0%的排放量,100%可再生能源!

新闻的'僵尸'种类

寂静岭:颂文本演练

这是一个完整的2008年文本的生存演练,恐怖游戏寂静岭:颂。 在本指南中所阐明的一步一步的策略,以100每个地图,物品和武器的地点,老板斗争策略%完成,争取敌人的策略,以及如何获得额外的亚历克斯服装。 此外,在本指南中包括了如何获得游戏中的每五个结局的指示,以及一个成就上市。 这一指南是ganked从某处,格式化和部分再由我写的,原来是因为无法读取广告太多,所以我想如果我重新写自己有责任在我的移动读取数据的同时响起,我可以以及在这里复制粘贴别人。 享受!

游戏

游戏开始亚历克斯牧羊犬,主角从伤病中恢复战斗在军事医院。 当他出院,他回到家里的发现震惊他的母亲和父亲和兄弟失踪。 牧羊人是导致小,荒凉的小镇寂静岭在他的弟弟搜索。 正如在以前的版本,该字符将面临怪物和恐怖的直接挑战他目前的心理状态。

牧羊人的军事背景,导致增强的战斗技能,增加游戏的深度。 摄像角度现在可以机动,让玩家看到的事件和对象之前,其实际发生。

导言

本指南是专门为100%完成的颂-与老板斗争的策略,武器的地点,打击共同的敌人和对成就的全面清单使用战略完成。 亚历克斯对解开装备,并获得所有的游戏的每一个细节五个结局也可以在各自的章节,以及一步一步完成比赛,并收集秘密武器演练。 该指南分为四段,遇到敌人,而且随着目前上市的战术目标,使用的失败,每完成。

该指南假设您在您的正常难度第一playthrough是,演练可用于硬的困难,但怪物更强大,更严格,你会发现些弹药-一些弹药珍藏可能不存在于硬,按照正常的难度存在。

控制

左Thumbstick:移动,选择一个菜单选项
右Thumbstick:控制摄像机
定向垫(四垫):循环武器,切换手电筒,选择菜单选项
后退按钮:无/阿
开始按钮:暂停
右保险杠(经常预算):访问库存轮
左保险杠(磅):获得武器轮
右触发(往返):战斗姿态
左触发(LT)的:消防/摆动武器
一个按钮:快速进攻;调查,选择菜单选项突出
巴顿:国防;一个屏幕/返回到主菜单
X按钮:在战斗姿态猛烈攻击;重载枪支
Y按钮:查看地图

*注意:您可以重新配置的管制,以更好地适应在游戏开始菜单中的选项您的口味。 此演练假定默认按钮配置。
概览

*以下是对基本寂静岭:颂解释,并提示和使用这些技巧。 这些条文旨在帮助您习惯接受的游戏控制,稍加练习,你将有恶魔怪物战斗,享受在任何时间爬行方案。

地图

该地图是要绕开-在这个游戏的一些领域是巨大的,以及Hellstates大多数是在它们的布局混乱。 破译在地图上的涂鸦,请参考以下列表:

红色双箭头:打开门
红色曲线:锁定或封锁门
蓝箭:Alex的当前位置
红色涂鸦:阻止通过区域或恝

地图是详细的房间号码(如适用),并规避轻而易举。 与Y查看地图,按X检查在查看地图时的目标。 您无法查看的您还没有收集到的地图区域的地图,但你仍然可以查看目标。

战斗

要启动打击,按住审裁处进入战斗姿态。 从这一立场,您可以摆动与A(快速攻击近战武器)或X(重攻击),以逃避或与B阻挡攻击,或者(如果您使用的是枪),拍摄用RT和十重载枪由于后座力,后持枪攻击逃避时间较长的表现比近战攻击后躲避。 有些武器是快速(即战斗刀),但没有损害,而其他武器慢(即消防斧),但高伤害。 找到工作了武器的敌人,为您的个人风格的最佳发挥。

广播电台和手电筒

您的广播和手电筒是必不可少的检测怪物。 无线电静态时会排放敌人就在附近-它也可以让您收到副惠勒和Elle传输。 根据该办法的怪物是面向你的位置,静态会褪色,膨胀-当它在它的最响亮的,你面对的敌人。 您的手电筒可以用来检测在黑暗的地方敌人,但需要注意-它吸引敌人的注意。

愈合

愈合,首先需要收集保健饮料和急救包。 当你破坏,进入您的库存菜单(LB)和按X使用保健饮料,或Y使用急救包。 急救包医治比保健饮料更大数额的,所以你需要警惕哪些使用。 对每个告诉您如何该项目的许多图标小数目留在您的库存。

上下文情景

有时,您需要按一个适当的时机,或土豆反复某一个按钮按钮,以完成动作。 这些都是上下文情景-最常见的是对话情景。 对话情景出现在游戏时,亚历克斯会谈,某些字符-你会得到一个什么说他们煽动的不同反应,选择在某些点。 多playthroughs并选择不同的选项是唯一的方法充分挖掘对话框情景。 语境情景其他例子包括在一个迅速窃听烟雾袭击按钮,或者窃听按钮,在老板的斗争似乎完成它。

杂志

你的日记(从暂停菜单访问),您可以访问的线索,手册,照片,和你在你的游戏收集的图纸。

1。 线索找到任何你在墙上,或阅读的书面文件。 如果是重要的,它就会被存储在这里以供将来参考。
2。 手册教你有关打击的事情-你找到之前,战斗刀,你会发现一个基本武器装备的作战手册。 通过阅读这些教你如何攻击和不同的武器捍卫。
3。 宝丽莱照片是对游戏世界分散-收集所有的成就。
4。 图纸素描和乔希的是对分散的涂鸦游戏世界-收集所有的成就。

显着的成就

这些成就是可见的,然后才能完成它们。

1。 锁'东经'载重:发现步枪,25大奖赛
2。 旅游:找到1张相片,10大奖赛
3。 乔希的画廊:发现所有的照片,50大奖赛
4。 羽衣最精锐:我打败了1名护士,10大奖赛
5。 埃迪的遗产:我打败了1野性,10大奖赛
6。 潜伏没有更多:打败1潜伏者,10大奖赛
7。 为了说明这一点:我打败了1 Needler,10大奖赛
8。 人格分裂:打败1教会分裂,10大奖赛
9。 詹姆斯灯罩:打败1暹罗,20大奖赛
10。 清除空气:我打败了1烟雾,10大奖赛
11。 蔓收割机:我打败了1群,10大奖赛
12。 乱序:我打败了1订购的成员,10大奖赛
13。 考夫曼的手工:找到1个血清,10大奖赛
14。 健康迷:发现所有血清,50大奖赛
15。 老神... ...一直没有离开这个地方。 完整的游戏硬困难,100大奖赛
16。 童谣:发现所有的儿童绘画,50大奖赛

秘密成就

*这些成就是不可见的,直到您完成它们。

1。 六英尺下:我打败了圣墓,20大奖赛
2。 献血者:我打败了大红,20大奖赛
3。 赶上你的呼吸:我打败了窒息,20大奖赛
4。 头露出水面:我打败了羊膜,20大奖赛
5。 上升张力:圆锯发现,25大奖赛
6。 科幻小说:发现激光手枪,25大奖赛
7。 微笑:达标结束1,50大奖赛
8。 在水:取得的结束,50大奖赛
9。 判决:取得的结束3,50大奖赛
10。 重症监护:取得的结束4,50大奖赛
11。 没有狗不能入内:取得的结束5,50大奖赛
12。 怜悯:亚历克斯结束了他母亲的痛苦,50大奖赛
13。 慈心:亚历克斯无法结束他的母亲的痛苦,50大奖赛
14。 宽恕:亚历克原谅他的父亲,50大奖赛
15。 安吉拉的选择:亚历克斯不原谅他的父亲,50大奖赛
16。 现在,有关这些饮料:保存惠勒,25大奖赛

第一章-梦魇

1。 逃离医院
2。 按照约书亚
3。 寻找约书亚的玩具

* CUTSCENE:亚历克斯是通过什么似乎是一个破旧的医院,捆绑在轮床上轮式。 因为他是滚落的走廊,酷刑的场景从他跳敞开大门对任何一方。 最后,他踏上了一个房间,离开,他的证人大门的窗户,医生正由大刀片刺穿。

你会遇到你的第一个上下文情景-泥甲多次摆脱了格尼带和增益控制的亚历克斯。 您可以检查的双扇门按一个站立时接近它-你还可以在检查室后面的水槽,备忘录虽然没有上下文线索显示。 到楼梯间,门是锁着的-唯一的出口是锁定双门通过它您亲眼目睹了医生早期死亡,透过他们团长手术室。

医生的身体已经消失,也有血腥的拖痕通过门上的领导权。 通过他们,和另一神秘公告检查的权利。 在你的左边,是一门禁止与键盘旁边。 向门口走。

* CUTSCENE:亚历克斯认为,对禁止门的另一边的孩子乔希,他的孩子的弟弟。

该门是锁着的-它需要一个键盘组合来解锁。 头通过您的权利,最接近键盘和审查后面的图片找到医院地图大门。 从这个角度,方向给出了基于地图的指南针-沦为北部,是南,等等。 您目前在护士中心。 在你身后的透视显示,是前三个数字的键盘代码,把X光划破。

进入房间203 -在其余的房间被封锁,或者锁被破坏。 在里面你会找到一个保健饮料和网页,从一个事故的报告。 检查烧伤儿童的娃娃孵化器,然后头部到破碎的窗户进入房间,然后按204跳了。

204室里面你会发现一个基本武器装备的作战手册,再次访问可以通过选择菜单日报暂停以后。 另外还有X光片就在左侧板-是否可以和头通过向203室的窗口回来。 头回走廊,并欣赏您的方式回到护士中心的欺骗恐慌。

一旦在护士中心,按磅带回到您的库存,并选择X光片上放置董事会旁边的第一个-余下的三个数字显示它,你可以看到完整的代码用来打开键盘锁的门。 转到输入验证码开门(这是在我的游戏624872)。 门解锁-通过它头。

* CUTSCENE:乔希上升,运行到一个门,进入之前亚历克斯能够理解发生的事情。

步行着收集儿童的绘画,你可以看看你的日记后使用,如果你喜欢。 乔希门的经历(这导致了男子厕所,顺便提一句)是唯一上锁的门这里,所以不必担心错过任何不探索-有无处可去了。 头后,他,以及乔希短cutscene运行作储藏室的洗手间会玩,你会看到墙上的一个奇怪的符号,他抨击前的大门。

进入储藏室陌生的符号,并检查它-这些符号是你保存积分。 保存你的游戏,并继续在储藏室门口导致妇女厕所北。 当您进入,尝试摊位-注意,最接近的一个储藏室已被锁定。 有一个战斗刀停留在镜子-找回它引发cutscene。

* CUTSCENE:阿荧光灯下降,整个房间过渡到地狱般的版本- “Hellstate”版本-当一个护士退出锁定档,挥舞手术刀。

使用简单组合技采取护士下来-自来水3倍,则X执行与战斗刀旋转斜线攻击。 当她瀑布,您将收到羽衣的最大成就。

在走出房间的门都已经打破锁-检查摊位上找到了一个洞。 按A挤过进入男子的厕所。 有一个急救包上墙到室内的门,你第一次见到乔希-是否可以,头南楼梯间-其他门上锁或损坏。 只要你输入,乔希推一下跌了你的楼梯轮椅-忽略了一分钟他的头部到贴在门口对面的墙上了解哪些一名病人约保持安全思想的说明-在黑暗中坐在住安静。 头楼上。

