weapons. The guide is broken into sections, with enemies encountered and current objectives listed along with tactics to use to defeat and complete each.

The guide assumes that you are on your first playthrough on NORMAL difficulty; the walkthrough can be used for HARD difficulty, but the monsters are stronger, tougher, and you find less ammunition – some ammo stashes may not exist on HARD that exist on NORMAL difficulty.

Controls

Left Thumbstick: Move, select a menu option
Right Thumbstick: Control the camera
Directional Pad (D-Pad): Cycle weapons; toggle flashlight; select menu option
Back Button: N/A
Start Button: Pause
Right Bumper (RB): Access Inventory Wheel
Left Bumper (LB): Access Weapon Wheel
Right Trigger (RT): Combat Stance
Left Trigger (LT): Fire/swing weapon
A Button: Fast attack; investigate; select highlighted menu option
Button: Defense; previous screen/return to Main Menu
X Button: Strong attack in Combat Stance; reload firearm
Y Button: View map

* NOTE: You can reconfigure the controls to better suit your tastes in the Options menu at the start of the game. This walkthrough assumes the default button configuration.
Översikt

* Below are explanations on the basics of Silent Hill: Homecoming, and tips and tricks on using them. These sections are designed to help you to grow accustomed to the games controls, and with a little practice, will have you fighting demonic monstrosities and enjoying creepy scenarios in no time.

Karta

The map is necessary to get around – some of the areas in this game are huge, and most of the Hellstates are confusing in their layout. To decipher the scribbles on your map, refer to the following list:

Red Double Arrows: Open doors
Red Curved Lines: locked or blocked doors
Blue Arrow: Alex's current position
Red Scribble: Blocked area or impassible passage

Maps are detailed with room numbers (if applicable) and make getting around a snap. View the map with Y, and check the objectives by pressing X while viewing the map. You can't view a map for an area you haven't collected the map for, but you can still view objectives.

Combat

To initiate combat, hold down LT to enter Combat Stance. From this stance, you can swing melee weapons with A(Fast Attack) or X(Heavy Attack), dodge or block attacks with B, or (if you're using a gun), shoot the gun with RT and reload with X. Due to recoil, dodging after an attack with a firearm takes longer to perform than dodging after a melee attack. Some weapons are fast (ie Combat Knife), but do little damage, while other weapons are slow (ie Fire Axe), but do a high damage. Find which weapons work best for which enemies for your personal play style.

Radio and Flashlight

Your radio and flashlight are essential for detecting monsters. The radio will emit static whenever an enemy is nearby – it also allows you to receive transmissions from Deputy Wheeler and Elle. Depending on which way the monster is oriented to your position, the static will fade and swell – when it's at it's loudest, you are facing the enemy. Your flashlight can be used to detect enemies in dark locations, but be warned – it attracts enemy attention as well.

Healing

To heal, you need to first collect Health Drinks and First Aid Kits. When you take damage, go into your Inventory menu (LB) and press X to use a Health Drink, or Y to use a First Aid Kit. First Aid Kits heal you by a larger amount than Health Drinks, so be wary about which you use. The little number on the icon for each tells you how many of that item are left in your inventory.

Context Scenarios

Sometimes, you'll need to press a certain button with proper timing, or mash a button repeatedly in order to accomplish an action. These are Context Scenarios – the most common one is the Dialog Scenario. Dialog Scenarios occur at certain points in the game when Alex talks to certain characters – you'll be given a choice of what to say to them, inciting different responses. Multiple playthroughs and selecting different options is the only way to fully explore the Dialog Scenario. Other examples of Context Scenarios include rapidly tapping a button during a Smog attack, or tapping buttons that appear during a boss fight to finish it off.

Journal

Your Journal (accessible from the Pause menu) gives you access to Clues, Manuals, Photos, and Drawings you've collected during your game.

1. Clues are anything you find written on a wall, or read in a document. If it's important, it gets stored here for future reference.
2. Manuals teach you things about combat – before you find the Combat Knife, you'll find a Basic Weapons Combat Manual. Reading through these teach you how to attack and defend with different weapons.
3. Photos are Polaroids that are scattered about the game world – collect them all for an Achievement.
4. Drawings are sketches and doodles of Josh's that are scattered about the game world – collect them all for an Achievement.

Visible Achievements

These achievements are visible before completing them.

1. Lock 'n' Load: Found Rifle, 25 GP
2. Sightseeing: Found 1 Photo, 10 GP
3. Josh's Gallery: Found ALL Photos, 50 GP
4. Alchemilla's Finest: Defeated 1 Nurse, 10 GP
5. Eddie's Legacy: Defeated 1 Feral, 10 GP
6. Lurk No More: Defeated 1 Lurker, 10 GP
7. To The Point: Defeated 1 Needler, 10 GP
8. Split Personality: Defeated 1 Schism, 10 GP
9. Shades of James: Defeated 1 Siam, 20 GP
10. Clear the Air: Defeated 1 Smog, 10 GP
11. Creeper Reaper: Defeated 1 Swarm, 10 GP
12. Out of Order: Defeated 1 Order member, 10 GP
13. Kaufmann's Handiwork: Found 1 Serum, 10 GP
14. Health Junkie: Found ALL Serums, 50 GP
15. The Old Gods… …Haven't Left This Place. Complete game on HARD difficulty, 100 GP
16. Nursery Rhymes: Found ALL the Children's Drawings, 50 GP

Secret Achievements

* These achievements aren't visible until you complete them.

1. Six Feet Under: Defeated Sepulcher, 20 GP
2. Blood Donor: Defeated Scarlet, 20 GP
3. Catch Your Breath: Defeated Asphyxia, 20 GP
4. Head Above Water: Defeated Amnion, 20 GP
5. Rising Tension: Found Circular Saw, 25 GP
6. Science Fiction: Found Laser Pistol, 25 GP
7. Smile: Achieved Ending 1, 50 GP
8. In Water: Achieved Ending 2, 50 GP
9. Judgment: Achieved Ending 3, 50 GP
10. Intensive Care: Achieved Ending 4, 50 GP
11. No Dogs Allowed: Achieved Ending 5, 50 GP
12. Mercy: Alex ended his mother's suffering, 50 GP
13. Compassion: Alex could not end his mother's suffering, 50 GP
14. Forgiveness: Alex forgives his father, 50 GP
15. Angela's Choice: Alex does not forgive his father, 50 GP
16. Now About Those Drinks: Saved Wheeler, 25 GP

Chapter One – Nightmare

1. Escape from the hospital
2. Follow Joshua
3. Find Joshua's Toy

* CUTSCENE: Alex is wheeled through what appears to be a dilapidated hospital, strapped to a gurney. As he is rolled down the hallway, scenes of torture jump at him from the open doors to either side. Finally, he's wheeled into a room and left, where he witnesses through the door's windows a doctor being impaled by a large blade.

You'll come across your first Context Scenario – mash A repeatedly to break free of the gurney straps and gain control of Alex. You can examine the memo by the double doors by pressing A when standing close to it – you can also examine the sink at the back of the room, though no context clue displays. The door to the stairwell is locked – the only unlocked exit is the double doors through which you witnessed the death of the doctor earlier, so head through them to the Operating Room.

The doctor's body is gone, and there are bloody drag marks leading through the door on your right. Go through them, and check on the right for another cryptic bulletin. To your left is a barred door with a keypad next to it. Walk towards the door.

* CUTSCENE: Alex believes the child on the other side of the barred door is Josh, his kid brother.

The door is locked – it needs a keypad combination to unlock it. Head through the door to your right closest to the keypad and examine the picture in the back to find a map of the Hospital. From this point, directions are given based on the map's compass – up being north, down being south, and so forth. You'll currently be in the Nurse Center. Behind you on the X-ray display are the first three digits of the keypad code, scratched into an x-ray.

Go to room 203 – the rest of the rooms are blocked, or the locks are broken. Inside you'll find a Health Drink and a page from an incident report. Examine the burned Child's Doll incubator, then head over to the broken window and press A to hop over into room 204.

Inside room 204 you'll find a Basic Weapons Combat manual, which can be accessed again later by selecting Journal in the Pause Menu. There's also X-Ray Film on the board to the left – take it, and head back through the window to room 203. Head back into the hallway, and enjoy the spoof scare on your way back to the Nurse Center.

Once back in the Nurse Center, press LB to bring up your Inventory, and select the X-Ray Film to place it on the board next to the first one – the remaining three digits appear, and you can see the full code to use to open the keypad-locked door. Go enter the code to open the door (it was 624872 in my game). The door unlocks – head through it.

* CUTSCENE: Josh rises and runs to a door, entering it before Alex can comprehend what's happening.

Walk forward to collect the Child's Drawing, which you can look at later using your Journal if you like. The door that Josh went through (which leads to the Men's Restroom, incidentally) is the only unlocked door here, so don't worry about missing anything by not exploring – there's nowhere else to go for now. Head after him, and a short cutscene of Josh running into the storage room for the restrooms will play, and you'll see an odd symbol on the wall before he slams the door.

Go into the storage room to the strange symbol, and examine it – these symbols are your Save Points. Save your game, and continue North in the storage room to the door leading to the Women's Restroom. When you enter, try the stalls – take note that the one closest to the storage room is locked. There's a Combat Knife stuck in the mirror – retrieve it to trigger a cutscene.

* CUTSCENE: A fluorescent light falls, and the room transitions to a hellish version – the “Hellstate” version – when a Nurse exits the locked stall, wielding a scalpel.

Use simple combos to take the Nurse down – tap A three times, then X to perform a spinning slash attack with the Combat Knife. When she falls, you'll receive the Alchemilla's Finest Achievement.

Both of the doors out of the room have broken locks – check the last stall to find a hole. Press A to squeeze through into the Men's Restroom. There's a First Aid Kit on the wall by the door into the room where you first met Josh – take it, and head South to the stairwell – the other doors are locked or broken. As soon as you enter, Josh pushes a wheelchair down the stairs at you – ignore him for a minute and head over to the note taped to the wall across from the doorway to learn what one patient thought about staying safe – sitting in the dark and staying quiet. Head upstairs.

There's a window you can break, and a door you don't need to bother checking – the lock's broken. Bust out the window, and hop over into the Day Room. Defeat the two Nurses here, and use A to cut a gash in the fleshy wall blocking the path into room 303. You'll need to tap A repeatedly, then squeeze through into 303 and save your game. There's a cryptic note on the bed by the Save Point.