有一个窗口,您可以中断,一门你不必理会检查-锁坏了。 胸围窗外,并跳了一天到房间。 打败2名护士在这里,并使用一个削减在肉质阻挡的路径303室墙上口子。 您需要开拓一个反复,然后到303挤过并保存你的游戏。 有床上一神秘说明储存点。

进入走廊和房间对亚麻头- 1 cutscene将通过担架下的一个洞抓取群错误发挥攻击你。 运行到亚麻室,并利用上下文情景优势战胜群-按B当人们对你的土地,挖掘按钮,显示反复把它扔到地上,粉碎它。 抓斗就在亚麻房间左下角货架保健饮料,然后把头伸出右上角门和南下找到约书亚的罗比在浴室附近的一个破表兔娃娃照片,和解锁在观光成就。 这张照片也可从你的日记,在暂停菜单。

头北手术室,抢架从病人的图表,详细博士Copen的能力执行电击疗法。 头左右,然后下楼梯到较低级别的阳台,和走动,直到看到“下拉”选项。 采取先看看-你会打一些护士。 下拉,消灭一些快速连击的3名护士,并参加由折磨的一半被斩首的尸体创造的氛围。 检查双门看到,而串连关闭-一个关键是需要进入手术室。 东头的楼梯门割开。

回到三楼,有一个组织,就铺设担架当您第一次到达楼梯顶端-检查它发现它是从楼下身体另一半。 从他的感冒,死手中手术室项,头回楼下的手术室门,并使用手术室关键删除锁。

检查在经营左下角文件学习室对他的一名医生对病人的态度。 头西门外引发对话的时刻-乔希正忙于制定兔子了。 Y按钮问他问题,他想知道他的玩具,罗比的兔子。 到护士中心的负责人找到一种保健饮料和储存点-抓住饮料并保存游戏。 有一个关于在底部案头约205失踪的病人在右上角的文件。 忽略它,并向南驶去。

进入203室观看罗比吸兔获得通过向204房间的窗口。 检查孔,按A,达到里面。 亚历克斯将达到的,也是会抓住他-自来水乙反复检索您的手臂和罗比玩具。 一旦你检索玩具,手表的群出现了。 头回护士中心,保存,然后给乔希的罗比玩具。

* CUTSCENE:乔希使仿佛抓住玩具,但随后向下运行的电梯到走廊里了。 亚历克斯门打开阻塞。

抓住儿童的地面绘图然后前往楼下。 团长206室,并采取下儿童的门上绘图。 检查它,亚历克斯发誓说,他只可以听到外面的海洋。 团长电梯,并使用按钮左边的门叫电梯。

* CUTSCENE:作为亚历克斯降临,他听到金属刮。 他走对电梯门,由一个巨大的刀片刺-只有唤起了一个半出租车途中牧羊人的格伦。

第二章-失踪人士

第二章目标

1。 我要回家。
2。 寻找一种方式来填补气体可以。
3。 排水在地下室的水。
4。 约书亚不在家。 搜索镇休息。
5。 搜索和墓地就约书亚的失踪信息城附近的部分。
6。 找到谁知道固定枪的东西。

牧羊人的格伦

* CUTSCENE:他的卡车司机下降关闭,并让亚历克斯对他的家的路上。

你会发现很难走向城镇西侧返回-这是不可能的。 对克雷文大道团长。,不费劲去尝试在小街或门但-他们阻止并上锁。 你会引发cutscene会见法官,你霍洛韦,谁给你的会谈一点,并建议你去访问你的母亲。

头进入大会堂建设,进入中心的空间来寻找一个法官霍洛威和亚历克斯的母亲照片说话。 团长最右边的建设和检查表的情况,收集血清,并取得考夫曼的手工成就。 实现大会堂回团长找到法官霍洛韦,并开始与她交谈。 询问她的小镇,和Elle,并探讨室1位。 团长房间邻近法官霍洛威的找到一个保健饮料和储存点。 保存你的游戏,然后脑后去克雷文大道。 -采取右侧的道路,并采取在离开登机门的注意,使用不同的武器,你可以入侵的议会和进入该房间。

克雷文前往南大街。 找到一个巨大的裂缝阻塞道路。 北上,团长亚历克斯的家中。 头左墙下,低着头的路径,将在下墙鸭公园中找到自己的-有一个孩子的绘图收集,以及一个蜘蛛和一些军队玩具照片对车库和鸭。 头回房子,走在前门。


亚历克斯的家

头楼上并采取左进入亚历克斯和Josh的房间-有一个底部的双层手电筒。 在后面书架上有一个秘密-将所有剩下的书揭示了开关,它成为一个秘密,其中载有亚历克斯的家的地图绘制乔希空间打开。 朝楼梯,并通过双扇门,回去找亚历克斯的父母的卧室,通过门头,没有发现在浴室标签的录音带。 有一个对亚历克斯从亚历克斯的爸爸妈妈的信放在梳妆台上坐在门口。

头回楼下引发cutscene。

* CUTSCENE:亚历克斯认为他的母亲,谁附近,紧张性状态的。 他询问乔希,她告诉他,大家都走了。 他注意到她有枪,在她的怀里,他问发生了什么,但她只告诉他,她错过乔希。 亚历克斯偷偷把她的怀里的枪,并告诉她他会发现乔希。 阿哭源于地下室,和Alex去调查。

亚历克斯楼地下室

按照水径门口通往地下室,和头部楼下。 阿cutscene将扮演的向您介绍了蜘蛛-打败它潜伏没有赢得更多成就。 检查的楼梯泵获得车库遥控器和阅读的说明找到你需要从车库天然气操作泵。

团长方面得到明显的“秘密”在地图上,通过伪装帷幕削减找到一个门-研究它来观看一个令人不安的场景。 它被锁定,所以返回楼上。

牧羊人的格伦

走出去,车库,打开您的库存,并使用远程打开车库门,发布一份潜伏者。 战胜它,并进入车库。 你会发现一钢管向左,掌握它,然后用它撬开后面的内阁,以获取气体可空。 阅读小册子的权利另觅作战训练手册。

后脑勺通过外部和谷仓的小孔进入公园再次,团长在南大门一侧。 窥探你这门新的钢管,并查找半卡车左边你的进展。 杀死潜伏者是在这儿,并检查半-您可以填补空白气体可。 进入您的库存,使用它,您将获得完整气体可。 回到地下室。

使用可对泵的全部煤气以及研究后院解开它的大门。 头到后院-大门收集儿童绘画的树屋,并检查背面栅栏门的背包,找到一种亚历克斯的父亲的狩猎室(在“秘密”的部分锁定您的地图室)的照片。 抬头后阳台,进入房子。

亚历克斯的家

查看冰箱里获得保健饮料,并使用电话答录机录音带收听电台节目中断Alex和乔希了一阵子。 头通过东大门,并宣读了电话的说明-亚历克斯的父亲的名字是亚当,他应该要求对发动机名为柯蒂斯的男子。 头回后院,经过重新栅栏门。

玫瑰高地公墓

南走,你会遇到一市进出的大门-追随玫瑰高地公墓的道路。 你会发现玫瑰高地的第一个房间坟场地图你遇到的老隐窝空间。 从这里到东花园的空间。 您会引发严重的一挖一男子短cutscene。 头从那里离开,他是和跳下来触发cutscene。

* CUTSCENE:亚历克斯是由野性攻击-一种可怕的,去皮狗。

打败野性取得埃迪的遗产成就。 从受挫的喷泉单石板材,攀出坑(它的下方用“东方的坟场地图”)。

有一个小凉亭,在保健饮料用的葡萄门-抓住它,喋喋不休的大门巴特利特家的陵墓,了解它的锁定。

下去的家庭隐窝北的道路,到了倒数第三框(从地图视图),并通过孔挤压找到自己的家庭隐窝中。 东头一个房间,并检查了保健饮料北地下室。 由于南头到另一个地窖,鸭下的严重的流离失所者由于东洞从那里度过,并通过在南地下室孔挤压退出家庭隐窝中和到达创始人行。

经过最南大门和啤酒花下降到较低的水平,那么鸭根据和爬上只是创办人花园外。 现在还没有任何,因此只要通过正面和上升的台阶,西园。

在这里你会发现两个斑块谈论团聚的两件事,使整个事情的方式揭示-还有一个奇怪的石板抓住。 头了中间道路的大门和地点的单石板块和奇石板打开它和头部的前门-按照此周围,你会发现对部分道路无法通行的另一边自己当卡车司机首次下降您关闭在牧人的格伦。

牧羊人的格伦

低着头大街过去SGPD引发cutscene。

* CUTSCENE:亚历克斯会见与埃蒂安,和他们交谈。 亚历克斯问埃蒂安如果她看到乔希,她讲述了人谁留在牧人的格伦消失了。 她给亚历克斯一对讲机。

您收到来自埃蒂安的对讲机-它会给你一抬起头,当敌人在附近。 南头河景,并采取西方的桥梁。 读门上的标志为笑着,并打开车门进入垃圾场。

ĵ unkyard

扣篮下的栅栏差距,抬头和周围的建设。 留在路径的郊区和周围的风有孔,可以通过建立挤一个门口的路。 你会出来就从入口处垃圾的另一边。 头的大楼。 它从一对话框情景。 他谈谈地发现,市长巴特利特是挖的家伙,在公墓的坟墓。 他会给你对MK 23手枪。 这里也有一些柜台后面的手枪弹药,以及作战训练手册上的基本不等工具箱作战。 到后面的房间团长的垃圾场找到地图,在破碎冰箱保健饮料,更手枪在角落站立工具箱弹药。 还有一个保存点,以便节省你的游戏,然后头出了门旁边。

退出垃圾场,并成为出现的野性,一旦你下的栅栏缺口鸭持谨慎态度。

牧羊人的格伦

头过桥回引发cutscene。

* CUTSCENE:亚历克斯获得一个无线电传送,这是乱码,并开始咳嗽,作为有毒气体烟雾的袭击。

失败的烟雾使用适时的组合技,避免使用B的烟雾如果你得到烟雾包围,点击乙反复。 一旦你打败你的烟雾获得清洁的空气成就。

玫瑰高地公墓

头回公墓,击败Ferals你的路。 阿烟雾将等待在创办花园-你能避免战争,如果您愿意。

回到家庭的巴特利特陵墓入口-这是开放的现在。 头进入地下室。 你会遇到一个难题持有儿童的棺材封闭。

*儿童的棺材拼图

要解锁棺材,顶部作品必须退出自由-清除,以便从它下面的各个部分,它可以来一路下跌。 有6件-两广场,两横长方形,两个垂直矩形。 放置在右上角,两个在底部广场件件都水平左(形成一个垂直的长方形),以及关于任前一块路径必须遵循解开棺材方垂直一块。 把它一路引发cutscene。

* CUTSCENE:棺材幻灯片打开,露出一只手表。 亚历克斯需要它,阅读背面题字。 他认为这些给他的耳朵,看看是否仍然运行,但下降昏迷,并在寂静岭唤醒。 乔希穿越他的眼界,他醒来的,并在一家酒店安全岛-入口处是由议会阻止亚历克斯无法通过。

第三章-酒店

第三章目标

1。 赶上约书亚。
2。 电力已经恢复。 使用电梯。
3。 306室有一个独特的锁。 找到一种方法来打开它。
4。 寻找在301房间的夫人三回忆。
5。 使用从301房间的女的关键。

寂静岭

乔希跑进酒店,这是登上-你可以看到他,但你不能在那里。 只有一个可用路径-由下与前面引发出线建设的死胡同。 有一个烟雾回到这里,所以战胜它,然后爬下路基。 团长车辆,根据该鸭,并声称消防斧(个人最喜欢的)。 头回酒店斩的董事会能够进入-乔希是当然了。 进入酒店。

大酒店

下了第一条道路是正确的,是一种健康饮料和一个锁着的门。 所有的门这里四个锁定,因此继续大厅,和后面的大酒店地图柜台检查。 现在检查地图-唯一的道路是不会被阻止或锁定直接从大厅西你开始英寸主任那里,和跨跳的差距。

检查的重点维修工具箱,然后跳过差距回到大厅。 后脑勺的路你考上,您将在西蒙斯圣-大酒店地图还告诉你什么建筑物外面。

寂静岭

有一个在大酒店-胡同西关大门使用维护的关键将其打开。 有一个烟雾在这里,以及-圆他,直到他攻击,他的背部和组合,向后滚动(按住左Thumbstick,开拓乙),以避免他的反击。 窗台上采取的保健饮料,并问好的大酒店,接线拼图。

*大酒店线路拼图

有5个在电路框外,双方在这个顺序顶端连接线-黄,白,紫,蓝和绿色。 为了接通国际中,选择一个有电线,并选择其中的5个地点的底部线运行的。 正确的方法是(从左至右) -白,黄,蓝,紫,绿。 这将导致灯就出现了大酒店,所以现在是时候回来了

大酒店

一旦进入大酒店,回走到电梯只使用面积和门外的按钮来呼叫电梯-有一些手枪弹药里面。 使用电梯内的按钮头至5楼-这是唯一可行的。

* CUTSCENE:可怕的电梯让紧张的声音,一Needler出现。

该Needler这里是一个痛苦-它能够达到该洞是在电梯泥你,但击中与消防斧或钢管回来是困难的。 我建议装备马可福音23手枪和射击它-你会获得敲击它关闭电梯的第一次-它使一攻到点成就。 当它终于结束了,电梯恢复它的上升,然后下降到略低于3楼-您需要攀登。

一个小一边-图说“第三层”。 每个通道被阻,但1 -检查绘画南方来决定背后都有它的东西,那么你的战斗装备刀和剪。 挤过,你会找到一份乔伊巴特利特在树屋照片门。 该门是锁着的-试图打开它使您的房间在306地图上。 下到302室的差距鸭保存你的游戏。

到走廊团长触发对话框方案-要求声音她是谁,她是如何到达那里,并同意帮助她。 在303房间你会发现一个秘密消息,并在304你会发现一个关于中庭的文件。 到了三楼,南方中心,寻找一条通道-挤过,然后在鸭的差距,找到自己的307室。 有一个你在房间里405室308消息。 头进了大厅的方式以及对东309室-有一些议会可以通过破解。 在内部,你会发现废墟中爬足够稳定,通过屋顶的洞了-这样做。

你会风在408室。 A hole leads into room 406, which contains a note to Carol. Since everything else is blocked or broken, head to room 402, defeating the Nurse you encounter. There's a dresser in here that you can push – do so, and enter room 404.

Check in the bathroom to collect the Alchemilla Postcard, one of the memories belonging to the voice on the 3rd floor. Head back to room 406 to trigger a cutscene.

* CUTSCENE: Alex gets a look at Pyramid Head – the wielder of the blade that impaled the doctor in his dream, and himself.

Swarms will attack, and the door to room 405 will be open – head in. Go through the hole leading into room 407 and back into the hallway where you just saw Pyramid Head (according to fans of the series, this is his unofficially proper name, though in Homecoming he's referred to as “Boogeyman”. For the purposes of this guide, for the fans, I'll still call him Pyramid Head). Hack your way into the bathroom of room 408 to find another Serum, and then hack through the hole in the upper right corner to gain access to the stairwell.

Head upstairs, jump across the gap, and say hello to the 5th floor. As soon as you get here, a cutscene triggers.

* CUTSCENE: A Needler attacks Alex, who doesn't like the look of things…

Defeat the Needler by dodging it's attacks – when you see it raise one of it's legs, be ready to tap B. After you dodge, counter-attack, and retreat. Keep up the pattern until it falls.

TIP: Don't attack the Needler from the front – it can block your attacks.

After you defeat the Needler, jump across the gap to the South to collect a Health Drink. Then, head back down the hallway to room 508 to find a note about Carol's affair, as well as Swarms and a giant hole. Exit, then hack your way into room 505, and push the dresser over to get into room 507. There's a note about the Mayor's odd habits on the dresser in here, a Health Drink on the sink in the bathroom, and the Lakeside Amusement Park Postcard on the bed, another memory of the lady downstairs. Head back into the hallway, and you'll find another Needler. Take him down just like the other one, and hack your way into room 504.

There's some Pistol Ammunition on the bed in room 504. You can duck under a gap in the wall to the bathroom of room 503, inside which you'll find a hole back down into the 4th floor – room 403, to be precise.

Head into the bathroom to find a Toluca Lake Postcard, the last memory you need for the lady in room 301. You need to head back there now, and you'll encounter some Needlers, Nurses, and a Smog along the way. Needlers can be beaten easily with the Fire Axe, but Nurses are quick, so use the Combat Knife – just avoid the Smog, it's slow enough.

Once you reach room 301, press A to reach in and give the lady the three postcards – she'll give you the Strange Key. Wonder what it goes to…head back into room 302, and save your game.

After you save, squeeze through back into the room with the locked door leading to room 306. Use the Strange Key to unlock it, and jump across the gap to get to Josh – and trigger a cutscene.

* CUTSCENE: Alex doesn't quite make it, and falls through the gap, catching the edge with his arms. Josh looks on as Alex loses his grip and falls all the way to the ground floor.

There's a Health Drink and Pistol Ammunition on a table by your starting location. You can only carry two spare clips – the numbers on the gun will say 9/18, one clip loaded and two spare. Unless you've been using the Mk 23 Handgun, you should already be full on ammo. Take advantage of the Save Point on the East wall, and head south through the doors into the Atrium – there you'll find the doors locked. Feast your eyes on the glory of real-time Hellstate transitions, then head through the southern-most doors.

You'll find Mayor Bartlett, who's apparently done digging up graves for now. You'll have a Dialog Scenario – Y options are nicer, more polite, with X options being more forceful.

* CUTSCENE: Alex shows the Mayor the broken watch, and Mayor Bartlett gives Alex some cryptic messages before being killed by a huge monster.

BOSS: Sepulcher

To kill this boss, hide behind the dressers and equip the Mk 23 Handgun – use it to shoot the four meat sacs hanging from the ceiling. Three shots per sac will destroy them, which causes the monster to drop to the ground.

Equip the Fire Axe, and dodge his attacks until he slams a fist into the ground with enough force to get it stuck. Hit it with the Fire Axe, and it'll fall on its face. Use heavy attacks on its head until it rises. Do this twice, and when you see the X context clue pop up, hit it to finish off Sepulcher, earning the Six Feet Under Achievement.

* CUTSCENE: With Sepulcher defeated, a hole opens up and swallows the monstrosity. Alex, weary from the battle, peeks over into the abyss, only to faint and fall down into it as well. He awakens in a prison cell, back in Shepherd's Glen.

Chapter Four – Sheriff's Station

Chapter Four Objectives

1。 Follow Deputy Wheeler through the station.
2。 Escape the station and meet up with Elle.

SGPD

You start with no weapons, no items, and your radio and flashlight are missing. Walk around, check the cell doors, and a cutscene will play.

* CUTSCENE: A light comes on, and Deputy Wheeler, who demands answers, holds Alex at gunpoint.

Another Dialog Scenario occurs – tell the truth by selecting the A answers to get out of the cell and earn Wheeler's trust. He'll release you from the cell, so follow him. Eventually, he'll lead you into a room with a Save Point, and tell you that you need to find Doctor Fitch. Save your game, and follow Wheeler down the hallway.

* CUTSCENE: A new kind of enemy appears, and Wheeler holds them at bay to give Alex a chance to find and equip his gear.

Run back down the hallway, and when an enemy breaks down the door on your right, dodge past it into the room to find a photo of Wheeler and Adam. Then, head further down the hall, and take the door on the left. Walk forward and enter the first door on the left to reclaim your gear.

* CUTSCENE: Elle calls Alex as he grabs his stuff, and tells him that she's being chased and is on her way to the Police Station. Alex tells her to head to the parking lot behind the building, and Wheeler gives him a shotgun.

You'll obtain the 12 Gauge Shotgun. Equip it, and take the Station Map. When you exit, a cutscene will play with another enemy destroying the ceiling and blocking your path back to the hallway you came from. Use your Fire Axe to hack down the barricade, and you'll face more enemies like the one Wheeler was shooting at – Schisms. There are four just here, so use your Shotgun to take down the first two, and the Mk 23 Handgun to take out the last two. Check the bathrooms, and then hop over the ledge into the room South of the Lobby to find a Health Drink.

Head east, and duck under into the Briefing Room – you'll encounter two more Schisms here. There's some Shotgun Ammunition in the Southwest corner of the room. Use the Fire Axe to hack through the barricade leading East, and South into the Garage. Kill the Schism here, and enter the room with the TV – flip the switch on the back wall to cause the garage door to lift up enough to duck under.

Once you get outside, a cutscene of Elle getting into a squad car to avoid a Siam will play. When it finishes, you'll find yourself face-to-face with it. It's not that difficult to beat – dodge it's attacks, and slice it with the Fire Axe. It'll attempt to counter-attack from time to time, so stay ready to dodge at any moment. When it's defeated, a cutscene will play, and you'll obtain the Shades of James Achievement.

* CUTSCENE: Elle crawls out of the cruiser and escapes with Alex to the sewers, avoiding a swarm of Schisms just in time. With a few moments to rest, Alex learns that Elle's sister, Nora, disappeared at the beginning of everything. He promises to find Nora for her, and they continue.
Chapter Five Objectives

1。 Keep Elle Safe.
2。 Find a way out of the sewers.

Sewers

Head forward, and you'll find a grate with a valve by it. Rotate it by pressing A repeatedly, and Elle will slip through and hold the gate open for you. Head forward and left, and climb up onto the ledge. Follow the path around. Step down into the water, and watch out for the Lurkers. Follow the path to the next place to climb up, and grab two boxes of Pistol Ammunition off the top of the propane tank at the end of the area.