Go into the hallway and head towards the Linen Room – a cutscene will play of the Swarm bugs crawling through a hole underneath the gurney to attack you. Run into the Linen Room, and take advantage of the Context Scenario to defeat the Swarms – press B when one lands on you, and tap the button that displays repeatedly to throw it to the ground and crush it. Grab the Health Drink on the shelf in the lower-left corner of the Linen Room, then head out of the upper-right door and go South to find a photo of Joshua's Robbie the Rabbit doll on a broken table near the bathrooms, and unlock the Sightseeing Achievement. This photo is also accessible from your Journal in the Pause Menu.

Head North to the Operating Theatre, and grab the patient's chart from the rack that details Dr. Copen's ability to perform electroshock therapy. Head around, then down the stairs to the lower-level balcony, and walk around until you see the “drop down” option. Take a look first – you'll be fighting some more Nurses. Drop down, wipe out the three Nurses with some quick combos, and take in the atmosphere created by a decapitated body torn in half. Examine the double doors to see that they are chained shut – a key will be needed to get into the Operating Room. Head East to the stairwell door and cut it open.

Back on the third floor, there's a body laying on the gurney when you first reach the top of the stairs – examine it to discover it's the other half of the body from downstairs. Take the Operating Theater Key from his cold, dead hands, and head back downstairs to the Operating Room doors and use the Operating Theater Key to remove the padlock.

Examine the document in the lower-left corner of the Operating Room to learn about one doctor's attitude towards his patients. Head out of the West door to trigger a Dialogue moment – Josh is busy drawing rabbits again. Ask him Y button questions to learn that he wants his toy, Robbie the Rabbit. Head into the Nurse Center to find a Health Drink and a Save Point – grab the drink and save the game. There's a document on the desk in the bottom-right corner about a missing patient in 205. Ignore it for now, and head south.

Enter room 203 to watch Robbie the Rabbit get sucked through the window to room 204. Examine the hole, and press A to reach inside it. Alex will reach in, and something will grab him – tap B repeatedly to retrieve your arm and the Robbie toy. Once you retrieve the toy, watch out for the Swarm that appears. Head back to the Nurse Center, save, and then give Josh the Robbie toy.

* CUTSCENE: Josh makes as if to grab the toy, but then runs off down the hallway into an elevator. The door blocking Alex opens.

Grab the Child's Drawing on the ground before heading down the hall. Head to room 206, and take the next Child's Drawing on the door. Examine it, and Alex swears he can hear the ocean just beyond it. Head to the elevator, and use the button to the left of the door to call the elevator.

* CUTSCENE: Som Alex ned, hör han metall skrapning. Han går fram till hissen dörrar, och knivhöggs av en stor kniv - bara för att väcka i hytten på ett semi, på väg till Shepherd's Glen.

Kapitel två - Missing Persons

Kapitel två mål

1. Jag måste gå hem.
2. Leta efter ett sätt att fylla gasen kan.
3. Samla upp vattnet i källaren.
4. Joshua är inte hemma. Sök i resten av staden.
5. Sök på kyrkogården och närliggande delar av staden för information om Joshua försvinnande.
6. Hitta någon som vet något om fastställande av vapen.

Shepherd's Glen

* CUTSCENE: The Trucker droppar honom, och Alex tar sig mot hans hus.

Du hittar det svårt att gå tillbaka mot västsidan av staden - det är inte möjligt. Huvud mot Craven Ave., Gör och inte bry försöka sidogatorna eller dörrar ännu - de är blockerad och låst. Du kommer att utlösa en cutscene där du träffade domare Holloway, som talar till er för lite och föreslår att du går att besöka din mor.

Huvud på i rådhuset byggnaden och gå till mitt rum för att hitta ett foto av domare Holloway och Alex mamma pratar. Huvudet längst till höger i byggnaden och behandla ärendet på bordet för att samla Serum och få Kaufmann skapelse Achievement. Huvudet mot baksidan av Stadshuset för att hitta domare Holloway, och starta en konversation med henne. Fråga henne om staden, och Elle, och utforska rummet lite. Head to rummet bredvid domaren Holloway är att hitta en Health Drink och en Save Point. Spara ditt spel, sedan gå tillbaka ut till Craven Ave. - Ta den högra vägen när de lämnar och ta del av det bordade dörren, med ett annat vapen, kan du hacka dessa nämnder upp och gå in i rummet.

Go South på Craven Ave. att hitta en stor spricka blockerar vägen. Gå norrut, och åka till Alex hus. Head vänster mot garaget och ducka under muren, med huvudet nedåt vägen, och ducka under nästa vägg befinner dig i parken - det finns ett barns Ritning att samla in, samt ett foto av en spindel och några leksaker armé. Gå tillbaka till huset och gå in genom ytterdörren.


Alex's House

Head övervåningen och ta första vänster för att komma in Alex och Josh rum - det finns en ficklampa på botten britsen. Bokhyllan på baksidan har en hemlighet - flytta alla böcker kvar att avslöja en strömbrytare, som öppnar upp till ett hemligt rum som innehåller en karta över Alex hus ritat av Josh. Huvudet tillbaka mot trappan och genom dubbeldörrar, för att hitta Alex föräldrars sovrum, huvudet genom dörren för att hitta ett kassettband med någon etikett i badrummet. Det finns ett brev till Alex pappa från Alex mamma sitter på byrån vid dörren.

Head tillbaka ner för att utlösa en cutscene.

* CUTSCENE: Alex ser sin mamma, som är i en nära-katatonisk stat. Han frågar om Josh, och hon berättar att alla är borta. Han märker att hon har en pistol i hennes knä, och han frågar vad som hände, men hon bara berättar att hon saknar Josh. Alex smyger pistolen bort hennes knä, och berättar för henne att han hittar Josh. Ett rop härrör från källaren, och Alex går att utreda.

Alex's House, Basement

Följ vattnet spåret till dörren till källaren, och huvudet nere. En cutscene kommer att spela som introducerar dig till Lurkers - besegra det att förtjäna Lurk mer Achievement. Kontrollera pumpen vid trappan för att få Garage Remote och läs notera att hitta det du behöver gas från garaget för att köra pumpen.

Chef till området märkt "SECRET" på kartan och skar genom kamouflage gardin för att hitta en dörr - granska det att titta på en oroande scen. Det är låst, så gå tillbaka övervåningen.

Shepherd's Glen

Gå ut till garaget, öppna ditt lager och använda Garage-fjärrkontrollen för att öppna dörren, som frigör en Lurker. Besegra den och in i garaget. Du hittar en Steel Pipe till vänster, utrusta den och sedan använda den för att bända öppna skåpet på baksidan för att få Töm Gas Can. Läs broschyren till höger för att hitta en annan Combat Training Manual.

Head tillbaka utanför och genom ett litet hål i ladan för att komma in i parken igen och bege dig till porten på södra sidan. Bända upp denna port med din nya Steel Pipe, och leta efter semi truck på vänster sida som du framsteg. Döda Lurker som är här, och undersöka semi - du kan fylla upp de tomma Gas Can. Gå in i din inventering för att använda den, och du får Full Gas Can. Gå tillbaka till källaren.

Använd Full gas kan på pumpen och undersöka dörren till bakgården för att låsa upp den. Huvudet genom dörren till bakgården - samla barnets Teckning av trädet huset, och titta på ryggsäck på ryggen staket grind för att hitta ett foto av Alex pappas jakt rum (låst utrymme i den "hemliga" del av din karta). Huvudet ryggen verandan och in i huset.

Alex's House

Titta i kylskåpet för att få en Health Drink, och använda Cassette Tape på telefonsvararen att lyssna på en avbruten radioprogram Alex och Josh gjorde ett tag tillbaka. Huvudet genom den östra dörren och läste noteringen av telefonen - Alex's pappa heter Adam, och han ska be en man vid namn Curtis om en motor. Gå tillbaka till bakgården och gå igenom den igen stängslet grind.

Rose Heights Cemetery

Söderut och du kommer över en kommunal tillgång gate - följ vägen till Rose Heights Cemetery. Du hittar Rose Heights Cemetery kartan i det första rummet du stöter på, Gamla Crypts rummet. Härifrån går du till East Garden Room. Du kommer att utlösa en kort cutscene av gräva en grav. Head vänster från där han är och hoppar ner för att utlösa en cutscene.

* CUTSCENE: Alex blir attackerad av en Feral - en ohygglig, skinless hund.

Besegrar Feral att få Eddie's Legacy Achievement. Ta Odd Stone tavla från busted fontänen, och klättra upp ur gropen (det under ordet "East" på kyrkogården kartan).

Det finns en Health Drink i lusthus vid grinden med vinstockar - ta tag i det och skallra porten till Bartlett Family Mausoleum att veta att det är låst.

Följa vägen för Family Crypts norr till tredje rutan på botten (från kartvyn), och kläm genom hålet för att hamna i Family Crypts Mid. Head East ett rum och kontrollera norr kryptan för en Health Drink. Head söderut därifrån till en annan kryptan och ducka under hålet av fördrivna graven rakt österut för att komma igenom, och kläm genom hålet i södra kryptan för att avsluta Family Crypts Mid och anländer i Founders Row.

Go through the southern-most gate and hop down to the lower level, then duck under and climb up to be just outside of the Founders Garden. There's nothing here, so just head on through and go up the stairs to the West Garden.

Here you'll find two plaques that talk about reuniting two things to make something whole and reveal the way – there's also a Strange Stone Plate to grab. Head up the middle path to the gate and place the Odd Stone Plate and the Strange Stone Plate to open it and head to the Front Entrance – follow this around and you'll find yourself on the other side of the impassable section of road where the trucker first dropped you off in Shepherd's Glen.

Shepherd's Glen

Head down Main Street past the SGPD to trigger a cutscene.

* CUTSCENE: Alex meets up with Elle, and they talk. Alex asks Elle if she's seen Josh, and she tells him about the people who keep disappearing in Shepherd's Glen. She gives Alex a Walkie Talkie.

You receive the Walkie Talkie from Elle – it'll give you a heads up when enemies are nearby. Head South on River View and take the bridge West. Read the sign over the door for a chuckle, and open the door to enter the junkyard.

J unkyard

Dunk under the gap in the fence and head up and around the building. Stay on the outskirts of the path and wind your way around the building to an entrance with a hole you can squeeze through. You'll come out on the other side of the junk from the entrance. Head into the building. It starts a Dialog Scenario. Talk to him to find out that Mayor Bartlett is the guy digging up graves in the Cemetery. He'll give you the MK 23 Handgun. There's some Pistol Ammunition behind the counter, and a Combat Training Manual on basic ranged combat on the toolbox. Head into the back room to find the Junkyard Map, a Health Drink in the broken fridge, and more Pistol Ammunition in the standup toolbox in the corner. There's also a Save Point, so save your game, then head out the door next to it.