Step down into the next path, and equip the Steel Pipe. Climb up on the left ledge and use the pipe to pry open the fence gate, and rotate the handle – you'll see water being drained from somewhere. Head further down the tunnel to find another ledge – climb up it, and walk forward to use the Save Point. The room behind it contains the Sewer Map, and a box of Shotgun Ammunition.

Take a look at your map to familiarize yourself with where you've been – you started at the far left Gate, and entered through Gate 13 into Gate 4. You went left from Gate 4, and used the Bilge Control Valve to drain water out of the Bilge Tank. Gate 12 is the bricked up gate you saw at the last ledge.

Head to the Bilge Tank area, climb down, cross it, and climb back up. Head down to Gate 8, taking the East tunnel dead end to collect a Health Drink. Open Gate 8, and then head back to Gate 4, avoiding or defeating the enemies along the way. Elle will open Gate 4, so duck under and start towards Sluice Drain. Stop in at the offshoot to the right to grab some Shotgun Ammunition. Defeat the two Needlers you encounter, and climb up the ledge and down the ladder to the Sluice Drain. Head across the bridge to the Spillway.

There's a Lurker in the water, so defeat it so Elle can cross the Spillway. When you climb up on the far side, climb up the ladder. Pull the lever, kill the Needler, and head to the far West end to collect a box of Pistol Ammunition and Shotgun Ammunition. Head out of the East door, and North to drop down. There's a Save Point in the room to the East, so save your game, then head towards the Main Drain Chamber.

When you arrive at the Main Drain Chamber, head to Gate 15, and open it using the valve. Elle tells you there's no way to open it from her side, and you'll have to face off against three Needlers – use the Combat Knife to slice them until they go on the defensive and back away from you, then shoot them in the head with the Mk 23 Handgun. Alternatively, you can finish them off with the Mk 23 Handgun. When they're defeated, you have to face off against a Siam – use the same tactics as the first one you defeated.

When Siam is beaten, Gate 15 opens. Walk down the tunnel, climbing up the left-hand ledge to grab a photo of Nora Holloway. You'll spot Elle's radio, sitting in a pile of blood – follow the trail to the ladder and climb up.

* CUTSCENE: Alex climbs up out of the manhole right in front of his house.

Shepherd's Glen

There's barbed wire covering your door, so don't bother trying to go back home. Instead, follow Wheeler's advice from the Police Station and try to get to Dr. Fitch's – it's off Main St. Walk towards Main St. to get a radio call from Wheeler, who's on his way to Fitch's office. Alex agrees to meet him there, and marks the location on his map – guess where you need to go?

When you get on Main St., a cutscene plays of Alex finding Dr. Fitch leaving bloody footprints and carrying a well-used scalpel around. He flees from you back into his office, so follow him on in.

Dr. Fitch's Office

Look in the reception area to find a Health Drink, then walk down the hallway to the last door on the right – you'll find a photo of Scarlet Fitch, and a locked case on a dresser. When you leave the room, Nurses appear – use the Combat Knife to combo them to death, and you'll notice the door that's now open. Enter the room.

Inside the room you'll find a Serum, a Small Key, and a document to Dr. Fitch from the Psychiatric Department of Alchemilla Hospital. Use the Small Key on the case on the little girl's dresser to trigger a cutscene.

Chapter Six – Hell Descent

Chapter Six Objectives

1。 Investigate the area.
2。 Find Joshua.

* CUTSCENE: Alex finds a creepy doll, that ages and decays in seconds – he then faints, and reawakens in a Hellstate.

You'll obtain Scarlet's Doll. Head down the narrow path to your left and climb down to find Josh. He'll run to your right, but you won't catch him – besides, it dead-ends. Head left instead, down the stairs, and take the first right path and jump across. Tap A repeatedly to remedy the failed leap across, and head left.

Jump across into the hole, then across the broken fan. There's a doll to your right that instigates a fight with a Smog – leave it alone and drop down into the hole. You'll fight Swarms, and find a box of Pistol Ammunition. Drop down the next area, and continue forward – you'll see a sign that says “Staff only beyond this point”. You'll come to a wide gap to jump across, so do so and climb the stairs beyond.

When you reach the top of the stairs, keep an eye out left for an area to drop down. Head up the stairs to find a Health Drink, then head back down them. As you descend the stairs, you'll see Josh run by – go to where he started to find a Child's Drawing. There's a Smog down here, as well, so defeat or avoid it and continue towards where Josh ran off to. Jump across to the path, then head left and drop down.

Head down the narrow path and climb down the ladder. Head left and drop down, and jump across the lava gap. You'll see a cage, and a place to step down on your right – do so, and climb down the ladder. You'll find some pipes you can squeeze through, and a fan to duck under. Behind the fan is the Crowbar(which replaces the Steel Pipe), so grab it and head back to where you first dropped down. There's another place to jump across – do so now.

Step down, then climb down the ladder – you'll see a spinning fan to your left. Pull the lever on the wall to stop the fan, then duck under it to continue forward. Drop down at the end of the stairs, and turn around to find a fan you can duck under – and catch a glimpse of Josh, running away from you, again. As soon as you duck under the fan, there's a Child's Drawing for you to collect.

Head to your right, then left, and you'll run up to three fans – two spinning, one broken. Duck under the broken one to find two doors, one of which is locked. The other must be cut open with your Combat Knife. Squeeze through to find a lever that'll stop the spinning fan to your left. Pull it, and duck under the fan, then drop down the hole made by the other stopped fan.

Follow the path around to find the Fan Puzzle.

* Fan Puzzle

There are six fans, labeled 1 through 6. The lever for fan 1 is broken, and no fan that is already on can be turned on. You switch power from one fan to another, so go ahead and duck under fan 3 and 2 and grab the Serum before you start. Head to the right side and switch power from fan 5 to fan 4, then switch power from 4 to 3, then from 3 to 2. Then, switch power from fan 6 to fan 5, then from 5 to 4, then from 4 to 3. This clears a line of fans to duck under to get to the area behind the broken Exit door.

Climb down the ladder and use the Save Point to save your game. Climb down the next ladder, and you'll see Josh run away from you – follow him. A path will materialize in the wall that looks like a hallway, and the lights will cut off – head down the hallway. At the end of it, you'll see an industrial door that you must open. Dr. Fitch awaits just inside – talk to him with the Dialog Scenario, and give him the doll when the option appears – he'll begin bleeding profusely, and a giant monster will appear from his blood, holding him. Fitch asks it to forgive him, and it bites his head off – so is the boss Scarlet introduced.

BOSS: Scarlet

Whack the monster's legs until they crack and break – it'll fall, giving you a chance to smash its arms. When all of its limbs are maimed, you'll see the X context clue appear – tap it, then press A repeatedly to mangle the monster. It'll reform as a spider.

Stay back from it when it becomes a spider, and it'll crawl up the walls to the roof. A scream notifies you that it's ready to pounce – tap B when it appears to dodge it. It'll fall to the ground – run up and stab it with X. Three times will destroy it, and give you the Blood Donor Achievement.

* CUTSCENE: As Alex pulls the crowbar from the monstrosity, a key flies out. He suddenly is jerked through the pool of blood, back into the normal version of Dr. Fitch's office. He finds the key there.

Chapter Seven – Town Hall

Chapter Seven Objectives

1。 Explore the Town Hall.

* You'll get the Founders Key. You'll need to head to the Town Hall from here.

Shepherd's Glen

Run straight to the Town Hall to avoid taking any unnecessary damage, and enter. Aren't you glad we already went through here?

Town Hall

You'll find a Smog blocking the left-hand hallway – head down the right one and enter the Save Point room to save your game. From there, hack open the door in the left-hand hallway to find a picture of Alex's ancestor. Push the bookshelf over and grab the Child's Drawing on the wall. Enter the middle room and use the key on the Cross keyhole in the pedestal to open a path underground. Follow it, and defeat the Nurses that appear.

There are four books in this room – read through them, then examine the cross to obtain the Ceremonial Dagger. A flashback informs you that it's the key to open Adam's door in the “SECRET” section of Alex's basement. Use the dagger to unlock the door between the two books across from the entrance, and follow the tunnel until you find a ladder. Use it, and you'll find another door to use the Ceremonial Dagger on to unlock. When you open it, you'll find yourself back in Founders Garden of the Rose Heights Cemetery.

Rose Heights Cemetery

Walk over to the door across from where you are and unlock it to find another Serum. There's a Health Drink in the furthest upper left corner of the Founders Garden area. Head back to the Founders Row, duck into the gap and follow the newly opened path. At the end of the hall behind the two Smogs are a box of Shotgun Ammunition, and a First Aid Kit. Duck into the next gap and climb up. Head back through the Crypts, using the Fire Axe to hack open the boarded entrance in Family Crypts North to obtain the Chrome Hammer Pistol. There's also a Save Point in Family Crypts North, so save your game.

Continue backtracking to your backyard, avoiding the Smogs when possible.

Alex's House

First, head in through the backdoor and use the Fire Axe to break down the barricade on the door to the dining room, and collect the First Aid Kit there. Then, head back outside and enter the basement through the backyard entrance.

Head to the “SECRET” area on your map and use the Ceremonial Dagger to unlock Adam's Hunting Room. There's a Bluesteel Shotgun in here, and the Attic Key, so grab them. Head upstairs to the attic, and unlock the door with the Attic Key. Head through the door into the attic. Check the North section for a photo of Alex. Push the bookshelf over to find a door.

* CUTSCENE: Alex has a vision of Adam giving Joshua an important ring, and making him swear to never show it to anyone, not even Alex.

When you enter, you'll find a document of Adam Shepherd's honorable discharge, and a book puzzle.

* Attic Book Puzzle

Slide the pieces to form the coat of arms on the flag above the table. It's rather easy; just slide them around until the flag matches. For a hint, the open spaces will be in the top corners. Finish it to get a Letter from my father for Alex, and a Map of Silent Hill. Leave the attic, and head downstairs to trigger a cutscene.

* CUTSCENE: Alex demands information from his mother, but members of the Order, who kidnap his mother, attack them. The house undergoes a transformation as a Hellstate occurs, and Alex awakens.

Chapter Eight – The Attic

Chapter Eight Objectives

1。 Escape the house.
2。 Solve each puzzle.

* YouTube: Silent Hill: Homecoming -56- Attic Puzzle (Time: 2:06)
* NOTE: You still have a map of this area – it's slightly different, but still available.

First things first – defeat the Schism that appears. Walk into the kitchen and collect the Frowning Mask from the stand. Grab the Health Drink, and head through the single door to the East to find two bodies on either side of a cross – it's another puzzle, but you don't have everything you need yet.

There's a lever by the stairs, pull it to open the way into the attic. Head upstairs, and push the large piece of furniture in the room leading to the attic to obtain the Heart of Darkness Medal. Head to the attic, and move through the now-typical obstacles (squeeze through, duck under, hop over) until you reach the East side – there you'll find a Fallen Star Medal and a Jacket. The Jacket is where you'll be placing the Medals you collect – head to the West side of the attic to acquire the Vile Acts Medal. Head back to the Jacket, and place the Medals in the following order – Fallen Star Medal, Heart of Darkness Medal, Vile Acts Medal. This will cause one of four runes around the exit will light up.

Head back to the 2nd floor, and grab the Meat Cleaver from the bureau. Then, head through the double doors, jump across the gap, and grab the Stuffed Rabbit from the bathtub, and the Indifferent Mask from the stand by the mirrors. Head back downstairs, and pull the lever again to open the door to what was Josh and Alex's room. Head in, read the creepy message on the wall, and examine the document by the door to hear about the lobotomy from Alchemilla Hospital again. Set the clock in the room to 2:06 to open the four windows. Place the Stuffed Rabbit in the lit window to cause a rune to glow at the exit. Cut open the door by the clock to find a Butcher Knife and a Child's Drawing. Head downstairs to the room Alex's mother was in and collect the Angry Mask and save your game.

Open the door to the kitchen and head back to the Cross Puzzle, and place the Indifferent Mask on the body facing South, and the Frowning Mask on the body facing North. Another rune around the door will glow. Time to head into the basement.

When you enter the basement, work your way through and defeat the Lurker that appears. Duck under the pipes, squeeze through the gap, and cut open the door. You'll be in the Hellstate version of Adam's Hunting Room – grab the Bogeyman Knife from the Schism body hanging on the wall. Place the knives in your inventory in their spots on the board, and the Bogeyman Knife in the Schism head laying there to cause a third rune to glow around the exit.

Go to the exit and use the door – the house will revert to it's normal state. Alex will exit.

* CUTSCENE: Elle shows up, and tells Alex she can't find her mother. Wheeler calls Alex on the radio, and Alex asks him to get them a boat to get to Silent Hill. Alex and Elle talk on the boat as they head to Silent Hill, until the Order shows up and kidnaps Elle. Alex is knocked off the boat into the water, and awakens in a foggy area.

Chapter Nine – Dark Times

Chapter Nine Objectives

1。 Find Elle.
2。 Search for a way into the prison.
3。 Disable the electric prison gate.

* NOTE: You already obtained the map for this area when you found the Map of Silent Hill in Alex's attic.

Work your way up the stairs, jumping across gaps and climbing the ladder, and duck through the gap to Sagan St. Walk across the street to trigger a cutscene.

* CUTSCENE: Wheeler calls Alex on the radio, and informs him that he and Elle were taken to the prison.

You'll want to stop at the Bait Shop and duck through the gap to find a box of Pistol Ammunition, a Child's Drawing, and a Save Point. Head across the plank bridge to the front of the Overlook Penitentiary to find out that the entrance isn't accessible. Go out the West door to the next section of the map. You'll see a gate circled on Simmons St., and the Toluca Lake Water and Power building will be circled.

Head to the gate.

* CUTSCENE: Alex calls Wheeler to tell him the rear gate is electrified – the Order is running power directly from Toluca Lake Water and Power to do it, so Alex is going to head there to shut it off.

Head to the Boiler Room.

Boiler Room

Head down the stairs. There's a Lurker here, so be careful when moving around in the water.

Grab the Health Drink from near the northernmost boilers, and head up the West stairs.

Head West out of the alley, and go through the gates on your left to find a Serum on the bench. It's the indent of the Alchemilla Hospital. Head North up Wilson St. and into the Toluca Lake Offices.

Toluca Lake Offices

Read the newspaper, and grab the Pistol Ammunition in the top right corner of the Reception room. Head North the Lower Landing, then West to the Office. Grab the Health Drink, then go south and jump the gap to find a Save Point. Hack open the door to continue.

Head into the Kitchen to find the Toluca Lake Water and Power Key. Head back to the Lower Landing, and use the key on the locked door to get into the Toluca Lake Water and Power building.

Toluca Lake Water and Power

There are some Order members here – defeat them, and earn yourself the Out of Order Achievement. Move south and climb up the ledge. Climb the ladder and walk over to the shelf to collect two boxes of Rifle Ammunition. There's a First Aid Kit in the top left corner of the 2nd floor, so grab it, use the valve for generator bank B, and head back downstairs.

There's some Pistol Ammunition near the bottom right area of the 1st floor, be sure to grab it. Use the valve for generator bank A, then head upstairs and use the valve for generator bank C. This is the proper order to shut down the systems – use the Turbine Control switch after the short cutscene to kill the power. More Order members will appear, head back out to the Toluca Lake Offices.

Toluca Lake Offices

Stop by the save point to save your game, then head out of the Toluca Lake Offices and back to the Boiler Room.

Boiler Room

Head back through the Boiler Room, defeating or avoiding the Lurker when it appears, and exit through the North back onto Simmons St. When you reach the now-safe gate, a Siam will bust through. Defeat it with whatever weapon you're comfortable with, and head through the gate.

Overlook Penitentiary, Outside

When you first walk through the gate, be sure to grab the Health Drink from the upper left corner, and the Pulaski Axe from the back of the broken down truck. Head North, and wind your way back to the front of the penitentiary.

Chapter Ten – Prison

Chapter Ten Objectives

1。 Find Elle.
2。 Find Wheeler.
3。 Defeat Asphyxia.

When you first enter, you'll be in Visitor Security – hook a left and use the Save Point to save your game. Walk forward to receive a transmission from Wheeler telling you that he's in Cellblock B, so head around the barred reception room and through the door. Head into the Lower Guard Room to your right and pull the lever to unlock the gate.

Hack through the barricade into the Visitors Booths, and grab the First Aid Kit. At the end of this hall is another gate like the first one, but the switches are broken. Break the glass to your left and hop over into the other side of the Visitors Booths. When you exit, you'll be in a large room with a staircase – the Overlook Penitentiary Map is on the West wall.

Head into the little supply closet to the South and grab the Health Drink, then go up the staircase.

Work around and jump across the gap to get into the upper-left building. Pull the lever in here to unlock the entrance to the upper wing of Cellblock B. You'll encounter two Order members – walk slowly enough and they won't notice you, giving you time to kill the first one with the Mk 23 Handgun, and the other one with a quick melee weapon (two shots to the head will kill them). In cell B5 you'll find a newspaper clipping about the degradation of Shepherd's Glen, but nothing of worth is found in B8 – B6. Pull the lever on the wall to open the door to the stairwell.

You'll be in the lower wing of Cellblock B, head into the room that connects to the Shower Area to find a box of Rifle Ammunition. Head West into the area with cells B9 – B14 to fight two more Order members – they fall easily enough to combos from the Ceremonial Dagger. Wheeler is in a cell here – pull the switch on the wall to release him.

Wheeler will inform you that they took Elle to Solitary. Suddenly, a Siam appears – pull out the Pulaski Axe and beat it down. It destroys the way that you came from, so Wheeler will go unlock another gate for you. Head through the only available path to 2nd floor.

When you get up there, stop in the busted open Upper Guard room to retrieve a Child's Drawing. Follow Wheeler, jump across the gap, and duck through the gap to find another switch. Pull it to open the locked gate to let you back into the upper wing of Cellblock B where you started. Head back to the room you first entered up here so Wheeler can find the control panel for the prison's gate system – it magically works for him. He'll tell you to head around to the door leading to the upper wing of Cellblock A – do so now.

After Wheeler unlocks the door for you, head North through the double doors and continue North – Wheeler will try to open the gate, but it'll be damaged. Head back inside and he'll unlock the stairwell leading down to the 1st floor.

You'll be in the lower wing of Cellblock A. Transmission interference will cause Wheeler to shout for you, and a Needler will appear – take him down. Wheeler will open the gate to the Shower Room, so head that way. Two Needlers will attack, so defeat them (combos from the Ceremonial Dagger work well). The only shower stall with a light has a breachable passage – whip out the Pulaski Axe to break your way into the Boiler Room.

Head North out of the Boiler Room, and up the stairs.

There's a Save Point here, so save your game. Go north, following the path, and you'll find a jammed set of double doors. Alex will call Wheeler, who tells him to head back – get moving. Head back to the Save Room, and down the stairs.

There's a metal gate that'll slide open here, so head through it. Follow the available path and you'll wind up in the lower wing of Cellblock A (A9 – A14). Head up the stairs and grab the Health Drink from the shelf, then jump across the gap and enter cell A20 to find a Radio Wire. Head back downstairs, duck into the gap of cell A11, squeeze through into cell A10, and grab the Loose Wire from the headlight. Head back upstairs and use the Radio Wire in the Junction Box in the Upper Guard Room. Head out of the 2nd floor exit, and enter the door on your right to find a Scrap of Wire. You'll have to head out of the bottom floor exit to find the keypad before you can put the Loose Wire in the Junction Box, so go ahead and do that to find the Penitentiary Wire Puzzle.

* Overlook Penitentiary Wire Puzzle

Just like the one at the Grand Hotel, you've got five wires in this order at the top – white, green, yellow, blue, red. The proper order to wire the bottom is (from left to right) – red, white, green, blue, yellow. This restores power to three switches – one in the room with the junction box, and two downstairs. It also restores power to the keypad. Pull the switch in the room with you and jump across to the cell that opens to obtain a Serum. Head back downstairs and use the other two switches to gain some clues – prisoner 110391 can help you, so input 1110391 in the keypad to unlock the door to solitary confinement.

* CUTSCENE: Alex finds his mother on a cross – and has a decision to make.

You'll need to decide whether or not to kill Alex's mom – this affects which ending you get. As soon as you pick one or the other, the game will transition to Hellstate.

Hellstate

Exit the Solitary Confinement area, and you'll find a Save Point – save your game. Head back into what was Cellblock A to find a horrific puzzle – a mound of flesh is blocking your path. There are three dials – from the entrance, set the left dial to the Knight (horse), the back dial to the Coffin, and the right dial to the blank space. Investigate the hole to unlock the puzzle, and the flesh is pulled up and out of your way.

Drop down the hole to meet up with Wheeler. There's a Save Point down here, so save your game. Squeeze through the hole to the West and head up the northern stairs; follow the path until you trigger a cutscene with two Needlers. Having Wheeler around will make the fight a snap, so just finish them off and head down the path until you find a room to the left – there's a Save Point and First Aid Kit there, as well as a Health Drink.

There's another industrial door like the one you encountered when you found Dr. Fitch just outside – open it.

* CUTSCENE: Alex finds Judge Holloway, and drops Elle's locket freeing her. She asks where Elle is, and Wheeler is grabbed by an enormous, malformed monstrosity. Judge Holloway escapes, and Alex faces off against Asphyxia.

BOSS: Asphyxia

* YouTube: Silent Hill: Homecoming Prison Boss (Time: 8:29)

Asphyxia has four attacks – it spits gas at you that can knock you down, and spins around to hit you with it's tail. If it knocks you down, it'll attempt to body slam you, or grab you and crush you to death. When it grabs you, tap whatever button appears rapidly to escape, or you'll be instantly killed – all other attacks can be dodged the usual way.

When you avoid Asphyxia's body slam, hit its tail to cause it to drop down. Immediately use a charged Heavy Attack to inflict some massive damage. The third time you do this, you'll see the X context button appear – tap it to defeat Asphyxia, and earn the Catch Your Breath Achievement.

* CUTSCENE: Alex sees Josh through the glass window Asphyxia destroyed when it died.

Chapter Eleven – Church

Chapter Eleven Objectives

1。 Search the church for anything helpful.

2。 Find the pieces missing from the five prongs.