Exit the Junkyard, and be wary of the Feral that appears once you duck under the gap in the fence.

Shepherd's Glen

Head back across the bridge to trigger a cutscene.

* CUTSCENE: Alex gets a radio transmission that's garbled, and begins to cough on noxious fumes as a Smog attacks.

Defeat the smog using well-timed combos, avoiding the fumes by using B. If you do get surrounded with fumes, tap B repeatedly. Once you defeat the Smog you'll obtain the Clean the Air Achievement.

Rose Heights Cemetery

Head back to the Cemetery, defeating the Ferals you encounter along the way. A Smog will be waiting in the Founders Garden – you can avoid fighting it if you'd like.

Go back to the entrance of the Bartlett Family Mausoleum – it's open now. Head into the crypt. You'll encounter a puzzle holding a child's coffin closed.

* Child's Coffin Puzzle

To unlock the coffin, the top piece must be pulled free – clear out the pieces from below it so that it can come all the way down. There are six pieces – two squares, two horizontal rectangles, and two vertical rectangles. Place both of the horizontal pieces in the top right, the two square pieces in the bottom left (forming another vertical rectangle), and a vertical piece on either side of the path the top piece must follow to unlock the coffin. Pull it all the way down to trigger a cutscene.

* CUTSCENE: The coffin slides open, revealing a watch. Alex takes it, reading the inscription on the back. He holds it up to his ear to see if it still runs, but falls unconscious, and awakens in Silent Hill. Josh runs across his field of vision when he awakens, and takes refuges in a hotel – the entrance to which is blocked by boards Alex can't get through.

Chapter Three – Hotel

Chapter Three Objectives

1. Catch up to Joshua.
2. Power has been restored. Use the elevator.
3. Room 306 has a unique lock. Find a way to open it.
4. Find three memories for the lady in room 301.
5. Use the key from the lady in room 301.

Silent Hill

Josh ran into the Hotel, which is boarded – you can see him, but you can't get in there. There's only one available path – down the alley by the building with the sparking wire out front. There's a Smog back here, so defeat it, then climb down the embankment. Head to the vehicle, duck under it, and claim the Fire Axe (a personal favorite). Head back to the Hotel and hack down the boards to gain entry – Josh is gone, of course. Enter the Hotel.

Grand Hotel

Down the first path on the right is a Health Drink and a locked door. All four of the doors here are locked, so continue to the lobby, and check behind the counter for the Grand Hotel Map. Check the map now – the only path that isn't blocked or locked is directly West from the hall you started in. Head there, and jump across the gap.

Check the toolbox for a Maintenance Key, then jump over the gap back into the lobby. Head back out the way you got in, and you'll be on Simmons St. – the Grand Hotel map also tells you what buildings are outside.

Silent Hill

There's a locked gate in the alley West of the Grand Hotel – use the Maintenance Key to open it. There's a Smog out here, as well – circle him until he attacks, and combo his back, rolling backwards (hold down on the Left Thumbstick and tap B) to avoid his counter-attack. Take the Health Drink on the windowsill, and say hello to the Grand Hotel Wiring Puzzle.

* Grand Hotel Wiring Puzzle

There are five wires in the circuit box outside, each connected at the top in this order – yellow, white, purple, blue, and green. To rewire the box, you select a wire with A and select which of the five locations at the bottom that wire runs to. The correct way to do it is (from left to right) – white, yellow, blue, purple, green. This causes the lights to come on in the Grand Hotel, so it's time to go back in.

Grand Hotel

Once back inside the Grand Hotel, walk up to the elevator area and use the button just outside the door to call the elevator – there's some Pistol Ammunition inside. Use the buttons inside the elevator to head to the fifth floor – it's the only one that works.

* CUTSCENE: The elevator makes horrendous straining noises, and a Needler appears.

The Needler here is a pain – it's able to hit you through the hole it gouges in the elevator, but hitting it back with the Fire Axe or Steel Pipe is difficult. I'd suggest equipping the Mk 23 Handgun and shooting it – you'll obtain the To the Point Achievement for knocking it off the elevator the first time – it keeps attacking for a while. When it's finally finished off, the elevator resumes it's climb, then drops down to just below the 3rd floor – you'll need to climb up.

A little aside – the map says “3rd FLOOR”. Every path is blocked but one – examine the painting to the South to decide there's something behind it, then equip your Combat Knife and cut it. Squeeze through and you'll find a door with a photo of Joey Bartlett in the tree house. The door is locked – trying to open it makes it appear on your map as room 306. Duck under the gap into room 302 to save your game.

Head into the hallway to trigger a Dialog Scenario – ask the voice who she is, how she got there, and agree to help her. In room 303 you'll find a cryptic message, and in 304 you'll find a document about the Atrium. Go to the center of the 3rd floor and South to find a passage – squeeze through, then duck under the gap, to find yourself in room 307. There's a message for you in room 308 about room 405. Head into the hall way and to the East of room 309 – there's some boards you can hack through. Inside, you'll find rubble stable enough to climb up through the hole in the roof – do so.

You'll wind up in room 408. A hole leads into room 406, which contains a note to Carol. Since everything else is blocked or broken, head to room 402, defeating the Nurse you encounter. There's a dresser in here that you can push – do so, and enter room 404.

Check in the bathroom to collect the Alchemilla Postcard, one of the memories belonging to the voice on the 3rd floor. Head back to room 406 to trigger a cutscene.

* CUTSCENE: Alex gets a look at Pyramid Head – the wielder of the blade that impaled the doctor in his dream, and himself.

Swarms will attack, and the door to room 405 will be open – head in. Go through the hole leading into room 407 and back into the hallway where you just saw Pyramid Head (according to fans of the series, this is his unofficially proper name, though in Homecoming he's referred to as “Boogeyman”. For the purposes of this guide, for the fans, I'll still call him Pyramid Head). Hack your way into the bathroom of room 408 to find another Serum, and then hack through the hole in the upper right corner to gain access to the stairwell.

Head upstairs, jump across the gap, and say hello to the 5th floor. As soon as you get here, a cutscene triggers.

* CUTSCENE: A Needler attacks Alex, who doesn't like the look of things…

Defeat the Needler by dodging it's attacks – when you see it raise one of it's legs, be ready to tap B. After you dodge, counter-attack, and retreat. Keep up the pattern until it falls.

TIP: Don't attack the Needler from the front – it can block your attacks.

After you defeat the Needler, jump across the gap to the South to collect a Health Drink. Then, head back down the hallway to room 508 to find a note about Carol's affair, as well as Swarms and a giant hole. Exit, then hack your way into room 505, and push the dresser over to get into room 507. There's a note about the Mayor's odd habits on the dresser in here, a Health Drink on the sink in the bathroom, and the Lakeside Amusement Park Postcard on the bed, another memory of the lady downstairs. Head back into the hallway, and you'll find another Needler. Take him down just like the other one, and hack your way into room 504.

There's some Pistol Ammunition on the bed in room 504. You can duck under a gap in the wall to the bathroom of room 503, inside which you'll find a hole back down into the 4th floor – room 403, to be precise.

Head into the bathroom to find a Toluca Lake Postcard, the last memory you need for the lady in room 301. You need to head back there now, and you'll encounter some Needlers, Nurses, and a Smog along the way. Needlers can be beaten easily with the Fire Axe, but Nurses are quick, so use the Combat Knife – just avoid the Smog, it's slow enough.

Once you reach room 301, press A to reach in and give the lady the three postcards – she'll give you the Strange Key. Wonder what it goes to…head back into room 302, and save your game.

After you save, squeeze through back into the room with the locked door leading to room 306. Use the Strange Key to unlock it, and jump across the gap to get to Josh – and trigger a cutscene.

* CUTSCENE: Alex doesn't quite make it, and falls through the gap, catching the edge with his arms. Josh looks on as Alex loses his grip and falls all the way to the ground floor.

There's a Health Drink and Pistol Ammunition on a table by your starting location. You can only carry two spare clips – the numbers on the gun will say 9/18, one clip loaded and two spare. Unless you've been using the Mk 23 Handgun, you should already be full on ammo. Take advantage of the Save Point on the East wall, and head south through the doors into the Atrium – there you'll find the doors locked. Feast your eyes on the glory of real-time Hellstate transitions, then head through the southern-most doors.

You'll find Mayor Bartlett, who's apparently done digging up graves for now. You'll have a Dialog Scenario – Y options are nicer, more polite, with X options being more forceful.

* CUTSCENE: Alex shows the Mayor the broken watch, and Mayor Bartlett gives Alex some cryptic messages before being killed by a huge monster.

BOSS: Sepulcher

To kill this boss, hide behind the dressers and equip the Mk 23 Handgun – use it to shoot the four meat sacs hanging from the ceiling. Three shots per sac will destroy them, which causes the monster to drop to the ground.

Equip the Fire Axe, and dodge his attacks until he slams a fist into the ground with enough force to get it stuck. Hit it with the Fire Axe, and it'll fall on its face. Use heavy attacks on its head until it rises. Do this twice, and when you see the X context clue pop up, hit it to finish off Sepulcher, earning the Six Feet Under Achievement.

* CUTSCENE: With Sepulcher defeated, a hole opens up and swallows the monstrosity. Alex, weary from the battle, peeks over into the abyss, only to faint and fall down into it as well. He awakens in a prison cell, back in Shepherd's Glen.

Chapter Four – Sheriff's Station

Chapter Four Objectives

1. Follow Deputy Wheeler through the station.
2. Escape the station and meet up with Elle.

SGPD

You start with no weapons, no items, and your radio and flashlight are missing. Walk around, check the cell doors, and a cutscene will play.

* CUTSCENE: A light comes on, and Deputy Wheeler, who demands answers, holds Alex at gunpoint.

Another Dialog Scenario occurs – tell the truth by selecting the A answers to get out of the cell and earn Wheeler's trust. He'll release you from the cell, so follow him. Eventually, he'll lead you into a room with a Save Point, and tell you that you need to find Doctor Fitch. Save your game, and follow Wheeler down the hallway.

* CUTSCENE: A new kind of enemy appears, and Wheeler holds them at bay to give Alex a chance to find and equip his gear.

Run back down the hallway, and when an enemy breaks down the door on your right, dodge past it into the room to find a photo of Wheeler and Adam. Then, head further down the hall, and take the door on the left. Walk forward and enter the first door on the left to reclaim your gear.

* CUTSCENE: Elle calls Alex as he grabs his stuff, and tells him that she's being chased and is on her way to the Police Station. Alex tells her to head to the parking lot behind the building, and Wheeler gives him a shotgun.