Follow Josh by hopping over the ledge and going through the doors. Run up to him (he'll run away again), and follow him. Defeat the Smog, and use the valve to open the gate – as soon as you pass through the gate, look to your right for a Health Drink. Move forward and up the stairs to the entrance of what looks like a Hellstate church.

Church of the Holy Way

Use the Ceremonial Dagger on the organ at the front of the building to unlock some gates, and pick up the Shotgun Ammunition. From the front entrance, head left and duck under the beams to find a baptismal font. Use the valve at the back to open it, and defeat the Swarms that appear. Examine the now-open font to obtain the Chalice Plate. Check the bowl on the dresser to collect a photo of Josh, and head up the stairs – there's a confessional booth and a Save Point.

Use the confessional booth to start a Dialog Scenario – which options you pick determine the ending of the game. Remember, Y options are polite, nice options, with X options being the blunt or mean options. When the conversation is over, collect the Kneeling Man Plate from the booth the confessor was in. Save your game, and grab the Unlit Candle from the shelf in the back room, as well as the Health Drink near the pit.

From the entrance to the Church, head to the right and duck under the beams to find an offering plate – place the Unlit Candle there to obtain the Candle Plate. Head upstairs to receive a broken transmission, and grab the Health Drink. Examine the paintings, and cut the painting of the man to find the Tree Plate. There's a box of Shotgun Ammunition in the corner of the pews, a box of Rifle Ammunition in the back room, and a First Aid Kit further down the back room hallway. Examine the window of the Knight being stabbed to find the Sword Plate. This will cause a Siam to burst out of the window, throwing you back to the 1st floor, where another Siam awaits. Defeat both Siams, then place the plates in the organ.

* Organ Puzzle

There are five prongs to place the plates, and each has a word on it. They are (in no particular order) – Sorrow, Desire, Vengeance, Penitence, Sacrifice. Place the plates as follows – Sorrow – Candle, Desire – Tree, Vengeance – Sword, Penitence – Kneeling Man, Sacrifice – Chalice. The organ will open to reveal Alex's father, Adam.

* CUTSCENE: Adam tells Alex that it's okay that he hates him – and wonders why he still wears his old dog tags. When Alex tells him they're his, that he's a soldier, Adam tells him he's been in a mental hospital since the day he gave Josh the family ring. Alex refuses to accept it, but Pyramid Head appears, and cuts Adam in half.

You'll obtain the Shepherd Family Ring. Walk forward past the pieces of Alex's dad to find a Health Drink and a stairwell. Head down the stairwell, and at the bottom, head left to find a mining suit to protect you. Head back through all the gas jets, and push the button by the door.

* CUTSCENE: Curtis, from the junkyard, greets Alex in the elevator. He tells him he now has clarity, and knocks Alex out with a hammer. He then drags him to a cell with Judge Holloway, who tells Alex about the sacrifices necessary to protect Shepherd's Glen.

Chapter Twelve – Underground

Chapter Twelve Objectives

1。 Find Elle.
2。 Find Joshua.

* TIP: Be ready to tap buttons rapidly – you're about to find yourself in the middle of the most intriguing Context Scenario yet.

When the Judge takes the drill to your leg, wait until the context button appears, then tap it like crazy – you'll break free of the restraints, and Judge Holloway will attempt to drill a hole in your face. When the context button appears, tap it rapidly and you'll kill the Judge, shoving the drill into her bottom jaw up into her brain. Take a look around the room to find the Lair Map, a Health Drink, the Ceremonial Dagger, and a First Aid Kit.

Sector 2

There's a Save Point in the room with you, so use it to save your game. Head to Sector 2, and enter room 212 – defeat the Order member and obtain the Steel Pipe from the cop's corpse. Break the glass into room 211 and defeat another Order member.

There's a box of Shotgun Ammunition, an Mk 23 Handgun, and the Sector 3 Key. Head back out of room 212 to the Sector 2 hallway, and head towards Sector 3, defeating Order members along the way. Use the Sector 3 Key on the door to gain access.

Sector 3

Pry open the second door on the right, and head down the hall. Defeat the two Order members, duck under the gate, and watch the cutscene with Curtis and Elle. You'll need to hurry here – climb up the wall on the left of the door, push the fridge out of the way, and pry open the door with the Steel Pipe. Curtis will spot you and begin his attack – avoid his thrusts and pop him with the Steel Pipe to take him down without taking any damage. Finish him with a Heavy Attack when you stun him, and begin your escape with Elle.

With Elle in your party, head back to the first Sector 3 area, defeat the two Order members (one carries a shotgun, so be careful), and go to Sector 2, heading North to the hall where room 114 is. With Elle in your party, you can open the gate to Sector 1.

Sector 1

Enter room 113, and break the glass to find Wheeler – you'll have two options, which will affect the end of the game. Head through the door to room 111, which will cause a short cutscene to play, and exit into the hall.

At the end of the hall is a Save Point in the room below room 108, so save your game. Head into the large circular room to find the Lair Puzzle.

* Lair Puzzle

Use the Ceremonial Dagger to unlock the pillars – this will tell you which family belongs to what two symbols. The symbol at the top of the window and the symbol above the pillar lock go to one family a piece – rotate the rings until the symbol for “Man”(between the bug and wind) is in the place where Doc Fitch left his pad, and rotate the outer ring until the symbol for “Eye”(between the triangle and the scales) is behind it. It'll unlock the door's lock, letting you mess with it.

Rotate the symbols until the two symbols for the Shepherd family (water and a trident) are lined up on the door to unlock it.

Find the Shepherd family altar and examine it to discover that Alex was to be sacrificed.

* CUTSCENE: Alex will have a flashback of him and Joshua on a boat – and discovers he's the reason for everything that's happened.

BOSS: Amnion

Amnion is a bit more difficult than your other bosses – it has several metal legs holding up it's soft, vulnerable body. Stay near the center, where the grating is, and dodge it's attacks until you get an opening to whack the soft bits. Keep doing this until it flips over during a cinematic.

In it's second stage, it's a little faster, but not by much. Again, stay in the center, avoid it's attacks, and it'll get it's legs stuck in the grating during it's smash attack. Whack the soft bits until you finally see X pop up as a context clue, tap it and defeat Amnion to obtain the Head Above Water Achievement.

Congratulations! You've completed Silent Hill: Homecoming!

Posted: December 29th, 2009
Categories: games , walk through , xbox , zombies
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Christmas, Horror & Christmas Horror!

To commence, merry Christmas and all that jazz. This post is well overdue, as I've been slack with my posts the last few days. I'm sitting on the end of my bed being accosted by a very lovey cat who gets horribly clingy when it's 'bed time,' or at least the second I join him on the bed.

If you've never seen nor heard of Kingdom Hospital I encourage horror fans to look into it; I also recently stumbled across a fun podcast while waiting for “We're Alive” (the zombie podcast I reviewed a while ago) takes it's sweet time with an update. It's classic old radio plays of horror stories!

It's called Tales of Horror, it's free and on iTunes in the podcast section, or for non apple folks click here: http://www.google.com/search?q=Tales+of+Horror+podcast&ie=UTF-8&oe=UTF-8&hl=en&client=safari

I broke 2k gamer points on xbox which was fun and well overdue, I realized I was playing the same games daily–not that I don't still play them and think them awesome–but Forza 3, Assassins Creed 2 and L4D2 consumed most of my gaming, even World of Warcraft hasn't been touched in so long my mail is probably auto deleting as I type this losing me tens of thousands of gold pieces! D:

I started playing FEAR, cool game, but the plot is very j-horror and thus doesn't really suit a western mindset horror fan as creepy little kids and freak out effects don't make me wet myself. It's fun, challenging, and I'm one of those tards who always get lost / don't know where to go or what to do next.

Prince Caspian is another I've been playing, it's from The Lion the Witch and the Wardrobe famed Narnia series in case you're from some deep jungle tribe (speaking of, I watched 30 minutes of Attenborough interacting with the Biami tribe who had never met white men and use a 12 base calculating system and share no common words other than nouns with other locals!) and the game play is unbecoming. It's like Assassins Creed 2 minus parkour, minus assassins, minus creed … but it has a lot of cut scenes from the movie at least?

Ice Age 3 is another I've been playing a lot, it and Prince Caspian are identical in every way, although IA3 has parkour like AC2; albeit an animated lullzy style. It too shares the marginally interactive movie (ie: button mash for five minutes between five minute cut scenes!) but is a good no brainer to play, and Scratte + Sid sloth == AMUSED! You get to play both of them too!

I'm wearing a beanie with cat ears and a cat skull motif on the front, suddenly my lovey cat is wide eyed and won't come near me. This is brilliant, no rubbing in my face tonight!

So, I'm curious. What did you, my dear readers, get for Christmas and what've you been up to? I think one of my most awesome gifts are a snazzy pair of mooks sunnies and a car polisher (because everyone knows I'm anal retentive about my car and try to keep it in show car standard) along with a crapload of xbox games which will be keeping me out of trouble for some time.

I have, however, eaten far more than I can take. I cooked Christmas dinner on a BBQ for my family, and didn't even touch what I cooked opting for more light food stuffs, but familial peer pressure has led to gluttony and god knows I need to get back into working out daily until this one-pack ab I'm sporting pisses off.

I managed to cruise through the Christmas break so far without hitting a police check point; lucky because I'm still suspended and the second a cop stops me and runs my license I'm done for and will be facing six months suspension in court. :/

I got caught speeding between 10-15kph over the limit twice in three years; that's how unreasonable road laws are in New South Wales, Australia. Even the government admitted it was unreasonable, with 15% of all drivers currently suspended, 1:3 drivers having no license, and almost every case in local and district court being vehicle related–they even released details on the new road rules–but they haven't brought them in, and probably won't because they're spineless and make more from fines / public transport usage!

Anyway, this is all tl;dr and I'm sure only a handful of you have read this far. So to reward your reader loyalty I'm going to attach a picture of myself naked here … okay, I'm lying, but you're awesome! “3

Posted: December 27th, 2009
Categories: L4D2 , assassins creed 2 , forza , games , general , podcasts , pop culture , zombies
Tags: , ,
评论:1条评论

George Romero's 'Survival of the Dead' gets Distributor

在瓦格纳/古巴公司的磁铁释放,流派的木兰影业部门今天宣布,它已经收购了美国的权利乔治罗梅罗氏的死,在其中的僵尸电影在威尼斯鞠躬,传奇和心爱的最新生存多伦多电影节今年早些时候。 Romero, one of the most influential and respected horror auteurs of all time, has created a new, terrifying vision that combines viscerally gory undead action with biting social commentary and a return to the black humor and playfulness of his seminal film, Dawn of the Dead. 磁铁将推出作为其超计划的一部分,视频点播电影今年春季,中首次亮相视频点播平台在全国范围一个月前戏院上映。

像其前任一样,乔治罗梅罗氏生存的死发生在绝望,恶梦般的世界里,死者在地球上行走,坚持不懈地攻击的生活。 It is the story of Plum Island – a beautiful refuge whose isolation allows two powerful families to maintain a semblance of order in the wake of the zombie holocaust. 但是,随着居民慢慢死光了,这两个部族成为很大的分歧:在O'Flynns认为不死族毫无例外必须销毁,而Muldoons坚持受灾亲人保持“活着”,直到找到一种治疗方法。 其结果是与西方的经典对决的立场呼应升级起飞,在残暴和暴力爆发。

“乔治A.罗梅罗是不争的电影传奇,我们很荣幸能带来另一位电影系列文章,以令人难以置信的恐怖球迷说:”木兰主席伊蒙鲍尔斯。 “生存...很聪明,非常有趣,一个值得除...亡的专营权。”

罗梅罗说,“我是球队在玉兰大的崇拜者。 他们创造性和热情,我很高兴把生存手中...。“
Other related zombie news: -

19夜曲大道礼品的宗比 - http://tinyurl.com/giftofthezombi

Mail Order Zombie feed – http://feeds.feedburner.com/MailOrderZombie

邮购僵尸论坛- http://www.popsyndicate.com/forums/viewforum/86/

我们发送电子邮件或在MailOrderZombie@gmail.com致电206-202-2505我们!

Podcast Alley网站投票的,而我们http://tinyurl.com/mozvote/

埃里克d.在克纳普的咕咕作者:谋杀最多鸡 - http://www.ericdknapp.com/
穆特Museam - http://www.collphyphil.org/MUTTER.ASP
13愿景艺术+设计- http://www.13visions.com/

恶魔复活 - http://www.demonresurrection.com

造成4人死亡2“传递”附加- http://tinyurl.com/lfd2passing
娜塔莉波特曼傲慢与偏见和僵尸 - http://tinyurl.com/ppzportman
大卫罗素澳直接傲慢与偏见和僵尸 - http://tinyurl.com/ppzrussell
五角大楼创建僵尸猪- http://tinyurl.com/zombiepigs
Zombie Roadkillhttp://tinyurl.com/zedroadkill
生存死亡 2区影碟- http://tinyurl.com/survivaldvd
死亡之生存蓝光- http://tinyurl.com/survivalblu

发布:2009年12月21日
Categories: movies , zombies
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Top 25 Horror Movie Twists

I stumbled across a very amusing run down of the top 25 horror movie twist endings last night laying in bed reading on my iPhone, I had to bookmark it with intent to repost it, as much as I hate reposts, it really is a good read, especially if you haven't seen a couple of the films on this list!
Everybody's a sucker for a good twist ending, and no genre tries harder to throw viewers for a loop than horror and suspense movies. Below are the best 25 that I can think of, ones that go beyond a mere Scooby Doo-like unmasking of the killer. It goes without saying that if you don't want to find out what the movie's twist is, don't read beyond the “ Spoiler Alert! “. Now that I'm legally free of liability, on with the show…

25。 April Fool's Day (1986)

© Paramount
This seemingly typical '80s slasher has a twist ending that has made it more memorable than it should be — unfortunately leading to the woeful 2008 remake. Spoiler Alert! It's all been a big April Fool's Day joke. No one is actually dead. (Apparently, the pranksters are very good at special effects and makeup.) It's a nice idea for a twist in general, but a slasher with no one dying is pretty lame.

24。 When a Stranger Calls (1979)

© Sony
This movie is best known for its “prank calls coming from INSIDE THE HOUSE” concept, but in the original film, this moment accounts for only the first 20 minutes. The rest is a dull case study of the killer, seven years later, trying to live life on the outside of the loony bin…until the ending. Spoiler Alert! After following the killer around for an hour or so, we suddenly switch back to the babysitter from the opening scene, now grown up with kids. She receives a call from the killer reminiscent of the calls from seven years ago, and although her kids are OK, can you guess where the killer is? That's right, in the house. Fool me once, shame on you; fool me twice, I'm dead. Not only is he inside the house, though, but he's IN THE BED!

23。 身份(2003)

© Sony
Ten strangers stranded at a remote hotel in the middle of a torrential rainstorm begin dying at the hands of an unknown killer. Sounds simple enough, but the twist turns this been-there-done-that premise on its ear. It's perhaps the most divisive ending on this list, but love it or hate it, it's unique. Spoiler Alert! The people in the motel are all personalities in the head of a killer sentenced to die. He's been given a special treatment designed to “kill” his alternate personalities, leaving a kinder, gentler killer.

22。 The Descent (original ending) (2005)

© Lions Gate
A group of female spelunkers get trapped deep underground by a cave-in and discover a race of humanoid beasts looking for a spelunker meal. Spoiler Alert! The original European ending was a much more depressing — though probably better — affair than the American ending. In the original version, the last surviving spelunker finally escapes the cave and drives away, only realize that her escape is a hallucination, and she's still trapped in the darkness. The end.

21。 Fallen (1998)

© Warner Bros.
The soul of an executed serial killer jumps from body to body, and only Denzel Washington realizes what's going on. Spoiler Alert! We're set up in the opening scene by Denzel's voiceover, saying that he almost died during the ordeal. What we don't realize is that Denzel is possessed by the killer while he's speaking, so in fact it's the killer who almost dies, while Denzel, sadly, bites the bullet.

20。 Carnival of Souls (1962)

© Criterion
A woman is the lone survivor of a car crash but soon thereafter begins to see strange ghouls chasing her. Spoiler Alert! This is one of the first films to use the plot twist of the protagonist being dead all along, which now has been beaten to death. Enough, people!

19。 The Others (2001)

© Buena Vista
During World War II, a woman and her two children move into a mansion and begin to suspect that it might be haunted. Is it or isn't it? Spoiler Alert! The house is indeed haunted…by them! The woman and her kids have been dead all along and have been bothering honest living people trying to make a living. The ending might've had more of an impact had it not come on the heels of The Sixth Sense .

18。 Scream (1996)

© Dimension
A serial killer in a mask and robe stalks a bunch of teens. This is one of the few slashers in which the revelation of the killer is a true twist — one almost impossible to guess precisely. Spoiler Alert! The killer is…two killers! Neve Campbell's boyfriend and his friend team up to play “Stab the Student Body.”

17。 The Cabinet of Dr. Caligari (1920)

© Image
A man relates his tale of madman Dr. Caligari, who along with his zombie-like henchman, committed a string of murders. Spoiler Alert! It turns out that the narrator is the real madman, and he's telling his tale in an insane asylum. Caligari is in fact his doctor in the asylum.

16。 The Mist (2007)

© The Weinstein Co.
A fogbank containing bloodthirsty monsters comes rolling into a small town, trapping a few dozen people in a grocery store. The movie changes Stephen King's original ending to provide a major jolt. Spoiler Alert! Five characters drive a truck out of town, only to see that the creature-filled mist goes on forever. They run out of gas and are so despondent that they decide to commit suicide rather than be killed by the monsters. Since they have only four bullets, David (Thomas Jane) shoots the other four people — including his son — and steps out of the truck to let the creatures kill him…except the Army shows up, saving the day. 哎呀! While the ending doesn't fully work — partly due to Jane's acting — it takes guts to even attempt.

Everybody's a sucker for a good twist ending, and no genre tries harder to throw viewers for a loop than horror and suspense movies. Below are the best 25 that I can think of, ones that go beyond a mere Scooby Doo-like unmasking of the killer. It goes without saying that if you don't want to find out what the movie's twist is, don't read beyond the “ Spoiler Alert! “. Now that I'm legally free of liability, on with the show…

15。 High Tension (2005)

© Lions Gate
A psychotic truck driver invades a home one night, killing the family and kidnapping the daughter. He doesn't realize, though, that the daughter's friend, Marie, was spending the night at the house, and she hitches a ride in the back of the killer's truck in order to help free her friend. Then things get weird… Spoiler Alert! The male killer we see throughout the film is actually a figment of Marie's imagination. She's the one doing all of the slicing and dicing. It's one of those improbable endings that explains away the inconsistencies by stating that everything was seen through the eyes of a crazy person. The same thing happed with Glitter .
14。 The Wicker Man (1973)
© Anchor Bay
An uptight British policeman investigates a missing child on a British isle that celebrates pagan customs. Although considered to be a horror classic, the only real moment of horror comes in the movie's final moments. Spoiler Alert! The story of the missing girl was made up to lure the cop to the island so that he could be sacrificed to the inhabitants' pagan gods in a burning “wicker man.” Weenie roast at 8:00 by the goat's skull!

13。 The Orphanage (2007)

© Picturehouse
Soon after a couple moves into an abandoned orphanage, their young son goes missing, and the mother suspects that the ghost of a boy she saw with a bag over his head might be responsible. Spoiler Alert! The ending is open to interpretation, but from what I gather, the house is haunted, but the “ghost” that the mother sees is in fact her son dressed as the bag-headed ghost boy. After she punishes him for misbehaving, the son puts a bag on his head, attacks his mother, then gets scared and runs to hide in a secret room accessible through a closet, where he falls down and dies. In the mother's haste to find him, she inadvertently knocks over a post in the closet that blocks the secret passage, preventing the son's body from being found.

12。 Diabolique (1964)

© Criterion
A wife plots to kill her husband with her husband's mistress, but after the deed is done, the body disappears. This French film actually includes a message at the end warning viewers not to reveal the twist ending to people who haven't seen it. Oh well… Spoiler Alert! The husband isn't really dead. He and the mistress plot to make the wife think he's dead, then scare her into having a heart attack.

11。 Black Christmas (1974)

© Eclectic
A sorority house must deal with a series of threatening phone calls and the disappearances of some of their sisters. Spoiler Alert! Five years before When a Stranger Calls , Black Christmas originated the “crank calls coming from inside the house” routine and put it where it should be: at the film's climax. Granted, this revelation isn't terribly surprising, since we see the killer systematically picking off sorority figures inside the house, but it was influential, and the film's final twist is that the man who dies and is assumed to be the killer turns out not to be the one. He's still INSIDE THE HOUSE.

10。 天使心(1987)

© Live / Artisan
A private investigator in the '50s named Harry Angel is hired to find a former singer named Johnny Favorite, who disappeared after fighting in World War II. During his investigation, Angel stumbles upon a series of murders on the way to a shocking revelation. Spoiler Alert! Harry is Johnny. Johnny killed the real Harry and assumed his identity, then was drafted into the war and got injured, requiring extensive facial surgery and causing amnesia — so he doesn't realize who he is, and no one recognizes him. Furthermore, Harry/Johnny is the person killing all of the people, under the influence of the man who hired him…Satan himself! (who looks surprisingly like Robert De Niro)

9。 The Skeleton Key (2005)

© Universal
Caroline gets a job as a live-in nurse for an incapacitated man living in a Louisiana plantation with his wife, Violet. The house is rumored to be haunted by the ghosts of two servants — a husband and wife — who were hanged in the 1920s for trying to teach the owner's children hoodoo. Spoiler Alert! The spirits of the two servants are in the bodies of the old couple. Well, originally, the old man held the male servant's soul, but it was transferred into a young lawyer , while the spirit of the female servant is transferred at the end from Violet into Caroline's body. The film ends with Caroline's soul and that of the young lawyer occupying the old couple's bodies, both incapacitated and mute, and the servants having new young bodies.

8。 Seven (1995)

© New Line
Two police detectives, Mills and Somerset, try to catch a serial killer who chooses victims who break one of the seven deadly sins. As we reach the climax, the killer has accounted for five of the seven sins, until…the box. Spoiler Alert! The killer offers to take Mills and Somerset to the location of the sixth and seventh victims. When they arrive at the barren outdoor location, a delivery van drives up and drops off a box containing Mills' wife's head — thankfully, not COD The killer confesses that he killed her because he was envious (the sixth sin) of the Mills' family life. Mills, using his wrath (the seventh sin), then shoots him dead, all according to the killer's plans.