Du kommer att få 12 Gauge Shotgun. Utrusta den, och ta Station Map. When you exit, a cutscene will play with another enemy destroying the ceiling and blocking your path back to the hallway you came from. Use your Fire Axe to hack down the barricade, and you'll face more enemies like the one Wheeler was shooting at – Schisms. There are four just here, so use your Shotgun to take down the first two, and the Mk 23 Handgun to take out the last two. Check the bathrooms, and then hop over the ledge into the room South of the Lobby to find a Health Drink.

Head east, and duck under into the Briefing Room – you'll encounter two more Schisms here. There's some Shotgun Ammunition in the Southwest corner of the room. Use the Fire Axe to hack through the barricade leading East, and South into the Garage. Kill the Schism here, and enter the room with the TV – flip the switch on the back wall to cause the garage door to lift up enough to duck under.

Once you get outside, a cutscene of Elle getting into a squad car to avoid a Siam will play. When it finishes, you'll find yourself face-to-face with it. It's not that difficult to beat – dodge it's attacks, and slice it with the Fire Axe. It'll attempt to counter-attack from time to time, so stay ready to dodge at any moment. When it's defeated, a cutscene will play, and you'll obtain the Shades of James Achievement.

* CUTSCENE: Elle crawls out of the cruiser and escapes with Alex to the sewers, avoiding a swarm of Schisms just in time. With a few moments to rest, Alex learns that Elle's sister, Nora, disappeared at the beginning of everything. He promises to find Nora for her, and they continue.
Chapter Five Objectives

1. Keep Elle Safe.
2. Find a way out of the sewers.

Sewers

Head forward, and you'll find a grate with a valve by it. Rotate it by pressing A repeatedly, and Elle will slip through and hold the gate open for you. Head forward and left, and climb up onto the ledge. Follow the path around. Step down into the water, and watch out for the Lurkers. Follow the path to the next place to climb up, and grab two boxes of Pistol Ammunition off the top of the propane tank at the end of the area.

Step down into the next path, and equip the Steel Pipe. Climb up on the left ledge and use the pipe to pry open the fence gate, and rotate the handle – you'll see water being drained from somewhere. Head further down the tunnel to find another ledge – climb up it, and walk forward to use the Save Point. The room behind it contains the Sewer Map, and a box of Shotgun Ammunition.

Take a look at your map to familiarize yourself with where you've been – you started at the far left Gate, and entered through Gate 13 into Gate 4. You went left from Gate 4, and used the Bilge Control Valve to drain water out of the Bilge Tank. Gate 12 is the bricked up gate you saw at the last ledge.

Head to the Bilge Tank area, climb down, cross it, and climb back up. Head down to Gate 8, taking the East tunnel dead end to collect a Health Drink. Open Gate 8, and then head back to Gate 4, avoiding or defeating the enemies along the way. Elle will open Gate 4, so duck under and start towards Sluice Drain. Stop in at the offshoot to the right to grab some Shotgun Ammunition. Defeat the two Needlers you encounter, and climb up the ledge and down the ladder to the Sluice Drain. Head across the bridge to the Spillway.

There's a Lurker in the water, so defeat it so Elle can cross the Spillway. When you climb up on the far side, climb up the ladder. Pull the lever, kill the Needler, and head to the far West end to collect a box of Pistol Ammunition and Shotgun Ammunition. Head out of the East door, and North to drop down. There's a Save Point in the room to the East, so save your game, then head towards the Main Drain Chamber.

When you arrive at the Main Drain Chamber, head to Gate 15, and open it using the valve. Elle tells you there's no way to open it from her side, and you'll have to face off against three Needlers – use the Combat Knife to slice them until they go on the defensive and back away from you, then shoot them in the head with the Mk 23 Handgun. Alternatively, you can finish them off with the Mk 23 Handgun. When they're defeated, you have to face off against a Siam – use the same tactics as the first one you defeated.

When Siam is beaten, Gate 15 opens. Walk down the tunnel, climbing up the left-hand ledge to grab a photo of Nora Holloway. You'll spot Elle's radio, sitting in a pile of blood – follow the trail to the ladder and climb up.

* CUTSCENE: Alex climbs up out of the manhole right in front of his house.

Shepherd's Glen

There's barbed wire covering your door, so don't bother trying to go back home. Instead, follow Wheeler's advice from the Police Station and try to get to Dr. Fitch's – it's off Main St. Walk towards Main St. to get a radio call from Wheeler, who's on his way to Fitch's office. Alex agrees to meet him there, and marks the location on his map – guess where you need to go?

When you get on Main St., a cutscene plays of Alex finding Dr. Fitch leaving bloody footprints and carrying a well-used scalpel around. He flees from you back into his office, so follow him on in.

Dr. Fitch's Office

Look in the reception area to find a Health Drink, then walk down the hallway to the last door on the right – you'll find a photo of Scarlet Fitch, and a locked case on a dresser. When you leave the room, Nurses appear – use the Combat Knife to combo them to death, and you'll notice the door that's now open. Enter the room.

Inside the room you'll find a Serum, a Small Key, and a document to Dr. Fitch from the Psychiatric Department of Alchemilla Hospital. Use the Small Key on the case on the little girl's dresser to trigger a cutscene.

Chapter Six – Hell Descent

Chapter Six Objectives

1. Investigate the area.
2. Find Joshua.

* CUTSCENE: Alex finds a creepy doll, that ages and decays in seconds – he then faints, and reawakens in a Hellstate.

You'll obtain Scarlet's Doll. Head down the narrow path to your left and climb down to find Josh. He'll run to your right, but you won't catch him – besides, it dead-ends. Head left instead, down the stairs, and take the first right path and jump across. Tap A repeatedly to remedy the failed leap across, and head left.

Jump across into the hole, then across the broken fan. There's a doll to your right that instigates a fight with a Smog – leave it alone and drop down into the hole. You'll fight Swarms, and find a box of Pistol Ammunition. Drop down the next area, and continue forward – you'll see a sign that says “Staff only beyond this point”. You'll come to a wide gap to jump across, so do so and climb the stairs beyond.

When you reach the top of the stairs, keep an eye out left for an area to drop down. Head up the stairs to find a Health Drink, then head back down them. As you descend the stairs, you'll see Josh run by – go to where he started to find a Child's Drawing. There's a Smog down here, as well, so defeat or avoid it and continue towards where Josh ran off to. Jump across to the path, then head left and drop down.

Head down the narrow path and climb down the ladder. Head left and drop down, and jump across the lava gap. You'll see a cage, and a place to step down on your right – do so, and climb down the ladder. You'll find some pipes you can squeeze through, and a fan to duck under. Behind the fan is the Crowbar(which replaces the Steel Pipe), so grab it and head back to where you first dropped down. There's another place to jump across – do so now.

Step down, then climb down the ladder – you'll see a spinning fan to your left. Pull the lever on the wall to stop the fan, then duck under it to continue forward. Drop down at the end of the stairs, and turn around to find a fan you can duck under – and catch a glimpse of Josh, running away from you, again. As soon as you duck under the fan, there's a Child's Drawing for you to collect.

Head to your right, then left, and you'll run up to three fans – two spinning, one broken. Duck under the broken one to find two doors, one of which is locked. The other must be cut open with your Combat Knife. Squeeze through to find a lever that'll stop the spinning fan to your left. Pull it, and duck under the fan, then drop down the hole made by the other stopped fan.

Follow the path around to find the Fan Puzzle.

* Fan Puzzle

There are six fans, labeled 1 through 6. The lever for fan 1 is broken, and no fan that is already on can be turned on. You switch power from one fan to another, so go ahead and duck under fan 3 and 2 and grab the Serum before you start. Head to the right side and switch power from fan 5 to fan 4, then switch power from 4 to 3, then from 3 to 2. Then, switch power from fan 6 to fan 5, then from 5 to 4, then from 4 to 3. This clears a line of fans to duck under to get to the area behind the broken Exit door.

Climb down the ladder and use the Save Point to save your game. Climb down the next ladder, and you'll see Josh run away from you – follow him. A path will materialize in the wall that looks like a hallway, and the lights will cut off – head down the hallway. At the end of it, you'll see an industrial door that you must open. Dr. Fitch awaits just inside – talk to him with the Dialog Scenario, and give him the doll when the option appears – he'll begin bleeding profusely, and a giant monster will appear from his blood, holding him. Fitch asks it to forgive him, and it bites his head off – so is the boss Scarlet introduced.

BOSS: Scarlet

Whack the monster's legs until they crack and break – it'll fall, giving you a chance to smash its arms. When all of its limbs are maimed, you'll see the X context clue appear – tap it, then press A repeatedly to mangle the monster. It'll reform as a spider.

Stay back from it when it becomes a spider, and it'll crawl up the walls to the roof. A scream notifies you that it's ready to pounce – tap B when it appears to dodge it. It'll fall to the ground – run up and stab it with X. Three times will destroy it, and give you the Blood Donor Achievement.

* CUTSCENE: As Alex pulls the crowbar from the monstrosity, a key flies out. He suddenly is jerked through the pool of blood, back into the normal version of Dr. Fitch's office. He finds the key there.

Chapter Seven – Town Hall

Chapter Seven Objectives

1. Explore the Town Hall.

* You'll get the Founders Key. You'll need to head to the Town Hall from here.

Shepherd's Glen

Run straight to the Town Hall to avoid taking any unnecessary damage, and enter. Aren't you glad we already went through here?

Town Hall

You'll find a Smog blocking the left-hand hallway – head down the right one and enter the Save Point room to save your game. From there, hack open the door in the left-hand hallway to find a picture of Alex's ancestor. Push the bookshelf over and grab the Child's Drawing on the wall. Enter the middle room and use the key on the Cross keyhole in the pedestal to open a path underground. Follow it, and defeat the Nurses that appear.

There are four books in this room – read through them, then examine the cross to obtain the Ceremonial Dagger. A flashback informs you that it's the key to open Adam's door in the “SECRET” section of Alex's basement. Use the dagger to unlock the door between the two books across from the entrance, and follow the tunnel until you find a ladder. Use it, and you'll find another door to use the Ceremonial Dagger on to unlock. When you open it, you'll find yourself back in Founders Garden of the Rose Heights Cemetery.

Rose Heights Cemetery

Walk over to the door across from where you are and unlock it to find another Serum. There's a Health Drink in the furthest upper left corner of the Founders Garden area. Head back to the Founders Row, duck into the gap and follow the newly opened path. At the end of the hall behind the two Smogs are a box of Shotgun Ammunition, and a First Aid Kit. Duck into the next gap and climb up. Head back through the Crypts, using the Fire Axe to hack open the boarded entrance in Family Crypts North to obtain the Chrome Hammer Pistol. There's also a Save Point in Family Crypts North, so save your game.