7。 Friday the 13th (1980)

© Paramount
A boy named Jason drowns at Camp Crystal Lake in 1957, and a year later, when two counselors are murdered, the camp is closed down. Jason's body is never found, and he's rumored to still be lurking. Twenty-two years later, it reopens, only to have a killer begin stalking the camp counselors once again. Spoiler Alert! Is Jason responsible for the deaths? No, it's his mother, Mrs. Vorhees, wearing a fashionable sweater. 别急,还有更精彩的! The last remaining counselor, Alice, kills Mrs. Vorhees and goes for a gentle float in a canoe — at which point Jason's decaying little boy body jumps out of the water and drags her under. The police eventually pull her out, and Jason is never heard from again…except 11 or so more times.

6。 The Ring (2002)

© Dreamworks
Rachel, a reporter investigating a video tape rumored to bring death to anyone who watches it, finds out that it is somehow tied to a mysterious young girl named Samara. Spoiler Alert! Rachel does all of the grunt work to find out that Samara's body is lying at the bottom of a well and then even goes down there to retrieve it — thus, by all normal movie logic, freeing the restless spirit from haunting people through video tapes and prank phone calls. However, as Rachel's psychic son so effectively points out, Samara is evil, and Rachel has succeeded in freeing her spirit to kill at will. Nice one, Mom.

Everybody's a sucker for a good twist ending, and no genre tries harder to throw viewers for a loop than horror and suspense movies. Below are the best 25 that I can think of, ones that go beyond a mere Scooby Doo-like unmasking of the killer. It goes without saying that if you don't want to find out what the movie's twist is, don't read beyond the “ Spoiler Alert! “. Now that I'm legally free of liability, on with the show…

5。 Sleepaway Camp (1983)

© Anchor Bay
Mousy teenager Angela is sent to summer camp, only to be caught in the midst of a rash of murders. This cheap slasher is by all accounts worthless and would've faded into obscurity if not for the final jaw-dropping, tape-rewinding, pause-and-stare-and-call-your-friends-over-to-stare moment. Spoiler Alert! Angela turns out to be not only the killer, but a boy as well. Angela is actually Peter, Angela's brother. The real Angela died years earlier, and Peter assumed her identity after being dressed up in girl's clothing by their aunt. We realize that she is really a he during the film's climax, when he reveals himself in all his glory, naked beside the lake, holding the head of his final victim. Eat your heart out, Crying Game .
4。 心理(1960)
© Universal
Mild-mannered motel owner Norman seeks to cover up a series of murders committed by his overbearing mother. Spoiler Alert! Norman, apparently a great mimic and voice-thrower, dressed as his mother to commit the murders. Years earlier, he killed his mother — whose skeleton sits in his cellar in a rocking chair — and developed a split personality: that of him and his mother. The movie's little-known alternate title was Freud's Field Day .

3。 Saw (2004)

© Lions Gate
Two men, Adam and Lawrence, find themselves chained in a large bathroom with a dead body. A recording informs Lawrence that he must kill Adam within eight hours, or his wife and daughter will die. As the deadline approaches, we see the man who's been monitoring the men's actions break into Lawrence's house and attack his family. Spoiler Alert! The man who appears to be the mastermind behind the “game” is in fact a player himself. He's being forced to act by the true mastermind, the man posing as the dead body in the bathroom. Lawrence eventually cuts off his foot in order to escape (presumably bleeding to death), at which point the “dead body” rises and proclaims to Adam, “Game over,” locking him in the room to die.

2。 夜活死人(1968)

© Anchor Bay
Several people trapped in an isolated farmhouse struggle to defend themselves against a horde of flesh-eating zombies surrounding the building. Spoiler Alert! Ben, the last person left alive in the house, manages to survive by locking himself in the basement after the zombies break in. The cavalry arrives the next morning in the form of a bunch of good ol' boys shootin' zombies real good. Unfortunately for Ben, as he runs upstairs to greet the rescuers, they mistake him for a zombie and put a bullet in his head. The hopelessness of the ending embodied the war-ravaged era and, combined with the (unintentional or intentional) racial implications of Ben's death, made for one powerful bummer.

1。 The Sixth Sense (1999)

© Buena Vista
Child psychologist Malcolm Crowe is working with a boy named Cole who claims to be able to “see dead people.” At first, Malcolm is skeptical but eventually comes to believe in the child's ability. Spoiler Alert! Malcolm helps Cole learn to use his power for good. The end. Oh, and Malcolm is really a ghost who doesn't realize he's dead. When anyone mentions “twist ending,” The Sixth Sense comes to mind, and for better or worse (probably worse), it's spawned a generation of films that feel they must “trick” the viewer into liking them. Pretty sneaky, sis.
发布:2009年12月21日
Categories: movies , zombies
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Pride & Prejudice & Zombies set for Filming!

我几乎虱自己,当我读到小说的经典僵尸(双关语)傲慢与偏见和僵尸(最好以书的形式,或作为来自iTunes播客抓)将是为拍摄一部电影,不知道那会在大屏幕上,之后在美国之后,试图在喜剧不是闹剧,也不主演本斯蒂勒和威尔法瑞尔(Zombieland,2009)这是稍微不死相关类型的电影,还是对影碟注定/电视它的手。 地狱,它甚至不被泄露,在主流新闻谁的指挥,或分发,但娜塔莉波特曼表示,她将生产。

“娜塔莉波特曼签署了生产和主演的最佳电影版畅销书”傲慢与偏见和僵尸“,由Seth格雷厄姆史密斯和书面,嗯,简奥斯丁。

这奥斯汀经典的扩展版本增加了对著名的爱情故事波折时,一种致命的病毒爆发的开始变成杀手乡亲。 伊丽莎白班纳特斗争平衡与她的义务,她对达西先生开花爱踢屁股一些僵尸。

是谁带来更好的优雅,智慧的权利结合,急躁的伊丽莎白班纳特比波特曼作用? 她当然有印章来说服我们接受这一伊丽莎白版本-一个女人谁终于将有一个为她的使命感正确的出路。

当然,僵尸似乎是一个特殊的,除了原有的文字,但关于在19世纪的英国不死,不知怎的,使故事更容易爆发的东西。 爱情的想法可以开花的背信弃义,尽管外部势力实在是一个现代概念。 此外,也没有谁杀死了僵尸先生夫妇的土地权利?“

Bring on the undead! :Ḏ

Posted: December 15th, 2009
Categories: movies , news , zombies
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僵尸感染生存结果

我无意中发现这个小净浮动各地随机搜索僵尸相关的事情找同义词,表达如何剥夺睡眠,我觉得文章 ,而我使用的统计模型或其背后的不确定而坚实的科学,它肯定使我的笑容,来看看一些在纽约时报:这样的-

流行病学家今天担心猪流感很多。 但今年早些时候,菲利普芒兹有兴趣了一个更加严重的可能性:一个僵尸爆发。 阿卡尔顿在渥太华大学的研究生,他在看一个关于不死很多电影,并意识到可能是作为一种传染病蔓延的经典范例视为zombification:人先被僵尸咬伤后,将成为僵尸自首,并开始咬等等。 So Munz decided to use the tools of epidemiology to answer a sobering public- health question: could humanity survive a zombie outbreak?

有教授和其他两个研究生工作,芒兹建立了1 100万居民的城市,其中爆发发生在一个单一的僵尸城市到达的数学模型。 他是根据你在电影里看到罗梅罗的一般规则的僵尸感染的速度:叮咬后,又成为僵尸的人在24小时内,有时甚至不知道发生了什么给他们,直到他们的变化。

When he ran the model on a computer, the results were bleak. “经过7到10天,每个人都死或不死,”他说。 他尝试了反击。 隔离僵尸没有工作,只买了一对人类生存的一些额外的天。 即使创造导致了严峻的结果zombification“医治”。 It was possible to save 10 to 15 percent of the population, but everyone else was a zombie. (在他的模型是不是永久性的治疗,在治愈的可能rebitten和rezombified。)
插画宾果先生

There was only one winning solution: fighting back quickly and fiercely. 如果在第一次出现的僵尸,人类开始了“消灭”,那么政策的僵尸电脑可以被击败的。 这是作为芒兹指出,传统保存在什么笔触人类的僵尸。 “人们终于意识到发生了什么事情,”他说,“他们所谓的军队英寸”或作为他的工作结束,在他的论文将刊登在收集“传染病模型的研究进展”:“最有效的方法以控制不死崛起狠狠打击,往往打。“克莱夫汤普森

发布:09年12月12日
Categories: general , lifestyle , news , zombies
Tags: , , , , ,
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寂静岭2,播放

寂静岭2, 比赛将在瑞典首映在2009年12月17日。 随着材料张贴在一个生产队偏差艺术帐户看起来他们已经全力生产成员! They swear they'll release it on YouTube and DVD also, but state it may be delayed for English subtitling as it will be in Swedish and to expect it around January / February.

演员阵容是由未知数,弼卡尔森正如詹姆斯桑德兰,瑞贝卡Robertsdottir的安吉拉奥罗斯科,彼得约埃尔松的金字塔头,乔伊约翰逊的劳拉和马德琳奥尔森为埃迪东布罗夫斯基,彼得雅各布的玛丽亚。 不要指望质量虽然人士称,该剧编剧,导演安娜罗贝里作为大学的项目,仅此而已。

In other news, whilst this story is old it's batshit insane and deserves a mention; back on the 13th of October, 2009 a 35 year old man suffering psychiatric illness flipped the hell out and shut down power to a hospital in the Netherlands for over 45 minutes, leaving doctors and nurses to manually support the lives of patients in ICU.

在踢球的,他相信,通过'拉杠杆,丢在正确的顺序开关',他将赢得'牙刷'而被要求帮助他解决了寂静岭的难题。 是的,你没有看错,他以为他是在玩游戏,而实际上是在医院wigging维修房间。 Needless to say, the court found him not guilty on–you guessed it– insanity .

发布:2009年12月9日
Categories: general , lifestyle , news , zombies
Tags: , , , , ,
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Zombie Podcast, “We're Alive”

点击这里听到通过网站,播客或到iTunes和下载的免费播客内容,为你们的心,“我们还活着”寻找制作的韦兰德。

简介:

洛杉矶的一个小骚乱已蔓延过去它的遏制。 三名预备役士兵被称为他们遗弃的工作地点。 相信是仅存的地区,迈克尔,天使,和扫罗见证武装暴乱的真正原因servicement,人们开始改变和互相攻击。

武装只有他们可以携带,他们规定,以确保公寓uilding和分散在搜救幸存者,破碎的文明依然存在。

In a world turned upside down, every day is a struggle, as those who have taken refuge in “the tower” find out that their safe haven is under constant threat. 在这个地方,但是,那些谁站在一起的优势,可能只够吃在有生之年,看到的事情开始发生变化。

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发布:2009年12月9日
Categories: L4D2 , lifestyle , music , technology , zombies
Tags: , , , , , ,
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