Continue backtracking to your backyard, avoiding the Smogs when possible.

Alex's House

First, head in through the backdoor and use the Fire Axe to break down the barricade on the door to the dining room, and collect the First Aid Kit there. Then, head back outside and enter the basement through the backyard entrance.

Head to the “SECRET” area on your map and use the Ceremonial Dagger to unlock Adam's Hunting Room. There's a Bluesteel Shotgun in here, and the Attic Key, so grab them. Head upstairs to the attic, and unlock the door with the Attic Key. Head through the door into the attic. Check the North section for a photo of Alex. Push the bookshelf over to find a door.

* CUTSCENE: Alex has a vision of Adam giving Joshua an important ring, and making him swear to never show it to anyone, not even Alex.

When you enter, you'll find a document of Adam Shepherd's honorable discharge, and a book puzzle.

* Attic Book Puzzle

Slide the pieces to form the coat of arms on the flag above the table. It's rather easy; just slide them around until the flag matches. For a hint, the open spaces will be in the top corners. Finish it to get a Letter from my father for Alex, and a Map of Silent Hill. Leave the attic, and head downstairs to trigger a cutscene.

* CUTSCENE: Alex demands information from his mother, but members of the Order, who kidnap his mother, attack them. The house undergoes a transformation as a Hellstate occurs, and Alex awakens.

Chapter Eight – The Attic

Chapter Eight Objectives

1. Escape the house.
2. Solve each puzzle.

* YouTube: Silent Hill: Homecoming -56- Attic Puzzle (Time: 2:06)
* NOTE: You still have a map of this area – it's slightly different, but still available.

First things first – defeat the Schism that appears. Walk into the kitchen and collect the Frowning Mask from the stand. Grab the Health Drink, and head through the single door to the East to find two bodies on either side of a cross – it's another puzzle, but you don't have everything you need yet.

There's a lever by the stairs, pull it to open the way into the attic. Head upstairs, and push the large piece of furniture in the room leading to the attic to obtain the Heart of Darkness Medal. Head to the attic, and move through the now-typical obstacles (squeeze through, duck under, hop over) until you reach the East side – there you'll find a Fallen Star Medal and a Jacket. The Jacket is where you'll be placing the Medals you collect – head to the West side of the attic to acquire the Vile Acts Medal. Head back to the Jacket, and place the Medals in the following order – Fallen Star Medal, Heart of Darkness Medal, Vile Acts Medal. This will cause one of four runes around the exit will light up.

Head back to the 2nd floor, and grab the Meat Cleaver from the bureau. Then, head through the double doors, jump across the gap, and grab the Stuffed Rabbit from the bathtub, and the Indifferent Mask from the stand by the mirrors. Head back downstairs, and pull the lever again to open the door to what was Josh and Alex's room. Head in, read the creepy message on the wall, and examine the document by the door to hear about the lobotomy from Alchemilla Hospital again. Set the clock in the room to 2:06 to open the four windows. Place the Stuffed Rabbit in the lit window to cause a rune to glow at the exit. Cut open the door by the clock to find a Butcher Knife and a Child's Drawing. Head downstairs to the room Alex's mother was in and collect the Angry Mask and save your game.

Open the door to the kitchen and head back to the Cross Puzzle, and place the Indifferent Mask on the body facing South, and the Frowning Mask on the body facing North. Another rune around the door will glow. Time to head into the basement.

When you enter the basement, work your way through and defeat the Lurker that appears. Duck under the pipes, squeeze through the gap, and cut open the door. You'll be in the Hellstate version of Adam's Hunting Room – grab the Bogeyman Knife from the Schism body hanging on the wall. Place the knives in your inventory in their spots on the board, and the Bogeyman Knife in the Schism head laying there to cause a third rune to glow around the exit.

Go to the exit and use the door – the house will revert to it's normal state. Alex will exit.

* CUTSCENE: Elle shows up, and tells Alex she can't find her mother. Wheeler calls Alex on the radio, and Alex asks him to get them a boat to get to Silent Hill. Alex and Elle talk on the boat as they head to Silent Hill, until the Order shows up and kidnaps Elle. Alex is knocked off the boat into the water, and awakens in a foggy area.

Chapter Nine – Dark Times

Chapter Nine Objectives

1. Find Elle.
2. Search for a way into the prison.
3. Disable the electric prison gate.

* NOTE: You already obtained the map for this area when you found the Map of Silent Hill in Alex's attic.

Work your way up the stairs, jumping across gaps and climbing the ladder, and duck through the gap to Sagan St. Walk across the street to trigger a cutscene.

* CUTSCENE: Wheeler calls Alex on the radio, and informs him that he and Elle were taken to the prison.

You'll want to stop at the Bait Shop and duck through the gap to find a box of Pistol Ammunition, a Child's Drawing, and a Save Point. Head across the plank bridge to the front of the Overlook Penitentiary to find out that the entrance isn't accessible. Go out the West door to the next section of the map. You'll see a gate circled on Simmons St., and the Toluca Lake Water and Power building will be circled.

Head to the gate.

* CUTSCENE: Alex calls Wheeler to tell him the rear gate is electrified – the Order is running power directly from Toluca Lake Water and Power to do it, so Alex is going to head there to shut it off.

Head to the Boiler Room.

Boiler Room

Head down the stairs. There's a Lurker here, so be careful when moving around in the water.

Grab the Health Drink from near the northernmost boilers, and head up the West stairs.

Head West out of the alley, and go through the gates on your left to find a Serum on the bench. It's the indent of the Alchemilla Hospital. Head North up Wilson St. and into the Toluca Lake Offices.

Toluca Lake Offices

Read the newspaper, and grab the Pistol Ammunition in the top right corner of the Reception room. Head North the Lower Landing, then West to the Office. Grab the Health Drink, then go south and jump the gap to find a Save Point. Hack open the door to continue.

Head into the Kitchen to find the Toluca Lake Water and Power Key. Head back to the Lower Landing, and use the key on the locked door to get into the Toluca Lake Water and Power building.

Toluca Lake Water and Power

There are some Order members here – defeat them, and earn yourself the Out of Order Achievement. Move south and climb up the ledge. Climb the ladder and walk over to the shelf to collect two boxes of Rifle Ammunition. There's a First Aid Kit in the top left corner of the 2nd floor, so grab it, use the valve for generator bank B, and head back downstairs.

There's some Pistol Ammunition near the bottom right area of the 1st floor, be sure to grab it. Use the valve for generator bank A, then head upstairs and use the valve for generator bank C. This is the proper order to shut down the systems – use the Turbine Control switch after the short cutscene to kill the power. More Order members will appear, head back out to the Toluca Lake Offices.

Toluca Lake Offices

Stop by the save point to save your game, then head out of the Toluca Lake Offices and back to the Boiler Room.

Boiler Room

Head back through the Boiler Room, defeating or avoiding the Lurker when it appears, and exit through the North back onto Simmons St. When you reach the now-safe gate, a Siam will bust through. Defeat it with whatever weapon you're comfortable with, and head through the gate.

Overlook Penitentiary, Outside

When you first walk through the gate, be sure to grab the Health Drink from the upper left corner, and the Pulaski Axe from the back of the broken down truck. Head North, and wind your way back to the front of the penitentiary.

Chapter Ten – Prison

Chapter Ten Objectives

1. Find Elle.
2. Find Wheeler.
3. Defeat Asphyxia.

When you first enter, you'll be in Visitor Security – hook a left and use the Save Point to save your game. Walk forward to receive a transmission from Wheeler telling you that he's in Cellblock B, so head around the barred reception room and through the door. Head into the Lower Guard Room to your right and pull the lever to unlock the gate.

Hack through the barricade into the Visitors Booths, and grab the First Aid Kit. At the end of this hall is another gate like the first one, but the switches are broken. Break the glass to your left and hop over into the other side of the Visitors Booths. When you exit, you'll be in a large room with a staircase – the Overlook Penitentiary Map is on the West wall.

Head into the little supply closet to the South and grab the Health Drink, then go up the staircase.

Work around and jump across the gap to get into the upper-left building. Pull the lever in here to unlock the entrance to the upper wing of Cellblock B. You'll encounter two Order members – walk slowly enough and they won't notice you, giving you time to kill the first one with the Mk 23 Handgun, and the other one with a quick melee weapon (two shots to the head will kill them). In cell B5 you'll find a newspaper clipping about the degradation of Shepherd's Glen, but nothing of worth is found in B8 – B6. Pull the lever on the wall to open the door to the stairwell.

You'll be in the lower wing of Cellblock B, head into the room that connects to the Shower Area to find a box of Rifle Ammunition. Head West into the area with cells B9 – B14 to fight two more Order members – they fall easily enough to combos from the Ceremonial Dagger. Wheeler is in a cell here – pull the switch on the wall to release him.

Wheeler will inform you that they took Elle to Solitary. Suddenly, a Siam appears – pull out the Pulaski Axe and beat it down. It destroys the way that you came from, so Wheeler will go unlock another gate for you. Head through the only available path to 2nd floor.

When you get up there, stop in the busted open Upper Guard room to retrieve a Child's Drawing. Follow Wheeler, jump across the gap, and duck through the gap to find another switch. Pull it to open the locked gate to let you back into the upper wing of Cellblock B where you started. Head back to the room you first entered up here so Wheeler can find the control panel for the prison's gate system – it magically works for him. He'll tell you to head around to the door leading to the upper wing of Cellblock A – do so now.

After Wheeler unlocks the door for you, head North through the double doors and continue North – Wheeler will try to open the gate, but it'll be damaged. Head back inside and he'll unlock the stairwell leading down to the 1st floor.

You'll be in the lower wing of Cellblock A. Transmission interference will cause Wheeler to shout for you, and a Needler will appear – take him down. Wheeler will open the gate to the Shower Room, so head that way. Two Needlers will attack, so defeat them (combos from the Ceremonial Dagger work well). The only shower stall with a light has a breachable passage – whip out the Pulaski Axe to break your way into the Boiler Room.

Head North out of the Boiler Room, and up the stairs.

There's a Save Point here, so save your game. Go north, following the path, and you'll find a jammed set of double doors. Alex will call Wheeler, who tells him to head back – get moving. Head back to the Save Room, and down the stairs.

There's a metal gate that'll slide open here, so head through it. Follow the available path and you'll wind up in the lower wing of Cellblock A (A9 – A14). Head up the stairs and grab the Health Drink from the shelf, then jump across the gap and enter cell A20 to find a Radio Wire. Head back downstairs, duck into the gap of cell A11, squeeze through into cell A10, and grab the Loose Wire from the headlight. Head back upstairs and use the Radio Wire in the Junction Box in the Upper Guard Room. Head out of the 2nd floor exit, and enter the door on your right to find a Scrap of Wire. You'll have to head out of the bottom floor exit to find the keypad before you can put the Loose Wire in the Junction Box, so go ahead and do that to find the Penitentiary Wire Puzzle.

* Overlook Penitentiary Wire Puzzle

Just like the one at the Grand Hotel, you've got five wires in this order at the top – white, green, yellow, blue, red. The proper order to wire the bottom is (from left to right) – red, white, green, blue, yellow. This restores power to three switches – one in the room with the junction box, and two downstairs. It also restores power to the keypad. Pull the switch in the room with you and jump across to the cell that opens to obtain a Serum. Head back downstairs and use the other two switches to gain some clues – prisoner 110391 can help you, so input 1110391 in the keypad to unlock the door to solitary confinement.

* CUTSCENE: Alex finds his mother on a cross – and has a decision to make.

You'll need to decide whether or not to kill Alex's mom – this affects which ending you get. As soon as you pick one or the other, the game will transition to Hellstate.

Hellstate

Exit the Solitary Confinement area, and you'll find a Save Point – save your game. Head back into what was Cellblock A to find a horrific puzzle – a mound of flesh is blocking your path. There are three dials – from the entrance, set the left dial to the Knight (horse), the back dial to the Coffin, and the right dial to the blank space. Investigate the hole to unlock the puzzle, and the flesh is pulled up and out of your way.

Drop down the hole to meet up with Wheeler. There's a Save Point down here, so save your game. Squeeze through the hole to the West and head up the northern stairs; follow the path until you trigger a cutscene with two Needlers. Having Wheeler around will make the fight a snap, so just finish them off and head down the path until you find a room to the left – there's a Save Point and First Aid Kit there, as well as a Health Drink.

There's another industrial door like the one you encountered when you found Dr. Fitch just outside – open it.

* CUTSCENE: Alex finds Judge Holloway, and drops Elle's locket freeing her. She asks where Elle is, and Wheeler is grabbed by an enormous, malformed monstrosity. Judge Holloway escapes, and Alex faces off against Asphyxia.

BOSS: Asphyxia

* YouTube: Silent Hill: Homecoming Prison Boss (Time: 8:29)

Asphyxia has four attacks – it spits gas at you that can knock you down, and spins around to hit you with it's tail. If it knocks you down, it'll attempt to body slam you, or grab you and crush you to death. When it grabs you, tap whatever button appears rapidly to escape, or you'll be instantly killed – all other attacks can be dodged the usual way.

When you avoid Asphyxia's body slam, hit its tail to cause it to drop down. Immediately use a charged Heavy Attack to inflict some massive damage. The third time you do this, you'll see the X context button appear – tap it to defeat Asphyxia, and earn the Catch Your Breath Achievement.

* CUTSCENE: Alex sees Josh through the glass window Asphyxia destroyed when it died.

Chapter Eleven – Church

Chapter Eleven Objectives

1. Search the church for anything helpful.

2. Find the pieces missing from the five prongs.

Follow Josh by hopping over the ledge and going through the doors. Run up to him (he'll run away again), and follow him. Defeat the Smog, and use the valve to open the gate – as soon as you pass through the gate, look to your right for a Health Drink. Move forward and up the stairs to the entrance of what looks like a Hellstate church.

Church of the Holy Way

Use the Ceremonial Dagger on the organ at the front of the building to unlock some gates, and pick up the Shotgun Ammunition. From the front entrance, head left and duck under the beams to find a baptismal font. Use the valve at the back to open it, and defeat the Swarms that appear. Examine the now-open font to obtain the Chalice Plate. Check the bowl on the dresser to collect a photo of Josh, and head up the stairs – there's a confessional booth and a Save Point.

Use the confessional booth to start a Dialog Scenario – which options you pick determine the ending of the game. Remember, Y options are polite, nice options, with X options being the blunt or mean options. When the conversation is over, collect the Kneeling Man Plate from the booth the confessor was in. Save your game, and grab the Unlit Candle from the shelf in the back room, as well as the Health Drink near the pit.

From the entrance to the Church, head to the right and duck under the beams to find an offering plate – place the Unlit Candle there to obtain the Candle Plate. Head upstairs to receive a broken transmission, and grab the Health Drink. Examine the paintings, and cut the painting of the man to find the Tree Plate. There's a box of Shotgun Ammunition in the corner of the pews, a box of Rifle Ammunition in the back room, and a First Aid Kit further down the back room hallway. Examine the window of the Knight being stabbed to find the Sword Plate. This will cause a Siam to burst out of the window, throwing you back to the 1st floor, where another Siam awaits. Defeat both Siams, then place the plates in the organ.

* Organ Puzzle

There are five prongs to place the plates, and each has a word on it. They are (in no particular order) – Sorrow, Desire, Vengeance, Penitence, Sacrifice. Place the plates as follows – Sorrow – Candle, Desire – Tree, Vengeance – Sword, Penitence – Kneeling Man, Sacrifice – Chalice. The organ will open to reveal Alex's father, Adam.

* CUTSCENE: Adam tells Alex that it's okay that he hates him – and wonders why he still wears his old dog tags. When Alex tells him they're his, that he's a soldier, Adam tells him he's been in a mental hospital since the day he gave Josh the family ring. Alex refuses to accept it, but Pyramid Head appears, and cuts Adam in half.

You'll obtain the Shepherd Family Ring. Walk forward past the pieces of Alex's dad to find a Health Drink and a stairwell. Head down the stairwell, and at the bottom, head left to find a mining suit to protect you. Head back through all the gas jets, and push the button by the door.

* CUTSCENE: Curtis, from the junkyard, greets Alex in the elevator. He tells him he now has clarity, and knocks Alex out with a hammer. He then drags him to a cell with Judge Holloway, who tells Alex about the sacrifices necessary to protect Shepherd's Glen.

Chapter Twelve – Underground

Chapter Twelve Objectives

1. Find Elle.
2. Find Joshua.

* TIP: Be ready to tap buttons rapidly – you're about to find yourself in the middle of the most intriguing Context Scenario yet.

When the Judge takes the drill to your leg, wait until the context button appears, then tap it like crazy – you'll break free of the restraints, and Judge Holloway will attempt to drill a hole in your face. When the context button appears, tap it rapidly and you'll kill the Judge, shoving the drill into her bottom jaw up into her brain. Take a look around the room to find the Lair Map, a Health Drink, the Ceremonial Dagger, and a First Aid Kit.

Sector 2

There's a Save Point in the room with you, so use it to save your game. Head to Sector 2, and enter room 212 – defeat the Order member and obtain the Steel Pipe from the cop's corpse. Break the glass into room 211 and defeat another Order member.

There's a box of Shotgun Ammunition, an Mk 23 Handgun, and the Sector 3 Key. Head back out of room 212 to the Sector 2 hallway, and head towards Sector 3, defeating Order members along the way. Use the Sector 3 Key on the door to gain access.

Sector 3

Pry open the second door on the right, and head down the hall. Defeat the two Order members, duck under the gate, and watch the cutscene with Curtis and Elle. You'll need to hurry here – climb up the wall on the left of the door, push the fridge out of the way, and pry open the door with the Steel Pipe. Curtis will spot you and begin his attack – avoid his thrusts and pop him with the Steel Pipe to take him down without taking any damage. Finish him with a Heavy Attack when you stun him, and begin your escape with Elle.

With Elle in your party, head back to the first Sector 3 area, defeat the two Order members (one carries a shotgun, so be careful), and go to Sector 2, heading North to the hall where room 114 is. With Elle in your party, you can open the gate to Sector 1.

Sector 1

Enter room 113, and break the glass to find Wheeler – you'll have two options, which will affect the end of the game. Head through the door to room 111, which will cause a short cutscene to play, and exit into the hall.

At the end of the hall is a Save Point in the room below room 108, so save your game. Head into the large circular room to find the Lair Puzzle.

* Lair Puzzle

Use the Ceremonial Dagger to unlock the pillars – this will tell you which family belongs to what two symbols. The symbol at the top of the window and the symbol above the pillar lock go to one family a piece – rotate the rings until the symbol for “Man”(between the bug and wind) is in the place where Doc Fitch left his pad, and rotate the outer ring until the symbol for “Eye”(between the triangle and the scales) is behind it. It'll unlock the door's lock, letting you mess with it.

Rotate the symbols until the two symbols for the Shepherd family (water and a trident) are lined up on the door to unlock it.

Find the Shepherd family altar and examine it to discover that Alex was to be sacrificed.

* CUTSCENE: Alex will have a flashback of him and Joshua on a boat – and discovers he's the reason for everything that's happened.

BOSS: Amnion

Amnion is a bit more difficult than your other bosses – it has several metal legs holding up it's soft, vulnerable body. Stay near the center, where the grating is, and dodge it's attacks until you get an opening to whack the soft bits. Keep doing this until it flips over during a cinematic.

In it's second stage, it's a little faster, but not by much. Again, stay in the center, avoid it's attacks, and it'll get it's legs stuck in the grating during it's smash attack. Whack the soft bits until you finally see X pop up as a context clue, tap it and defeat Amnion to obtain the Head Above Water Achievement.

Congratulations! You've completed Silent Hill: Homecoming!

Posted: December 29th, 2009
Categories: games , walk through , xbox , zombies
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Forza 3 Christmas Special

The last Forza giveaway wa a bit of a failure, no thanks to them enforcing copyright of trademarks within their own game; you can't gift anything with someone elses work in it (even if you bought it) or with any manufacturers decals. This is dumb on so many levels, you don't strip the paint off a car or remove any carbon fiber attachments when you sell it IRL!

So I had to recreate everything from scratch, which was hard when it came to the carbon fiber layer because I'm using a monitor that runs twice what te xbox puts out which means I have very fine pixel wide stripes down the screen; this isn't even noticable unless you're doing something graphics related that involves 1px lines, then it all goes pear shaped.

My CF is done though, and I sent all my garage from BaSH PR0MPT to xBaSHxPR0MPTx (thanks xbox live, again :/) and have $300k in the bank I need to spend and send from my old account.

I made a sweet custom after setting myself a challenge to use a colour I would never normally use, a metallic pink. Balanced it with white and the black grey of the CF nicely and it looks sweet. Used an old 2004 WRX STi I had sitting in the garage, modified it with a mix'n'match body kit to some success. Looks pretty sweet!

So with that $300k+ I have I might buy a line up of rexxies and apply the custom paint job to them all and send them out to my userlist just as a lame albeit well intended Christmas present. Gives me until the 25th to custom paint and modify a fleet of vehicles but it's doable.

I really wish Forza let you edit templates in a PC environment. (

Posted: December 18th, 2009
Categories: forza , games , xbox
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Kommentarer: 2 kommentarer.

L4D2 New Content 'The Passing'

In an yesterday, Valve announced the first downloadable content add-on for Left 4 Dead 2 (L4D2), “The Passing,” targeted for an early Spring 2010 release. The Passing “brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.” Valve stated that players will assume the role of the L4D2 Survivors and merely meet with the L4D1 characters.

In addition to a new co-operative campaign and arenas for Survival, Versus and Scavenge mode, there will also be a “new co-operative challenge mode of play .” It's unknown whether the L4D1 crew will be joining them making 8 v 8 or whether it will still be 4 v 4. The Passing will also add a new “uncommon common” zombie class, melee weapon and firearms, along with a new set of achievements for xbox users.

Doug Lombardi, VP of marketing at Valve, is calling The Passing “the most important campaign in the Left 4 Dead story.” There has been no comment on pricing yet, nor whether this means there will be more than 1-2 online play servers active at any given time for xbox live users, which is the most common complaint about the game. Even during prime time you can search to join active games and come up with 0 for half the campaigns even though sales dictate that L4D2 is a smash hit, the official game servers just don't seem to talk to one another.

Posted: December 16th, 2009
Categories: L4D2 , games , xbox
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4×30G L4D2 Achievements 10 Mins

Below are four easy 30 gamer point achievements for Left 4 Dead 2 on the Xbox, I will repost these individually in a moment for maximum SEO to save folks who, like me, don't xbox near their PCs and certainly don't want to sit through 10 minutes of some 13 year old kid squeeking and explaining it on a YouTube video when it can be summed up in a few paragraphs.

WING AND A PRAYER (30G)

Detta är en relativt lätt uppnås om det görs på rätt sätt, börjar det i Swamp Fever kampanj på nivå 2 och bäst lekte med 3 AI, du behöver inte nivå 1 på förhand och det kan göras på egen hand, inte använder p-piller eller adrenalin när som helst före popping luckan på den nedskjutna flygplan du kommer att möta dessa är tillfälliga hälsa och kommer att minska över tid och därmed att betraktas "skada" av spelet. Beväpna dig med ett melee vapen (jag rekommenderar normalt mot någonsin med närstridsvapen, som du ska använda dina handeldvapen för att döda smittade genom nivåer och bara byta till största skjutvapen när du arbetar med en Zerg Rush).

First on arriving at the aeroplane examine it closely and remove any petrol cans or gas containers nearby, there's often some in the water too, piss them right off because these going off will lead to you having to repeat it all over again. Pop luckan, om-face (höger stötfångare) och springa till planet vingen, Zig Zag lite och göra det i en snabb rörelse. Du måste komma med ryggen upp i hörnet mellan planen motor och vinge, Crouch (vänster stötfångare) och övergå till närstrid och håll höger trigger (svänga vilt), kommer dina lagkamrater folkmassan framför dig och vara din meatshield.

Håll den utlösande faktorn, titta på din hälsa och bör sjunka med en enda träff start, rösta, gå tillbaka till lobbyn och upprepa tills du får dina 30 spelare poäng. Allt du behöver göra är att inte ta en enda skada tills Zerg Rush är över. Caution though, sometimes you get unexpected spawns of chargers, smokers, spitters, or tanks which can cause a complete abort.

SNYFTHISTORIA (30G)

Denna prestation startar i Hard Rain nivå 2, du behöver inte fylla på nivå 1 innan du försöker detta, och det är bäst genomförs med 4 player-tecken när AI kan ibland bollar saker för dig. Se till att alla gruppmedlemmar är kunniga och inte galen spray och be 13 åringar som vill berätta "Cool story bro ..." berättelser över headsetet är det ett säkert sättet att blåsa någon prestation.

Huvudet genom sockerbruk, använd sunt förnuft och undvika häxor, när du kommer till sockerrör fältet (du vet det) det bästa sättet att navigera är att allt stämmer med röret på marken och huvudet framåt unisont. Hålla ihop, gå runt häxor, och bam, 30 spelare poäng.

VIOLENCE IN SILENCE (30G)

Denna prestation startar i socknen nivå 3, behöver du inte fylla nivå 1 eller 2 innan du försöker detta, och det är bäst genomförs med 4 player-tecken när AI kan ibland bollar upp saker för dig, men inte alltid. Se till att alla gruppmedlemmar är kunniga och inte galen spray och be 13 åringar som vill berätta "Cool story bro ..." berättelser över headsetet är det ett säkert sättet att blåsa någon prestation.

Det är bäst att hålla sig till närstridsvapen om du inte litar på ditt lag nog för skjutvapen, undvika röda bilar, chef för vita endast titta på häxor och laddare som de kan avsluta det allt för dig i ett hjärtslag.

BRIDGE OVER TREBLED SLAUGHTER (30G)

This achievement starts in The Parish level 4 finale, you need not complete levels previously before attempting this, and it is best carried out with 4 player-characters as the AI will always balls this up for you. Se till att alla gruppmedlemmar är kunniga och inte galen spray och be 13 åringar som vill berätta "Cool story bro ..." berättelser över headsetet är det ett säkert sättet att blåsa någon prestation.

To begin the game start it on Expert Mode, the reason for this is, you want friendly fire before you leave the safe room. Grab a gun and execute any AI that are in the room with you, then call a vote and switch it back to Easy Mode. Du kommer inte att slutföra detta med AI levande, de bara i vägen. Another alternative is to console kick them, but killing them is just as simple. Du kan också spam för att nå där du måste hjälpa upp 10 överlevande under hastigheten effekterna av adrenalin från spam den ovannämnda döda sedan ressing AI på Expert Mode. Jag avvika.

Grab adrenalin, en medi-pack med auto shotgun (jag använder aldrig denna del från denna situation där det är nödvändigt och byggd för jobbet), du behöver bromskraft. Also grab a melee weapon, these are usually shit but knocking the enemies off is all you want to do here, you're not out for kills.

When you go out, hit the button on the right and rush down the left hand side of the bridge, swing right when you can and adrenaline shot when you get to the white trucks, swing out right again on the scaffholding to avoid mobs, do the “Omfg get off me dance.” of spinning around and right and left triggering we all do whenever you get slowed and simply GET TO DE CHOPPAH. Det är lätt att göra på under 3 minuter, ja, var första gången jag fick det, måste få det på min nya profilen när Microsoft dicked mig.

Om du vill visa andra enkla Achievement gå genomföringar som inte YouTube-videor (jag spelet i ett annat rum till alla datorer, så jag använder min iPhone för att kontrollera gå genomgångar och 99,99% är videor.: /) Check out my Guardin "Gnome prestation som låser upp Depeche Mode t-shirt avatar belöning.

Posted: 15 December 2009
Categories: L4D2 , games , walk through , xbox
Tags: , , , , , , , , ,
Kommentarer: 1 kommentar.

Dicked by Xbox Live / MS

Today wasn'ta very good day. I noticed for a while that I couldn't purchase or sign up my VISA or MasterCard with my xbox live account, and that whenever I entered my personal details it wouldn't save it; on the xbox live site itself it would let me sign up my CC, register my xbox, and add my personal details, but then would forward me to a purely blank .html with zero content not even meta tags after asking me to confirm my billing address by offering me two IDENTICAL examples and radio buttons to choose which.

Long story short, I rang them and got some guy who seemed super helpful, but the only help he could give me is 'Sign up a new xbox live account.' Now the reason I wanted to put my CC on was because for $10 I could get three months live gold service; signing up another account would mean I lose 3 weeks of live gold and am not eligible for the offer and instead have to pay $11 for ONE month live gold service. This was nonsense.

What it boiled down to is, as an Australian, when I made my live account which I linked to my xbox I made it at live.com rather than live.com.au, because I, like every sentient being, know that an email domain does not represent perfectly which nation they're from. Microsoft see it differently, and bound my xbox live account to the United States, so it was shitting itself when I was entering a make believe address and the CC info of an Australian.

To make matters worse, to get BaSH PR0MPT back I have to pay 800 'MS points' to change it to something then another 800 to change my current account to it, I lose all my achievements, all my bought items, all my saved games , all my data, movies, music, and all my avatar rewards and my entire gazillion plus friends list that I've made over the last few.

Wtf Microsoft? Why're you so retarded? I mean, I know you guys are caught up on your American help desk red tape beaurocracy of arseface where you can't do the whole square peg round hole thing and y'know, click the country field on my account on your end and change US to AU (I mean fuck, it's ONE letter difference, big effort) but instead I have to kiss everything goodbye, including wasting about $40 to rectify the situation, not to mention having wasted a good three hours on the phone and dicking around online, and god knows how many hours fucking around with xbox settings trying to add my fictional address and fictional CC info.

FML.

PS: The Forza car give-away will still be on, see http://bashpr0mpt.com/forza-3-car-giveaway/ for those details, I still have the other account for two to three weeks so I'll just grind my new account up to cover the S, R3 and R2 vehicles , and maybe an X. Currently evaluating the holiday pack of vehicles to see if any are adequate performers whilst suitably styled for custom paintjobs.

Posted: December 10th, 2009
Categories: general , journalism , lifestyle , news , xbox
Tags: , , , , , ,
Kommentarer: 1 kommentar.

Forza 3 Bil Giveaway

Forza Motorsport 3 Car Giveaway
I usually give away a lot of things, from vinyl designs to general graphics and the like, but this time I've decided to take it another step further. Lägg bashpr0mpt att kvittra. Varje lördag under de kommande fem veckorna kommer jag att ge bort en Forza motorsport 3 bil.

What's the deal? Det finns ingen affär, jag vill träffa mer forza aktörer som är aktiva på sociala nätverk, är detta ett sött sätt. Är det en bluff? Nope! Are you mad? Yes, to be giving away a bloody R3 let alone an R2 rated car (looking at 500k base for an R3 and 1.5m for a nice R2) I'd have to be.

Hur vinner man det? Varje lördag få så många kolleger förare, eller twitterers du känner att följa mig och @ bashpr0mpt mig din Xbox Gamer tag i samband med ditt Forza 3 konto och den person som får mig flest galen bil loving gamers blir bilen. Det är så enkelt som så. Se till att de helt enkelt följa mig, och @ mig din tag.

Vecka 1's Prize
2009 Citroen C4 VTS
D-350

This is an ideal car for a beginner to Forza or even someone who's been playing a while yet is still in the hatch range. Detta 1.221 kg Citroen kör full ras förskjutning 1.8L block med racing ventiler och en Ansa sport avgassystem s dumpa buffra upp en Garret sport turbo, blåste ut 177 kW effekt och 345 Nm i vridmoment i en tät förpackning.

Denna tur är speciellt konstruerad som en dröm för förare som är stilla får kläm på spelet, kör det 14,61 fjärdedel miles, och gör 0-97 km / h på 6,405 sekunder (eller 0-161 på 15,172) så det är definitivt en snabb bil för det är klass, är det på högsta prestationsnivån det kan ändå falla in i D Range.

Bortsett från att köra bra, ser det bra med ett eget bodykit från Ibher Design, smidigt kolfiber med metalliskt svarta ränder spöke GT upp det sleaks överst medan sidan har Chameleon detaljer disecting kalla rena vita för denna maskin.

This little beast cost 20,000 new with five times that worth of engineering–at least–sunk into it it's going to be the property of one lucky racer out there.


Citroen C4


Citroen C4


Citroen C4


Citroen C4


Citroen C4

Detta rida omfattar: --

  • Gredder Intercooler
  • Garret Sport Performance Turbo
  • BC Fälgar
  • Ibher Design Bodykit
  • Kolfiber Bonnet & Tak
  • Anpassad lacken av BASH PR0MPT
  • Citroen race ventiler
  • Citroen ras deplacement
  • Ansa Race Exhaust
  • Schrick kammar
  • Fioanza sport Svänghjul
  • Getrab Race Oil & Kyla
  • Magnetarelli bränslesystem
  • Green Sports Air Induction
  • Intrax Springs & Dampeners
  • AP Racing Bromsar
  • Whiteline Performance Anti Roll Bars (front & back)
Posted: December 9th, 2009
Categories: forza , games , xbox
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Kommentarer: Inga kommentarer.

What is this I don't even..




Plants vs Zombies

Originally uploaded by BASH PR0MPT

Found this game at K-Mart, I double handed facepalmed on the inside, I assure you. Det ser ganska söt though!

In other news, I've got all social networks syndicating properly, gravatar and google reader bring together all my comments on the blogs I follow, so special hi to any traffic from those, and my Twitter app is working properly now. Betyder att jag hittar intressanta twits att följa som delar mina intressen i högre grad.

Special hi to those folks from Twitter too, I assure you I'm not a sp account, although if you need Viagra without a script, or the cheapest cialis online… kidding. ;)

Tonight I got some episka framgångar i L4D2, avslutade Ragin Cajun, pris helikoptern huvud jägare, och använda alla HANDGEMÄNG ett + befälsordningen, våld i tystnad, flygel och en bön, och hälften av Mudmen och CEDA operativa uppdrag sidan. Nära till efterbehandling allt i L4D2! I should start writing up more concise walk throughs, there's a lot of them out there for Left 4 Dead 2 that are lacking super important parts or are pretty vague. Anyone have any specific walk thru's they'd like to see? Om ja, maila mig så gör jag det. :)

Inlagd: 7 december 2009
Categories: L4D2 , games , general , twitter , xbox
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Kommentarer: Inga kommentarer.

Guardin "Gnome


Guardin' Gnome

Originally uploaded by BASH PR0MPT

Jag har haft en hel del e-post och besök på min gnome relaterade sidor för L4D2 så jag siffra en bättre promenad genom det så eftersom jag bara vagt beröra hur du får / hitta honom.

Den Guardin "Gnome prestation vinns genom att göra en mini-quest i spelet, belönas du med i Depeche Mode t-shirt, men innebär en hel del att skruva runt med en gnome heter Chomski.

Jakten börjar i Dark Carnival kampanj, på den andra nivån (efter den första säkra hus) hittar du en Shooting Gallery i mässan, blå knappen över knappen på stativet och den kommer att börja spelet. Targets will move past, one being moustachio (who gives you 100 points), one being the peanut guy who deducts 100 points, then there's two kinds of skeletons, ones with red sacks (10 points) and ones with blue sacks (20 points).

Många webbplatser förklara felaktigt ovan, eller att ni behöver poäng för att få det, spelet talar om hur mycket du behöver för att få, 750 eller högre. It's much easier if you have a friend helping and grabbed the two 15 round handguns as opposed to the lame 8 round deagle. Efter lite knulla runt, ljuset runt rutan till vänster om skjutbanan kommer att snurra och det kommer att öppna för att avslöja bane av ditt liv, GNOME du måste släpa med dig.

Du kan släppa honom och hämta honom igen, tänk bara på att komma in i säkra rum med honom i händerna. Make your weakest player (kills wise) carry the gnome, it's obstructive and a complete screw around so you'll need to keep your better players free to clear a path. During zerg rushes I recommend using pipe bombs, so everyone grab one when you see them. General gameplay style of the usual 'use secondary weapons for standard zombies, pull out main weapon when zerg rush / special undead / stuff gets hairy' routine is effective during this phase too.

En viktig del är att överleva crescendo av Dark Carnival, som är Midnight Riders rockkonsert pyroteknik visa att signalera helikoptern. Många bollar på den sidan. Problemet är, Z: s Zerg Rush, non stop, tills du kommer på helikoptern. The way to survive this is to get your back into a corner, squat, and pull our a sword or axe as a melee weapon and just hold down your right trigger. Du kanske måste blanda längs väggen på grund av spitters, eller få slogs tillbaka av stridsvagnar eller laddare under denna fas, men håll ryggen på en vägg, behålla lugnet och vara nära varandra, och du kommer att överleva.

Unfortunately, I've still yet to get this achievement, mostly because I've yet to have a team that follow any tactic other than run around solo and spray'n'pray at things. Det är bara en del av spelet antar jag, men jag hoppas verkligen det hjälper alla de folk som har mailade mig och frågade för mer info om det.

Inom parentes finns också en Whack-a-mole typ spel och en styrka tester om Dark Carnival också tricken till Whack-a-mole är att använda en gitarr och spam på det (blå knapp för att slå på) och på 'Fortsätt' innan dina poäng löper ut, blir 41 + och du får 10 poäng uppnås, styrkan Tester är lättare, ta en melee vapen, ta en shot av adrenalin, huvud på över till det, byst skottet till dig själv och gitarr IT-sidan på en annan lätt 10 gamer poäng där! Lycka till!

Btw, om någon finner det rosa Depeche Mode t-shirt IRL, vänligen maila mig och meddela mig, eller kontakta mig på något sätt. Jag vill allvarligt det så, så illa.

EDIT: Jag har nu aktiverat synpunkter på alla inlägg, så om du hittar någon tjänst av intresse eller användbart, vänligen skicka en kort kommentar så ska jag se i mer stiliserad längs denna genre för dig i framtiden! :)

Inlagd: 2 december 2009
Kategorier: L4D2, spel, xbox
Tags: , , , , , , , ,
Comments: 4 Comments .

Xbox 360p (laptop!)




Xbox 360p (laptop!)

Originally uploaded by BASH PR0MPT

I was reviewing the generic trendy design sites I tend to regularly read when I came across this novel idea. Years ago I used to custom make my desktops, and would go out of my way to make them as tiny as possible, even forking out big bucks for solid state hard drives, something that has only just recently become industry standard for micro pc's. You can imaging my amusement when I found this.

An Xbox 360p, (see: laptop!) modified by Benheck. It has all the functionality of an Xbox 360 just bunged into a nice little aluminium chassis and coupled with a neat little display. The design, albeit a little on the chunky side, is reasonably chic, I love the keyboard accents and the integration of the green wheel Xbox front end being where a trackball would be on a laptop.

Hidden behind it's chic design is a rather impressive heat sinking system, so no RROD (Red Ring of Death) recovery there as you'd be hard pressed to overheat this laptop.

Somehow I doubt it's functional purpose, given that an xbox is reasonably portable, and you generally use a laptops portability for university or work related stuff. Also given the commonality of games consoles and access to them, it packages this into the box of “random yet cool” gadget at best.

I dunno though, I kind of like it.

Click here for build info.

Posted: December 1st, 2009
Kategorier: hacka, teknik, xbox
Tags: , , , , , , , , , ,
Kommentarer: Inga kommentarer.

Assassins Creed 2 Review




Assassins Creed 2 Economics

Originally uploaded by BASH PR0MPT

Assassins Creed 2 presents as a typical over the shoulder button mash combat game mixed with lashings of lame free running / parkour and horrible polygon graphics. The kicker is, you're an escapee from some mental home where they run experiments using a freaky virtual reality system that appears to insert people into the time line reliving history. On escaping, for no apparent reason (see: tl;dr cut scene I vagued out during) you're roped into doing the very same for a break away group of Buffy the Vampire Slayer back up team drop outs.

There is however a reasonable RPG side to it, far from as expansive as the historical cities through which you play , brawling and swashbuckling your way to infamy. You can purchase new weapons and armour, albeit at a trickle feed of restriction raises as you progress.

You encounter various quest givers, and have run ins with guards depending on your notoriety (which you can lower by assassinating critics, bribing pages, or ripping down your wanted posters) and the overall feel is very GTA sandbox with better graphics and a less complex RPG aspect.

You do, however, look shit hot in your fathers assassin robes and can customize your looks with armour upgrades and dyeing your robes, although such customisation is horribly limited (four colour schemes in total, boo!) but still, your character does look pretty cool no matter what he wears.

There's a lot of collect this and that, hidden treasure and mini quests in it. There is also the macro economics of running your uncles garrison, a small walled city a short horse ride from Florence. Upgrading and refurbishing buildings from banks to brothels, sponsoring and developing arts and medicine , all of which ups the net worth of the town and subsequently the income generated, assumedly, from taxation which you get a percentage off every 20 minutes.

The economcs, overall, is uninspired. A chest plate can set you back 10,000 florens, whereas upgrading the bank costs 3,000. I dunno, I think building a bank would cost a bit more than a bit or reinforced leather. I might be wrong.

All in all it's an addictive and immersive little game. Far cry from what critics make it out to be. However it lacks zombies. (

Posted: November 29th, 2009
Categories: games , xbox
Tags: , , , , ,
Kommentarer: Inga kommentarer.

L4D2 Depeche Mode Shirt II


L4D2 Depeche Mode Shirt

Originally uploaded by BASH PR0MPT

This is the shirt I've been lusting over of late and one of the things keeping me at the grind of Dark Carnival in Left 4 Dead 2. God damned Gnome Chomsky . (

Posted: November 27th, 2009
Categories: L4D2 , flickr , games , xbox
Tags: , , , , ,
Kommentarer: 1 kommentar.

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